Sid Meier's Civilization V

Sid Meier's Civilization V

Jin Dynasty
39 Comments
RikaFriedRice 26 Oct, 2015 @ 11:45pm 
Isn't Jin the ACTUAL Chinese dynasty that was given way to the unification of the three kingdoms?
DerigarsChairman 21 Jul, 2015 @ 5:28am 
Scenario?
Raz ζ 14 Jun, 2015 @ 11:10am 
@Pheonix i also have this issue.
peretyagina 14 Jun, 2015 @ 9:34am 
no
Verando 22 Apr, 2015 @ 8:21pm 
Quick question, does the mapmaker retain the anti cav abilities as well or no?
Doc.Volteer [Fr Pt] 14 Apr, 2015 @ 2:11pm 
Sandly all the 5 DW civ doesnt work that so bad
Phoenix 8 Apr, 2015 @ 1:18pm 
Hey, So i downloaded Wu, Wei and Shu and it says i have the mods activated, but when i attempt to choose any of the three kingdom factions in the Mod Single Player loadout screen, none of them are there. Could someone help me with this please?
Bone_Daddy 21 Mar, 2015 @ 11:41pm 
THAT JOKE MADE ME FURIOUS!
deep 21 Mar, 2015 @ 6:35am 
@Rufusaur Well, technically it replaced all of them. But all that changed when the northern barbarians arrived.
Rufusaur 15 Mar, 2015 @ 6:12am 
@LethalGuineaPig The kingdom of Jin replaced Wei
Yī Xīng Lóng 9 Mar, 2015 @ 9:46am 
Ok, now it works.

I had to usubscribe and redo the proccess for some strange reason. So yeah, thanks for taking the time to help me out anyway.
LethalGuineaPig 9 Mar, 2015 @ 6:17am 
Dunno where Jin came from, maybe I'm wrong, idk. http://en.wikipedia.org/wiki/Three_Kingdoms
LethalGuineaPig 9 Mar, 2015 @ 6:11am 
Aren't the three kingdoms Wei, Wu, and Shu?
What a fun party...  [author] 8 Mar, 2015 @ 8:48pm 
Are you sure you're not checking the mod, pressing back and then going to single player?
You have to go into the mods menu, check it, then click "NEXT", then it'll load up the mods and you should be able to setup a game from there.
Yī Xīng Lóng 8 Mar, 2015 @ 8:39pm 
Ok, i did it but it'still not showing. :S
What a fun party...  [author] 8 Mar, 2015 @ 8:22pm 
You have to activate it in the mods menu first.
Yī Xīng Lóng 8 Mar, 2015 @ 7:52pm 
How come it doesn't show up? Must I restart the game?
dstroyer20 7 Mar, 2015 @ 8:34pm 
doesn't work for me, doesn't show up at all.
Seiliu 7 Mar, 2015 @ 6:27pm 
Eh.The UA Is worse,or at leasst average to Persia.Good civ doe! :D
=AJSA= Giver of Will 6 Mar, 2015 @ 12:16pm 
can you make copatible with the "saga of man" mod, i can play both now but some of the flags are wrong lol though if i had to choose i would play this mod of saga of man
Barack yo emo's Old Soysport 6 Mar, 2015 @ 12:38am 
Thanks keep up the good work!
tory0304 5 Mar, 2015 @ 8:01pm 
i really want to play this mod on ynaemp!
=AJSA= Giver of Will 5 Mar, 2015 @ 7:45am 
Gongsun Zan next or Yuan Shao please
What a fun party...  [author] 5 Mar, 2015 @ 7:08am 
Yeah, check the rest of my uploads.
Barack yo emo's Old Soysport 5 Mar, 2015 @ 2:43am 
have u done cao cao and liu bei yet?
76561197996588230 5 Mar, 2015 @ 2:39am 
nice
IdioticRainbow 4 Mar, 2015 @ 7:55pm 
Thanks been a romance nerd since rtk8. Best game ever if you havent played it you should.
What a fun party...  [author] 4 Mar, 2015 @ 3:17pm 
1. Not at the moment, but if enough people ask for it it's definitely something I'll consider in the near future.

2. Ehh it's kinda half-and-half. Jin's UUs are pretty much just complete references to a couple of characters according to DW (Xiahou Ba and Deng Ai), but most of the others including the UAs and some other units and buildings are all more or less 'historical'; which may or may not be reflrected in their DW representations. Wei's focus on 'talent' or Great People in general is more of a historical thing than it is a DW thing, and the Tiger Riders and Tiger Generals were all Wei and Shu's elite units so to speak. Wu's fire boats I mostly just based off the Red Cliffs battle so there's that. Lu Bu i kinda just said 'fuck it' and centered the entire thing around how he's a complete battle god, to the exaggerated proportions DW presents him as even though it really is based on history and the novel in the end.
nuriel86 4 Mar, 2015 @ 12:49pm 
Nice mod :)

1. Does it (and yours other mods) have support for "Events and Decisions", "Historical Religions", "Cultural Diversity", "Ethnic Units", "Unique Cultural Influence" and other "core" mods? :)

2. Do these mods trying to be (at least partially) "historically" accurate or it's all about the Dynasty Warriors etc.?
Birota [GER / ENG] 3 Mar, 2015 @ 4:39pm 
(=
What a fun party...  [author] 3 Mar, 2015 @ 3:19pm 
Oh, damn. That's a shame then. I'm not familiar enough with Vanilla Civ to know what to do to actually make it compatible since I started with G&K. Sorry about that.
salmpayne 3 Mar, 2015 @ 3:16pm 
Does not work with vanilla, just attempted to and it was not available as a playable civ
aseaton820 3 Mar, 2015 @ 3:10pm 
The whole set didn't show up when I tried to use them with vanilla
salmpayne 3 Mar, 2015 @ 2:58pm 
@trofflesby thanks for the reply, I'll test it out and give an update
What a fun party...  [author] 3 Mar, 2015 @ 2:56pm 
I'm pretty sure they 'should' work for G+K, but for Vanilla I can't really say. Considering they don't really use religion they might be able to work with vanilla Civ V, but you can't really take my word for it.
salmpayne 3 Mar, 2015 @ 2:32pm 
Do you need G+K or BNW for these mods? or can I use vanilla?
UnnamedSG 3 Mar, 2015 @ 10:24am 
Nice idea and thanks for making it, but the stuff doesnt make too much sense, jin was removed from power pretty much immediately, perhaps something along the lines of bonus points to production when you kill a unit in their own territory or something
Crowjinbo 3 Mar, 2015 @ 8:42am 
Great Idea! Thanks for this!
BIGSMELLLIEZ 2 Mar, 2015 @ 11:49am 
yes