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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3289703136
GPS:D-Center:0:0:0:#FFF1DE75:
GPS:D-X:100000000000:0:0:#FFF1DA75:
GPS:D-Y:0:100000000000:0:#FFF1DE75:
GPS:D-Z:0:0:100000000000:#FFF1DE75:
trying to teleport with ship result in teleportation inside the beacon making a wonderful explosion is there any way not to teleport inside the beacon I am trying to go to?
Not a dedicated server, running the game locally.
Attempts to use player teleport make client disconnect from server. Teleportation doesn't occur.
Attempt to use gate made server crash.
so glad it somehow still work
Im LOST in space...............
Though the basic of the mod still does it job.
Issue is, I have no idea how to write scripts. I can make models, but not scripts.
What I wish to do is use your code to use a sub-object that will have it's own custom model without messing with the stock Beacon. I just want the Transporter to move players, not the Beacon. All I need to know is what is needed to make this work.
I need to know what you aredoing first and be more specific.
now i got 1 more question, when i was doing a friends only server, only i was able to go through, none of my friends could, we had to use the GATE feature and be all in 1 ship to go through together. is there a way to fix this or?.....
crashed on teleporting.
Error code in log file:
http://web.e0b.eu/games/space_engineers/TeleporterError.txt
I also have a request for a special, I have looked at the code and can see what I want to change but should i change it and submit it (obviously saying your the original) all I want is a small ship only teleport (not people on their own) and with a very small detection range, oh and i will probably only teleport 1 ship.. (i would like to build a space station with a small ship in a room which is teleported to another space station in the same shape room..the ship is basically just a teleportation Pod.. this would keep it clean and simple to move people around platforms without breaking arms and legs and not allow anything else....