Cities: Skylines

Cities: Skylines

Mirror's Edge
11 Comments
Caley 25 Aug, 2017 @ 12:16am 
It's really great idea/mod, but any updates ?
Freezorg 20 May, 2017 @ 2:27pm 
There are no buildings with naturally red highlights in mirrors edge. Only orange, blue, and green.
Safe-Keeper 14 Sep, 2015 @ 7:42am 
Ingenious idea
Armok: God of Blood 22 Apr, 2015 @ 12:26pm 
So, is this going to be updated?
Yoonas 22 Mar, 2015 @ 3:41pm 
I wish you luck. :)

I've played for some hours with this Colour correction now and it gives the game a total different feel in a good way. Keep up the good work. Mirror's Edge just happens to be one of my most favorite game ever.

Also this Colour Correction works great with the Dynamic Resolution, Ambient Occlusion and SunShafts mods, at least for me. :)
Malugre  [author] 22 Mar, 2015 @ 3:16pm 
Colour corrections in this game work via a .png of 4096 pixel size colours and altering colours respective to their pixel position on the .png, so editing it to do a full mirrors edge look with the sky, water and more colours is super tricky without colouring the road/grass/trees, but i'll see what i can do next time i'm at my computer (couple of weeks from this post).

Also thanks for the feedback
Felidae 21 Mar, 2015 @ 8:14pm 
Whoah! how to make a mod like this????
Yoonas 21 Mar, 2015 @ 2:25pm 
I am pretty sure that the water in Mirror's Edge is blue and not white. Also there should be a subtle blue hue and as someone else said, the shadows should be darker, it looks far to white and it is not nice for the eyes. The sky should also be blue. However I do not know how hard it is to make these kinds of things. But it is nice to see a Mirror's Edge theme. :)
wongusername 16 Mar, 2015 @ 10:34pm 
Great mod! Could you increase the range of colors which are shaded red/blue/yellow? A lot of buildings have blue splotches on them, and shadows interact with colors in a really jarring way.
Ko 16 Mar, 2015 @ 8:31am 
mirror's edge had a very subtle atmospheric blue
cookii 16 Mar, 2015 @ 6:19am 
If it's possible to make the shadows a bit darker to contrast against the whiteness of the buildings, that'd be great!