Cities: Skylines

Cities: Skylines

Persistent Resource View
75 Comments
Zetnus 14 Sep, 2022 @ 5:15pm 
Honestly, I still like this mod better than the (newer) alternatives.
LemonsterOG 29 Oct, 2020 @ 8:21am 
:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:

:vright: :vright: THIS MOD MAY CAUSE PROBLEMS IN-GAME :vleft: :vleft:

Broken Mods/Assets (read description)

Outdated Mods/Assets (read description)

Problem Mods/Assets (read description)

How to Find Broken and Bloated Assets

:redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare: :redflare:
nhatanh0475 2 Apr, 2020 @ 9:42am 
@piratecheese13 @roakley417
Using this . Better and maintained.
@sefou974 Does it work with Sunset Habor patch? :v
霄胖 6 Sep, 2017 @ 5:24am 
可以使用
piratecheese13 17 Aug, 2017 @ 10:37pm 
anyone find a maintained version?
sefou974 21 Dec, 2016 @ 10:40am 
Still Work with All Dlc for me
roakley417 1 Dec, 2016 @ 3:03pm 
Will not work for me
Bulletcatcher 11 Nov, 2016 @ 5:33pm 
It was easier to set the roads for a farming district than just rank the size. Thx
LIDL 16 Oct, 2016 @ 10:39pm 
@Øuantum3 ok thank you for the reply and sorry for my late answer

just coming back to this beautiful game thanks
Øuantum3 2 Sep, 2016 @ 5:16pm 
@Felice this mod allows you to have some options of the info panel active when using some building tools, klike for example, you can draw the roads while resources are visible at the same time; that way you avoid zoning wrongly.
ekbest2000 17 Aug, 2016 @ 9:28pm 
This mod only works with the resource info view, not all info views as the discription claims.
LIDL 9 Jul, 2016 @ 11:47am 
??????
any one home ?
LIDL 2 Jul, 2016 @ 10:23pm 
So How do i use this have no clue

I am better with Pictures :steamhappy::steammocking:
lonewarrior24 19 Apr, 2016 @ 7:56pm 
@RB.63 & @ Charly727 It is compatible with After Dark, another mod is causing your issue, not this one, I still use it all the time, have only AD, not Snowfall. It does conflict with Toggleable Whiteness...possibly with Fine Road Heights as well, but definately with Toggleable Whiteness.
Charly727 10 Feb, 2016 @ 12:51pm 
make after dark compatible :CCC
Occitània 29 Nov, 2015 @ 7:43am 
no compatible after dark :steamfacepalm:
Pagey 20 Oct, 2015 @ 2:45pm 
Works well. Thank you.
bs0l 7 Oct, 2015 @ 4:49pm 
This no longer works
BloodyPenguin 5 Oct, 2015 @ 1:14am 
Toggleable Whiteness mod now supports switching info views while placing buildings, roads, districs, trees and resources :)
EmperorEli 4 Oct, 2015 @ 1:28pm 
AH! Thank you! It's said all the time about mods but this really should've been in the game or at least patched in!!! How difficult is it to mod this game?
Brail 6 Sep, 2015 @ 3:39pm 
Doesnt seem to be working for me at all.
luizfcsilveira 7 Jul, 2015 @ 11:23pm 
Thanks, Vrill! Yeah, I did. Although it's a bit of overkill too. Something in the middle would be great, ideally taking a couple to a few decades to deplete (like it would IRL). But I couldn't find a way to get that.
dold 7 Jul, 2015 @ 6:10pm 
@luizfcsilveira you should get the infinite oil and ore mod!!
luizfcsilveira 7 Jul, 2015 @ 9:17am 
Working 100% fine on 1.1.1c.

Too bad the resources get depleted in 2 minutes after all the trouble to place the industries on top of them :(

Nothing to do with the mod though.
Cahos Rahne Veloza 1 Jul, 2015 @ 9:11pm 
I don't know about ««-Zero-»»'s case, but this mod is still currently working fine for me under update patch 1.1.1b :)
Zero 29 Jun, 2015 @ 11:11pm 
Seizes to function during game. first it works, but then stops during game. have to always reload game to get it working again.
hockeyhacker97 21 Jun, 2015 @ 2:55pm 
This mod used to work for me but now every time I select the road building tool the resource view goes away... is there a known conflict of any of the street traffic mods and this one by chance?
Zuppi  [author] 20 May, 2015 @ 11:34pm 
@Cahos Rahne Veloza, Thanks for checking and posting
Cahos Rahne Veloza 20 May, 2015 @ 4:47am 
Mod still works fine under patch 1.1 :)
megahero60 13 May, 2015 @ 6:08pm 
this will be very useful
Blackkatt 28 Apr, 2015 @ 1:07am 
THANK YOU! drove me nuts when planing industrial.
Conqueror 17 Apr, 2015 @ 1:12pm 
Plz excuse me dumb question bu how do i get this to work ? Switching it on & off ?

Thx :-)
Raluk 8 Apr, 2015 @ 10:06pm 
Hey, I have a request for you, I hope it's okay to drop it here, as this mod is kinda similar.

I actually want a way to disable the "info views" when plopping a building or adding bus lines, to be precise I want the whiteness gone. And if possible the opaque full colored buildings to at least be transparent so as to see the real textures.

I don't know if it's only me, but the whole whiteness and single coloring just isn't very peasant for the eyes, ofcourse there could still be the bus lines visible and transparent coloring of underground water and resources and such.

Are these things possible?
Zuppi  [author] 7 Apr, 2015 @ 12:14pm 
The mod has been updated to support the esc-cancelling of info views introduced in the latest patch.
wuTz 2 Apr, 2015 @ 9:28am 
thanks
Melvyn Tell 31 Mar, 2015 @ 12:14pm 
Yay for this mod. One of the first I looked for, as it's hideous to always switch back and forth between resource, street and district view...

Small bug: Sometimes, when loading the same map again (happens for me when trying around with hydro dams for example) the mod stops working. Going back to main menu and loading the map works as a workaround, tho.
TheSydin 29 Mar, 2015 @ 10:42pm 
So simple, and yet so helpful. 10/10, thank you!
Zuppi  [author] 29 Mar, 2015 @ 11:36am 
No problem/Ollos hyvä vaan. Glad you like it.
ptrk721 29 Mar, 2015 @ 6:29am 
Kiitos! Your mod helped me alot in planning roads - now it's possible to get the optimum out of the resources (^o^)
Zuppi  [author] 28 Mar, 2015 @ 1:00am 
Due to the latest patch being reverted by Colossal Order, the mod still works as intended.
araqiel 27 Mar, 2015 @ 4:33pm 
@Ollie, I confirm. The mod not work since last patch.
Ollie 高野 27 Mar, 2015 @ 9:38am 
I think the latest patch broke this mod? Anyone else confirm?
Resource view does not persist when I try to make a district.
Leo Mystic Magic 26 Mar, 2015 @ 7:46pm 
Thank You! Exactly what I was looking for today! Up rated, thanks for modding! :)
Zuppi  [author] 25 Mar, 2015 @ 1:42am 
@Sylveon, that wouldn't work. I tested it with the resource views and you can select the zones, but their colors won't get drawn. That would most likely be the same cae with other views as well.

@Arty, the feature you requested has been added. All views on map editor are now persistent.
Arty 24 Mar, 2015 @ 7:24pm 
would it be possible to update this to work in the map editor, particularly interested in terraforming/road placing while in the elevation view
Sylv~r Sky 24 Mar, 2015 @ 12:53pm 
does this do the opposite to? eg, if i want to place a hospital / school and view zones at the same time?
atahachi 24 Mar, 2015 @ 12:11pm 
Many thanks for this, it should have been included in the game at launch.
Florius 24 Mar, 2015 @ 10:47am 
You sir, are a hero!
Payne 24 Mar, 2015 @ 7:41am 
YES! I can't believe how frustrated I got when trying to put down roads over resources. lol
WoodMan 24 Mar, 2015 @ 3:47am 
Very useful, thanks!