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░░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ The inavsion has begun...
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░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Copy & Paste this to not die.
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the sound/357/357_fire2.wav folder is responsible for a shot
SWEP.Primary.Sound = "Weapon_357.Single"//shot Sound. It is possible to specify a directory, and it is possible and to specify the sounds stated in the script folder.
1) you need the sound/player/footsteps folders
2) in the footsteps folder you put sounds which you want to use and they need to be renamed on standard sounds from source engine
It is simpler to make it through wire mod/sound emmiter
Also I noticed that sounds don't work don't put them in workshop yet
sound/player/footsteps