Cities: Skylines

Cities: Skylines

Metro Slope Mod
33 Comments
Rocket League is rigged 14 Sep, 2022 @ 11:54pm 
doesn't work
Cahos Rahne Veloza 10 Nov, 2019 @ 2:30pm 
Tested to still work upto 1.12.2-f3 :)

Although most people nowadays prefer MOM over the vanilla metro.
Finwickle 1 Mar, 2016 @ 1:24pm 
Does this still work in 1.3 / Snowfall?
CVizzle 14 Oct, 2015 @ 11:41pm 
This is exactly what I was looking for. Thank you! Still works as of 1.2.1.
Cahos Rahne Veloza 24 Sep, 2015 @ 6:33pm 
Still works great on After Dark :)
Cahos Rahne Veloza 2 Jul, 2015 @ 6:59am 
Still works perfectly under the latest 1.1.1b update patch.
lehnertz85  [author] 20 May, 2015 @ 8:45am 
@aubergine18 - pageup/pagedown adjusts the elevation for subway tunnels now, so I can't make that change. If desired, let me know what keys could be used and I'll look into adding the feature after schools out (June).
leftbehind 20 May, 2015 @ 6:48am 
Would be great if we could use the pageup/down (or whatever shortcuts are defined in game options) to change slope, just like with roads and rail.
Cahos Rahne Veloza 20 May, 2015 @ 3:56am 
Mod still works well under patch 1.1 :)

Too bad the devs overlooked a simple tweak such as this though :(
Macronomicus 9 Apr, 2015 @ 7:19am 
Yea I like what the other person said about selecting height, my two cents... Perhaps you can borrow the code from the road height mod, so you hit page-up and page-down to select depth of the tunnel :) uber cool!
Cahos Rahne Veloza 6 Apr, 2015 @ 6:06am 
A definite must have to enable you to build metros under rivers :) +1
Cobra 3 Apr, 2015 @ 6:13pm 
Hi, All seems to be working well thank you.
Cobra 3 Apr, 2015 @ 5:13pm 
Hi, yes but have not tried it since the 1.0.7b update. I will try it again and post any debug info
lehnertz85  [author] 3 Apr, 2015 @ 8:17am 
@alphabrova14 - it was updated. I would appreciate a screenshot of the debugs. Did you remove all mods except mine? Just want to make sure it's my mod.
Cobra 3 Apr, 2015 @ 5:23am 
Has this mod been updated yet? I tried it and it caused a wrath of debug issues. I know this was mentioned before so just checking if its sorted yet? It took me ages to build a channel tunnel on my UK map from Dover to Calais. (i guess you coudl argue that taking lots of time was realistic :) but it was a pain.
Muspell 3 Apr, 2015 @ 4:36am 
@Speadge sounds pretty shitty, why everybody wants to cheat?
Speadge 2 Apr, 2015 @ 1:49pm 
hey, i also have an idea for a "nice" metro mod.

its fine for me to handle the "overground" traffic... but as managing metro lines here really s**** (even with all those mods) it would be great to have a mod that disables metro -jamming. so each metro can travel where it wants and ignoring the others.

U can say its unrealistic - well. Or u can say that each line u build gets a "hypothetically" separate track in the tunnel u prepared, so that no train has to wait for another.

Would make the need for "multi-track-stations" also obsolete.

Do u think that that is manageable?
lehnertz85  [author] 2 Apr, 2015 @ 8:17am 
@Daniel Cofour - That would end being a separate mod, or possibly included in some form of a mod pack. I'm sure it's possible. I'll investigate. I'm going to promise anything though. The more I think about it, the easier it seems to do. Still, no promises though.
Daniel Cofour 1 Apr, 2015 @ 7:59pm 
Hey could you do one where we control the height of the metro lines? As in you could have two of going over eachother, without actually intersecting. It is possible: if you build on uneven ground you sometimes move two metro over one another without them intersecting.
Kunibert 31 Mar, 2015 @ 2:45am 
Robotica: Dude, read the comment from [SE]Bean and you know...
Robotica 30 Mar, 2015 @ 6:19pm 
I don't understand the point of this mod... Why would you need slopes for the metro lines?
Delebre 30 Mar, 2015 @ 9:31am 
Did I just see it update? Woot woot!
Delebre 30 Mar, 2015 @ 8:54am 
Yay! Thank's dude :)
I really like your mod. I made a deep river that splits my map in three parts, and I couldn't connect them by metro until your mod came along. So I really appreciate the work you've done/are doing! Also, are you an Oregonian? Keep Portland weird... and Go Ducks! :D
lehnertz85  [author] 30 Mar, 2015 @ 8:47am 
@[SE] Bean, Thanks! I'm working on an update to remove those. It should update soon. It's an easy fix.
Delebre 30 Mar, 2015 @ 8:21am 
Hey, having some issues with your mod. I keep getting a debug menu when the game first loads up. I even turned off every mod and asset I had and loaded only your mod.. and it still comes up.
:/
Here is a screenshot
Delebre 29 Mar, 2015 @ 5:29am 
I want to have your babies. <3 :summeryeti:
lehnertz85  [author] 28 Mar, 2015 @ 3:56pm 
You could still traverse mountains, but it would require you to draw out a long tunnel to make it happen. This mod allows you traverse a hill with a shorter tunnel. Gives you a little more flexability. I updated the description with pictures to better show what you can accomplish. Hope that helps.
Brian 28 Mar, 2015 @ 3:16pm 
@lehnertz85 I've only built on one map and I've never had any slope problems with metro tunnels. So without this mod you would have to zig zag back and forth to get up a mountain?
lehnertz85  [author] 28 Mar, 2015 @ 1:57pm 
@Sanic, Glad you like it. Let me know if you notice any problems. I didn't have any beta testers.
lehnertz85  [author] 28 Mar, 2015 @ 1:56pm 
@BrianHanifin - It allows you to place small segments of the metro tunnels on higher slopes. Otherwise you have to create a really long tunnel on the same slope.
Maelstrom 28 Mar, 2015 @ 1:51pm 
thnks for the server info, was wondering if my internet had problems! :P
Maelstrom 28 Mar, 2015 @ 1:50pm 
THANK YOU!!! finaly cool metro systems! :DDDDD
Brian 28 Mar, 2015 @ 1:23pm 
What does increasing the slope do?