Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Last surviving Ricky Vegas player here. Any chance this is still happening?
I see that in the Wilkes and Thorne upls you have their species listed as "VoicePack_MaleThree_2016.Agent_WilkesSpecies" and "Species=VoicePack_MaleThree_2016.Security_Officer_ThorneSpecies", but I'm not sure how you added separate new species classes like that.
Also KF's workshop is crap (wont download anything) so manual downloads are the way to go in this game.
Are you literally just keeping the sound file? It needs the rest to work
There are guides on how to read and export utx files
If your just downloading and playing on any server then he isn't available for that.
If i ever get around to update this mod. ill keep a only-arms version in mind.
Next time when you are using replacment mods, always make backup files.
So i found someone has already ported KF1's Thorne & Albert to Gmod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=341795037
You can probably just simply redirect Albert's model to read Thorne armor texture instead since it is just a recolor. I seen multiple ugly color ponies be done this way so it shouldnt be that hard.
Hope that helps!