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But when I decompiled it with dotPeek, some changes might have to be done under the LoadingExtension public class as it has code referring to textures and materials and shaders.
This would allow to see though the image rather then rase it up or down. Easyer for editing terrian outlines and also roads. Thanks for a cool mod. :)
There is a minor issue I'd like to see fixed if this ever gets updated again. The overlay is NOT refreshed if one loads one map over another. Several times I've loaded the old version of a map only to discover while I was trying to fit the overlay to the map that I'd loaded an older version. I When I load the proper map, the overlay from the previousload still appears.
I wish that lowering and raising it were a bit less sensitive though. (the zero and period keys) Does anyone know if that's configurable somewhere?
if you had modify route when you game install, The Files folder find at that route. I'm forgot that I chose (D:) drive.
by the way, is this mod impossible when loaded save files?(playing and map editor) It does not work.
thx.
Try to activate Numpad. So that they are working like Numbers.
Everything worked fine last time (a couple of months ago so with the previous patch I think)
A key to reset the angle to 90 degrees if you accidentally twist it or just went to reset it
A key to automatically scale/expand it to fit the map (all 81 tiles) perfectly
A way to toggle between several other images. Maybe you want to use a road map for a little while, and then switch to a satellite image for example.