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You can find it here: Resource Exchanger 2
Features:
- Update for especially supported mods
- Update for compatibility with current version of SE
- Support for all reactors, refineries, and other blocks from mods
- Added possibility to create custom groups of blocks
Added support for mods:
- [SEI] Weapon Pack DX11
- [VisSE] [DX11] Hydrogen Reactors & Ice to Oxygen Hydrogen Gasses
- ISM Mega Mod Pack [DX11 -WIP]
Added possibility to configure colors of drills payload indicator lights. Also a default color when drills are empty is white instead of green now.
http://pastebin.com/S6WCqLzR
Just replace the original method with this one.
Keep in mind that you can have more than one instance of Resource Exchanger on the same grid and each of these instances can have different value of MANAGED_BLOCKS_GROUP.
(example, lets i have particular refineries that the only ore that can get in/out is uranium using sorter blocks for the input/output of them)
Support for OKI Weapons Collection (DX11) was added.
Added support for mods:
- MWI - Weapon Collection (DX11)
Added possibility to limit affected blocks to only these that are connected to the same grid as the the programmable block. Set a variable MY_GRID_ONLY to true to do this.
Added support for mods:
- Industrial Sized (DX11)
- Industrial Centrifuge (DX11)
Did it again on my new miner...working like a champ! Cheers!!
I gues it was a minor thing with great effect.
I hope you have some time soon to take a look at it.
Only make sure the PB runs once per second. Spotlight turns yellow when half of space in drills will be used.
Keep in mind that the drills are empty as long as you have free space in cargo containers, so all your containers have to be full before you could see color different than green.
Added support for mods:
- XPAR Modular Energy
- Laser Turret
Added support for mods:
- XPAR Wedge Reactors
- Stone and Gravel to Metal Ingots
- Azimuth Reactors
- Minotaur Cannon
- XL Industrial
@Mihara
I checked how Resource Exchanger works with Stone Crushers, but I couldn't reproduce the bug.
Can you write what other scripts you are also using?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=416953589
Great Script, saves me a lot of micro management. P-)
Could AZreactors (Azimuth stuff) be added to script?
Thanks in advance
Thanks for this awesome work!
Remove ingots from assemblers that are idle.
Turn off machines that aren't doing anything.
It is on a MP server, I have no problems running the advanced LCD updater something, Do you have anything thay I could try?
everything is ovned by me, triede sharea with all building a smaller system just two refs and 10k iron, does not work either....
Sorting items is a better idea, but first I have to invent a better algorithm than the ones you can find in other sorting scripts.
would be great if the script can sort the items in the cargos, like components, ammo, etc or maybe just divide all the items equally between all the cargos...
That's because I don't have any good idea about what to do with them.
But if you have any idea, please tell me and I'll try to implement it in the next version or in another script.