Cities: Skylines

Cities: Skylines

V10Siren
126 Comments
bspawn 20 Sep, 2022 @ 2:38pm 
@Berard
This mod's files are in :\Steam\steamapps\workshop\content\255710\435167188
Berard 22 Aug, 2022 @ 12:01pm 
Hello, Thank you for the amazing mod! I am trying to replace the sounds but I can't find the files. Im looking here;
%LOCALAPPDATA%\Colossal Order\Cities_Skylines\Addons\Mods

Can anyone advice me to where I can look?
Grandpa Major 15 Jul, 2022 @ 6:57am 
Perfect! Just what I needed!
Nutronic 17 May, 2022 @ 5:43am 
.wav files are supported by other mods, I assume this is the same for yours?
perro 13 Jan, 2021 @ 7:06am 
Thanks! i love it
SilverOrange9 3 Apr, 2020 @ 8:55am 
this sucks
SunLight 27 Apr, 2019 @ 4:59am 
it's even worse
Соединенные Штат 13 Aug, 2018 @ 3:31pm 
I recommend getting sirens from the mods for 911 First Responders. Works Great from my experience!
Соединенные Штат 24 Jul, 2018 @ 2:11pm 
Yay, an update! Thank you very much I'm glad I found this!
Wico 21 Jun, 2018 @ 10:46am 
That is actually awesome! :)
V10lator  [author] 21 Jun, 2018 @ 10:36am 
A update is here:
- Added support for Ambient Sounds Tuner 2.0.
- Updated for newer versions of Cities:Skylines.
Werner 27 Jan, 2018 @ 4:22am 
holy the only mod with euro sirens work not with green citys .....
TheCobraLP 6 Dec, 2017 @ 9:44am 
Not compatible with Green Citys DLC. Prevents the Maps from loading.
Can you please update it?
Wico 26 Nov, 2017 @ 12:29am 
Have you tried my crappy hackish howto?
Fløxi 25 Nov, 2017 @ 9:59am 
@Wico
tried multiple times. doesnt work :(
Herr Katze 25 Nov, 2017 @ 5:56am 
Wico, it doesn't work.
Herr Katze 25 Nov, 2017 @ 4:08am 
That is so sad
Fløxi 25 Nov, 2017 @ 12:24am 
Since Green Cities DLC, the mod prevents the Map from loading. Fix?
--JR-- 28 Oct, 2017 @ 6:07pm 
Any replacement for this mod?
TheCroshy 27 Oct, 2017 @ 6:03am 
lets see, last update 2015 ... looks bad about a fix :-/
Elijah 21 Oct, 2017 @ 5:56am 
Will there be a patch soon?
Would be pleased :)
Viss Valdyr 21 Oct, 2017 @ 5:46am 
well done Wico!
Wico 21 Oct, 2017 @ 12:49am 
I forgot to mention: I also changed the V10Siren.csproj. There I modified the "HintPath" for all the dll's to to point to the absolute location (e.g. UnityEngine.dll, ICities.dll and so on). But I'm not sure if that is really needed...
Wico 20 Oct, 2017 @ 10:40pm 
A correct fix would be: The original mod-author should recompile the DLL and upload it into the workshop. Looks like no code-change is needed, just a re-creation of the DLL against the latest version of CS.
Wico 20 Oct, 2017 @ 10:17pm 
[...]
6) Download everything from: https://github.com/V10lator/V10Siren and put it into your created "V10Siren\Source" folder.
7) Place the backed up .ogg files into the newly created "V10Siren" folder, but not into the subfolder "Source". Thus, Source contains the sources only, one folder up, you have the .ogg files.
8) Edit the .cs files in Source and remove the string "using ColossalFramework.Steamworks;" (or comment it out) as we dont use the Steamworks-Framework in our local mod copy
9) Start the game, it should work now
Wico 20 Oct, 2017 @ 10:17pm 
Okay, here is what I did to make it work again (yes, its ugly and just a dirty hack):

1) Install the mod via steam-workshop (I guess you already did that ;)
2) Find the files installed via workshop and make a backup of the 3 ogg files shipped with the mod:
V10FireSiren.ogg
V10AmbulanceSiren.ogg
V10Siren.ogg
Hint: They are somewhere in the Steam-Folder, under "workshop". Eventually here: C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\435167188 (on windows)
3) Delete the mod (unsubscribe)
4) Go to your local addons/mod location and create a folder called "V10Siren". The location is explained here: https://skylines.paradoxwikis.com/Modding_API
5) In that folder (V10Siren), create a subfolder called "Source"
[...]
DKK007 20 Oct, 2017 @ 7:00pm 
Causes a black loading screen after green cities update. :steamsad:
neilerator 20 Oct, 2017 @ 1:24pm 
How do I get it to work anyway @Wico ? Haven´t found a way yet
Wico 20 Oct, 2017 @ 12:50am 
Ok, looks like the mod itself is still compatible, but the DLL shipped via the Steam Workshop needs to be recompiled for CS 1.9.

A workaround is to download the sources from GitHub and let the game recompile it on demand (on game-load). By doing so, the resulting V10Siren.dll seems to work.
Wico 19 Oct, 2017 @ 7:25am 
Seems its broken with V 1.9 (released today)... :(
neilerator 2 Oct, 2017 @ 2:20pm 
Does it work with Ambient Sounds Tuner ? I installed the mod, overwrote the files with the German Martinshorn sirens but I don´t hear them ingame, I hear the normal sirens instead. How do I use the mod itself ? I can´t find something to turn it on/off besides the mod menu, where I turned it on but nothing happens.
Kyrazor200 1 Jun, 2017 @ 3:27pm 
@Darius, It is working for me
Kwengie 31 May, 2017 @ 4:27pm 
Hallo,
schönen Dank für Deine SirenMod und anhand Deiner Anleitung habe ich die Sirene des Krankenwagens (RTW Sondersignal) und die der Polizei (Helle RTK 4 Stadt) modifiziert.
Wenn Du willst, kann ich Dir die modifizierte Version schicken und Du kannst diese ebenfalls zum Download anbieten
Соединенные Штат 3 Dec, 2016 @ 6:42pm 
Does this work with the new update???
Kyrazor200 16 Oct, 2016 @ 9:00pm 
@Amiltonbr, This is where my file was located:
C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\435167188
Nevesbr 15 Oct, 2016 @ 2:17pm 
I Can't fund the folder... and the file "V10Siren.ogg" ;( Where is?
Kyrazor200 29 Sep, 2016 @ 7:34pm 
Finally was able to add my own files, so now I have my own American Sirens. Thank You.
dRuPpI 29 Aug, 2016 @ 9:53pm 
this mod is on its own.. not for ambient sound tuner
Vatti1231 23 May, 2016 @ 1:13pm 
Doesnt work, cant change to the sirene sounds in the ambient sound tuner!
Соединенные Штат 19 May, 2016 @ 12:24pm 
When I use the sirens the police siren works fine yeah. And then after a while of gameplay all the police uses the ambulance siren which is extremely annoying.
DutchArnold 27 Feb, 2016 @ 6:57pm 
these sirens are so bad i think i just got cancer..
Europe has no idea
Hullian111 8 Feb, 2016 @ 11:47pm 
@Linkku Looks like you need Kra's good ol' Ambient Sounds Tuner!
Sepulchrum 27 Dec, 2015 @ 2:21pm 
For some reason I keep hearing the original sirens in game despite subscribing and activating this mod. :(
Viss Valdyr 11 Oct, 2015 @ 9:54am 
New Soundpack: Österreichische Martinshörner. RTW und Feuerwehr wie in Dt. Polizei wurde angepasst.
Hitchman 6 Oct, 2015 @ 6:30pm 
This is the siren I want modded https://www.youtube.com/watch?v=1ZE3bKm1V9w
GordonDry 26 Sep, 2015 @ 5:21pm 
I don't remember if I asked before as request:
Is it possible to implement a fade-in / fade-out so the sirens get louder when an emergency vehicle comes near and vice versa? Perhaps over 64 grid squares offset from camera position?
So the player can hear it coming when zoomed in fully (with enhanced zoom mod / fps mod) when a police car is 64 grid squares away?
When zoomed out, it's less loud so the distance is lower.
GordonDry 26 Sep, 2015 @ 5:17pm 
It works with AD, just tested with the soundpack "Deutsche Martinshörner".
Xeron 24 Sep, 2015 @ 8:04am 
Is this mod compatible with the After Dark DLC released today (24 September 2015)?
Please update
Viss Valdyr 10 Sep, 2015 @ 12:06am 
download in soundpacks: Deutsche Martinshörner (Polizei, Feuerwehr, Rettung).
German Sirens: Police, Firefighters, Ambulance
[501st] Col. Overlord 21 Aug, 2015 @ 5:30pm 
The sirens work fine. I imported my own sound files that are .ogg and after about 15 minutes of gameplay the police revert back to that awful siren sound. I don't know why