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Rapporter et oversættelsesproblem
The question is, what in-game type these building should have?
low-dencity or high residental, what level? I hope CO will make middle-dencity houses to solve this problem.
About the other buildings:
I agree with this critics: most of my row buildings real prototypes are built in tight rows and look wery poor when spawn alone. But You see, thise are real houses, and I hope if I or other people or CO make enough buildings of that kind they will look smooth.
This house is not a real one - it has sraped textures (I made them from different photos I made in 3 different cities - S-Petersburg, Moscow and Prague) and it shows my vision of S-Petersburg (or Moscow or Krakow or may be other old city - see S-Petersburg on Google maps, You will get what I mean) (in)famous well-yards. It is strange, but Russian and some other public don't like this building jut for the reasons Yopposite to Yours (poor textures, strange look when stay alone, doesn't fit vanilla buildings).
+ Nice textures on all sides
+ Fits in well with normal buildings
+ Looks good even when not in a row
I felt some of the others didn't work so well when not in a row, and also that they struggled to fit in with most other buildings in the game. This latest building seems to solve all these problems.