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Is that right? There are no upgrades or reinforcements or boxes with more mines?
You nailed it! Excellent!
Of my time playing ive noticed some glitches and have noted down as many of them as possible in the discussions for every map and on every difficulty ive played (mainly hard & heroic).
- its like the customizable terminator but instead of all the choose ally faction/enemy's ally faction, war period start & end
- just a customizable choose your nation selection at the start of the defence (choose your nation & choose which nation you want to defend against)
- Id love to try to play using all the UK/US/RUS units you currently have on different maps (i.e: Medvedovka but you play as US defender VS GER attacker, or even Sevastopol but you play as RUS defender VS GER attacker, etc...)
- Again no obligation, but i think this would be the cherry ontop to make this mod really fun & replayable with the current maps you have :)
"N.E.S.U maps have no extra starting units, only infantry, this goes for implacments also."
That is, unlike Medvedovka Marathon version, there are no starting tanks or cannons that you get.
I have tested the map
Regular Infantry: works fine
Elite Infantry: Paratrooper dont spawn in, rest works fine
Support: 75mm PAK40 dont spawn in, rest works fine
Light Vehicles: works fine
Heavy Vehicles:
Medium Armor: Panzer IV F1 dont spawn in, rest works
Heavy Armor: Panther I Kwk 44 dont spawn in, Panther II Kwk 44 dont spawn in, Button for Tiger II Henschel and Tiger II 105mm spawn same Tiger II 105mm in, rest works fine
Super Heavy Armor: E75 the model has only 4 instead of 5 crewmembers, also no more crewmembers can come in the tank, the AA MG isnt working, G.W.E. 100 spawns with wrong ammunition in the inventory 203mm instead of 210mm
And thats it, can you fix this pls.
Its an awesome mod keep going.
***************** Exception *****************
Resource '//profiles/1133634202/save/defensesave/screenshot.jpg' is not a valid supported image (ebitmapimagestd.cpp, 95) @ [render_material_load]
------------------------------------------------------------------
> img.std.get_surface(//profiles/1133634202/save/defensesave/screenshot.jpg)
Men of War: Assault Squad 2 - v3.260.0 - standard
2016.09.16 22:34 - 0x00C57FCA
***************** Exception *****************
Failed to allocate memory.
Requested 1398256 bytes. E=12 (Not enough space) (ememory.cpp, 94) @ [render_material_load]
------------------------------------------------------------------
> img:create(/entity/-vehicle/btr/sdkfz223/sdkfz_223.dds)
Men of War: Assault Squad 2 - v3.260.0 - standard
2016.09.16 22:34 - 0x00C57FCA
***************** Exception *****************
CreateVertexBuffer FAILED! (dx11_ivbuffers.cpp, 75) @ [render_scene]
------------------------------------------------------------------
>> render.scr
> render.gui
Men of War: Assault Squad 2 - v3.260.0 - standard
2016.09.16 22:34 - 0x00C57FCA
I never did find an Elegant solution to the problem sadly. How much ram do you have?