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steamapps > workshop > content > 221380 > 440019408 > resources > _common > ai > logbotfiles
and change whenever it had "logbotfiles/" to "logbotfiles\".
Easyyyy
Thanks, I'll see if I can remember to fix it tomorrow - something that should only take ~5 mins can't be that hard to get on and do, can it...?
I'm not even sure exactly what has gone on with the most recent patches, what has been broken/fixed and so on. But if it doesn't load at all then that might be easily fixable.
But yes, I've made it so that it's much more likely to attack when a human requests it. 200+player number and 222 should be coming in the next update.
Don't say 33!
Furthermore, it's a very skilled AI.
You should find it comes up with a few random threats I found in the stringtable when it attacks you, though.
We both lived to tell the tale but Logbot didn't say much.
Fixed that now for the next version, or whenever the option comes to be able to update workshop mods properly...
AI players' economies are generally a lot worse than humans because the game engine can do nothing about tasking villagers intelligently - often a villager that builds a farm will run off and be retasked onto something else and another villager will be brought over to gather from the new farm. Little things like that really make it difficult to keep up with human build orders/standards without going down the cheating route. Saying that, building the TCs earlier would produce a bigger boom, but they're already usually going up quite early as it is.
I can however make it go up to imperial a little sooner. Thanks for the feedback!