安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=733428180
I do not believe Black Mesa has a native infinite ammo command, the only Valve game I know of that does is L4D2
Multiplayer, you may need the custom folder.
I can supply the vectors for the Gun Nut and its logo and all if someone else would like to do it, but I prefer not to go over other people's heads when it comes to their art
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1841910802&searchtext=
I would also suget to put some Markings on it like someone has written on it. I know it's very dumb for me to put it here, but I just thought about it, and I came to the easiest place i can find .
In my opinion, if you want to make it looks like a stamp, you can mis-align it a bit (move to the left a bit, rotate the stamp a bit).. Make it looks like some part of the stamp the ink can't be printed down to the box's surface (sorry I don't know how to describe this effect).
Looks pretty.
No idea.