Cities: Skylines

Cities: Skylines

V10Bulldoze
101 Comments
理查德泰森 6 Oct, 2022 @ 7:53am 
Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies. [System.IO.FileNotFoundException]

Details:
No details
nibbler 26 Jun, 2021 @ 5:07am 
*456 lines of code...plus thousands in dependencies...
Serious George 12 Nov, 2019 @ 2:21pm 
when i load the game a ereor mesage apers
V10lator  [author] 29 Mar, 2019 @ 5:20am 
@Entropy0: Read the description, especially the part about being lightweight: "Why should we check and remove buildings each tick? This mod does it each 10 ticks instead and stops after max 256 buildings." Either your game is lagging like hell or you have thousands to millions of abandoned buildings. Nothing of that is the fault of this mod through.

To all: Please note that development is paused atm. If you have real bugs report them (but please write a good report, not just "doesn't work bro". I need logs: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=463645931 ) and switch to an alternative like the one mentioned by @Keallu for now.
Keallu 18 Jan, 2019 @ 2:33am 
If you are having problems with this mod, then try:

Bulldoze It!

It also have additional functionality.
gleeful.partridge 17 Jun, 2018 @ 7:36am 
Works well with Parklife. Instead of the required "[ARIS] Skylines Overwatch" dependency, use "Skylines Overwatch (Fixed for 1.6)".
Entropy0 17 Jun, 2017 @ 1:33pm 
Well, it vertainly "works"...
That is, if you consider "deletes one or two abandoned buildings every minute or so" to be considered "working"...
Yunnerd 28 Jan, 2017 @ 12:17pm 
doesn't work bro
Pear78 28 Dec, 2016 @ 10:17am 
right.. take this ultra light version, but than also take these 10 other mods.. wtf?
Baleur 3 Dec, 2016 @ 1:29am 
Does this and ARIS overwatch work with Natual Disasters?
stygian 30 Sep, 2016 @ 7:41pm 
How do I use this ingame?
No Dread 23 Apr, 2016 @ 8:00pm 
@The Black Arrow No need for hostility, geez. V10, I still very much appreciate this mod. There's nothing fun about bulldozing these in vanilla. none at all.
V10lator  [author] 6 Mar, 2016 @ 2:32am 
@The Black Arrow please upload your (if your able to do so: parsed) output_log.txt or Player.log file (see https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=463645931 for how to find that file) to some place like http://pastebin.com/ and link it here so I can have a look.
Benni 5 Mar, 2016 @ 6:14am 
this fucking mod aren't work i click all buttons but nothing
V10lator  [author] 29 Feb, 2016 @ 3:21am 
Hey guys, I just wanted to update this but the newest in-house version doesnt need an update at all. All it needed was a update at Skylines Overwatch ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=583538182 ).

Could anyone confirm that the stable version also works, please?
B1G_DAWG 27 Feb, 2016 @ 10:00pm 
Cept it will lock you up.
Bjarne pikhovede 24 Feb, 2016 @ 4:26pm 
please update
溥天之下小灵通 22 Feb, 2016 @ 3:07am 
@Drift_91 oh , Automatic Bulldoze also did not update for Snowfall ......
Florida_Man 30 Jan, 2016 @ 7:38pm 
Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies. [System.IO.FileNotFoundException]

Details:
No details
System.IO.FileNotFoundException: Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
Help?
Drift_91 5 Jan, 2016 @ 6:16pm 
Actually I can confirm that the residential buildings are being demolished. I can hear the sound on occasion. Industrial park is still not getting cleaned up though.

I'd hate to advertise another project and steal subscribers from this one, especially since it's more lightweight; But seeing as this one's not working properly I suggest people switch to this auto-bulldozer: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=406132323
Drift_91 5 Jan, 2016 @ 6:13pm 
Either my residential buildings aren't going abandoned, or this actually works to some degree. I say "some degree" because my industrial park has turned into Detroit.
Moose 13 Dec, 2015 @ 5:59am 
@Dorien922 same here, its no longer working for me either, but it doesn't look like the mod is still being updated :(
Narobic 8 Dec, 2015 @ 7:00pm 
Guys, many mods aren't working with AD
Dorien922 12 Nov, 2015 @ 11:51am 
It's not working for me anymore... I can click the buttons for this mod, but it doesn't demolish buildings anymore :(
PS. It stopped working when I installed the After dark expansion.
Does anyone else have this problem?
agusingnavy 9 Nov, 2015 @ 9:25pm 
ARIS Skylines Overwatch works great since day 1. And this one is working too, (I can't see abandoned or burned buildings in any of my cities, unless I'm blind)
DRen72 6 Nov, 2015 @ 2:56pm 
No longer working as of patch 1.2.2
lyravega 9 Oct, 2015 @ 7:32pm 
Thanks +sirBlue
sirBlue 26 Sep, 2015 @ 5:57am 
Dont use this for now unless author can remove the dependency on Overwatch. The Overwatch mod has not been updated and is having problems with CS After Dark.
Davobaazzz 19 Sep, 2015 @ 8:52am 
I also had an error
bossddhoho 15 Sep, 2015 @ 5:42am 
this mod cause unhandle exception
Morwo 17 Aug, 2015 @ 12:09pm 
is there a toggle on? got overwatch and this one, nothing changed, aint got those buttons from that screenshot.
V10lator  [author] 25 Jul, 2015 @ 2:34pm 
Sorry guys, wasn't active here for some time. Now to your problems:

@TunaRanger: Great you already fixed your issue. :)

@iMarbot That looks weird. Any hints how to reproduce?
TunaBosss 23 Jul, 2015 @ 2:37pm 
Nvm i didnt install skylines overwatch :P
TunaBosss 23 Jul, 2015 @ 2:36pm 
got error that says "Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies. [System.IO.FileNotFoundException]

Details:
No details
System.IO.FileNotFoundException: Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0 "
Marbot 8 Jul, 2015 @ 10:33am 
I got this error upon loading my city: http://pastebin.com/NQscSw3z It has V10Bulldoze in it so I assume its related to this mod, no crashes occured, yet
Thrice Spice Ice 5 Jul, 2015 @ 7:01am 
Does this still work with the recent patch?
V10lator  [author] 22 Jun, 2015 @ 4:41am 
@cRAGGLE: It toggles the playing of the sound and the visibility of the dust (see screenshot on top) when a building is bulldozed.
cRAGGLEOz 20 Jun, 2015 @ 11:43am 
what's play effects?
V10lator  [author] 2 Jun, 2015 @ 9:35am 
@Pwed: Install Skylines Overwatch.

@EllerSure: It's already there. Look at the screenshot and the description.
EllerSure 2 Jun, 2015 @ 7:39am 
could you add a option for us to chose bring down burned buildings or abandoned buildings only?
thanks :)
Pwed 2 Jun, 2015 @ 12:21am 
Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies. [System.IO.FileNotFoundException]

Details:
No details
System.IO.FileNotFoundException: Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
ozim06 31 May, 2015 @ 12:08pm 
Thank you! Great!
V10lator  [author] 31 May, 2015 @ 5:07am 
@-LsV- @elfendreams3 Install Skylines Overwatch: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=421028969

@cRAGGLE Next time read the description: "If you disable "Play effects" there won't be sounds nor dirt when a building is bulldozed". ;)

@Elias: Thanks for the info. :)
Elias 31 May, 2015 @ 4:36am 
i was also wondering, what bulldozing-trouble the map-editor could have had. but i figured out meanwhile, what caused the problem: enhanced build panel v1.1 causes the massive lag (debug console overflow). but yet there was this error message about v10 bulldoze (which doesnt reappear after i deactivated the build panel mod): NullReferenceException: Object reference not set to an instance of an object
at V10Bulldoze.V10BulldozeLoader.OnLevelUnloading () [0x00000] in <filename unknown>:0

at LoadingWrapper.OnLevelUnloading () [0x00000] in <filename unknown>:0

maybe you can use this information ;)
Linson Chan 31 May, 2015 @ 4:33am 
Is it possible you could include a demolish all structure and nodes?
cRAGGLEOz 31 May, 2015 @ 3:15am 
The bulldoze sound got a bit much I couldn't take it anymore :(
elfendreams3 31 May, 2015 @ 1:35am 
i have same error like LsV wen i load a city :(
-LsV- 31 May, 2015 @ 12:00am 
Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies. [System.IO.FileNotFoundException]

Details:
No details
System.IO.FileNotFoundException: Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
V10lator  [author] 30 May, 2015 @ 10:28pm 
@Elias This mod shouldn't do anything at the map editor. What's the exact text of the error message (screenshot) and is there any error in your Player.log?
Elias 30 May, 2015 @ 9:52am 
when i load maps in the map editor, an error message occures (mentioning this mod as the source) and it becomes totally laggy.