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To all: Please note that development is paused atm. If you have real bugs report them (but please write a good report, not just "doesn't work bro". I need logs: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=463645931 ) and switch to an alternative like the one mentioned by @Keallu for now.
Bulldoze It!
It also have additional functionality.
That is, if you consider "deletes one or two abandoned buildings every minute or so" to be considered "working"...
Could anyone confirm that the stable version also works, please?
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System.IO.FileNotFoundException: Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
Help?
I'd hate to advertise another project and steal subscribers from this one, especially since it's more lightweight; But seeing as this one's not working properly I suggest people switch to this auto-bulldozer: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=406132323
PS. It stopped working when I installed the After dark expansion.
Does anyone else have this problem?
@TunaRanger: Great you already fixed your issue. :)
@iMarbot That looks weird. Any hints how to reproduce?
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System.IO.FileNotFoundException: Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0 "
@EllerSure: It's already there. Look at the screenshot and the description.
thanks :)
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System.IO.FileNotFoundException: Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
@cRAGGLE Next time read the description: "If you disable "Play effects" there won't be sounds nor dirt when a building is bulldozed". ;)
@Elias: Thanks for the info. :)
at V10Bulldoze.V10BulldozeLoader.OnLevelUnloading () [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelUnloading () [0x00000] in <filename unknown>:0
maybe you can use this information ;)
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System.IO.FileNotFoundException: Could not load file or assembly 'SkylinesOverwatch, Version=1.0.5608.42160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at ThreadingWrapper.OnAfterSimulationTick () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0