Counter-Strike 2

Counter-Strike 2

de_waterway
16 Comments
DR01DE 23 Dec, 2016 @ 6:15am 
hey mith, I offer my help for this map, hf
'mith`  [author] 24 Nov, 2016 @ 8:30pm 
Thank you for your comment but actually I am working on the layout constantly, I personally don't go for retasrting. but I am not afraid to rework the entire map. (which I am doing. Learning quickly what is needed inorder to make a good Competitive map.
DR01DE 23 Nov, 2016 @ 7:14am 
i dont like this map, nothing seems to be right. I fell confused walking around the corridors, too much conections. The bombsites are very small. I suggest you start again, rework the concept. I want to help you but i need to finish my career. HF mapping
michael porn 18 May, 2016 @ 8:06pm 
You got a lot of funky texturing going on, i'd recommend keeping it consistent and not too detailed lol
Moment-Beta 26 Nov, 2015 @ 2:40pm 
looking good
Schtup 11 Oct, 2015 @ 5:33pm 
10/10 would bang bang on it
'mith`  [author] 10 Jun, 2015 @ 11:23am 
Trying to do this particular project 100% solo. After I'm done with it I might be interested in some collaborations.
Moment-Beta 10 Jun, 2015 @ 10:07am 
do you want any help with models or textures?
'mith`  [author] 9 Jun, 2015 @ 3:04pm 
Thanks! I hope to bring in an interesting map design in terms of gameplay and setting.
Moment-Beta 8 Jun, 2015 @ 10:38pm 
looks cool! Looking forward to seing it develop!
#Nice Comment Without Advert#(How it should be)
'mith`  [author] 8 Jun, 2015 @ 1:25pm 
Yeah, filtered by dev. dev_measuregeneric01b
hrmny 8 Jun, 2015 @ 8:44am 
The one for the walkways and some of the roofs probably one of the dev textues
'mith`  [author] 7 Jun, 2015 @ 12:46pm 
Which grey one?
hrmny 7 Jun, 2015 @ 2:28am 
what is the grey texture called?
thewellhunt 2 Jun, 2015 @ 7:31pm 
Awesome!
Germafias 1 Jun, 2015 @ 6:28pm 
damn nice work son