Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Cataph's - The Berbers: unit expansion
81 Comments
WadRas55 11 Jun @ 11:40pm 
It doesn't work. Units can't be recruited in the campaign, although they do appear in quick battle.
Malata Societa' Official 10 Apr, 2023 @ 5:29am 
this mod its compatible whit upc translation projeckt?
Alpha wolf 31 Aug, 2018 @ 7:56pm 
please update
Alejandromachinegun 19 Aug, 2018 @ 9:54am 
update it please
Minnesotan Droogie 12 Aug, 2018 @ 8:00am 
Will you add these features into the other campaigns and will you update it to be compatible with the new update?
Platon Afanasev 1998 12 Aug, 2018 @ 7:15am 
hello, I would like to know when about you can update this mod?
Platon Afanasev 1998 12 Aug, 2018 @ 7:15am 
hello, I would like to know when about you can update this mod?
Alexander The Greek 10 May, 2018 @ 7:02am 
jojohnbbest@ hahahaha:steamhappy:
Cataph  [author] 10 May, 2018 @ 1:26am 
If you really want people to give up on modding, yeah. ;)
Gideon 10 May, 2018 @ 1:24am 
.... wow so spamming the word update actually works. awsome il remember to do that from now on!
X1WOW 6 Apr, 2018 @ 2:26pm 
WE WUZ....
Alexander The Greek 31 Mar, 2018 @ 6:09am 
Thanks! Take your time to fix any bugs if you encounter.
Cataph  [author] 31 Mar, 2018 @ 5:56am 
== Updated for Desert patch ==

Warning: I haven't played R2 for years, can't check full functionality in campaign. Garamantia for example starts with the 'wrong' main building chain but that's up to the unlocker I tested with.
________________________________________________________________
Alexander The Greek 30 Mar, 2018 @ 2:39pm 
For now just click update and in the future you can make new modifications if you want.
Alexander The Greek 30 Mar, 2018 @ 2:38pm 
Don't razz me, your mod is working and I just wanted to tell you.
Cataph  [author] 30 Mar, 2018 @ 2:35pm 
Sorry if I actually want to check that stuff works before just smashing that button, after quite a few major changes to R2 and two years of not playing the game at all.


Especially on this one mod that is probably largely redundant with the dlc.


I was hoping to have time after easter, thanks for telling me how to update the mod.
Alexander The Greek 30 Mar, 2018 @ 12:14pm 
Is it so difficult to click update? I didn't ask to do the mod from the beggining.
Cataph  [author] 30 Mar, 2018 @ 11:43am 
There is nothing mysterious in people being busy.
Alexander The Greek 30 Mar, 2018 @ 11:31am 
Yes, but I can't understand the reason!
Cataph  [author] 30 Mar, 2018 @ 11:30am 
And you're not making it happen any sooner by spamming update requests.
Alexander The Greek 30 Mar, 2018 @ 11:22am 
Its been a long time since the last update.......
Alexander The Greek 21 Mar, 2018 @ 6:41am 
I think it works but check it when you can and update it please.
Cataph  [author] 17 Mar, 2018 @ 1:05am 
Update happens when it happens.
Dan the Nord King 16 Mar, 2018 @ 9:09pm 
the new patch 19 numidians dont have any archers even though they served as auxillary archers for Julius Caesar (along with cretan archers too) the numidian cavalry are good, the Nubians (kush have good bowman and okay mele infantry, the nabataean are wellrounded and have late tier heavy archers but no early tier light archers) the Sabaeans are ok too. my point is patch 19 does provide decent vanilla units but it's missing those small things that make it feel complete.
Dan the Nord King 16 Mar, 2018 @ 5:04pm 
update for patch 19?
Renan Legio 13 Jan, 2018 @ 8:23am 
It's working with the patch 18?
Minnesotan Droogie 25 Dec, 2017 @ 11:33am 
Would you make your mods compatable with the Empire Divided update?
Cataph  [author] 9 Nov, 2017 @ 2:36am 
===

Update on current plans! (skip to second half for Rome2)
https://www.patreon.com/posts/15291165

===
Blade 18 Oct, 2017 @ 12:12pm 
Glad to see my suggestion is acceptable. Wait for your good news.
Wish you luck with future mods modification.
Cataph  [author] 18 Oct, 2017 @ 12:06pm 
Maybe when I'm taking a break from Warhammer and I can check stuff again.
Blade 18 Oct, 2017 @ 10:12am 
Hello, thank your mods. Have you ever considered about make a pack which include all your unit mods?
whitedevil 11 Jul, 2017 @ 6:02am 
thank you so much.
Adamosaur 26 Oct, 2016 @ 9:07am 
I want to thank you so much for including off-steam downloads. As a Mac user (which CA decided to not make a mod launcher for) we can't download/enable mods through Steam but can place them in the game files manually. Love the mods and additions! Thanks again! :D
Cataph  [author] 23 Mar, 2016 @ 6:11am 
I'm planning to.
Jason Wolf 23 Mar, 2016 @ 5:46am 
Can you make This compatible with Peope of Rome?
Cataph  [author] 3 Nov, 2015 @ 1:41pm 
Mod should now be fully compatible with HATG and IA campaigns. In the latter case, Numidians should now recruit from the correct roster instead than the african one (don't ask me why they numidians and arabians have african rosters in vanilla IA).
Emir of Chaos 21 Aug, 2015 @ 2:40am 
Askia, it's incredible the way you don't know North Africa History... It's always black american who say ****. No, even in sources from older times, they were considered as descendent of persia, and Troy. Numidian were not black ! Holly **** just look at history, pictures, statues and others, they were caucasians ! And Moorish were absolutely not black... You're just good at stealing our history... Do you really think that this eastern red hat were yours ??? Come one, I just don't get how you can say all these ****....
Emir of Chaos 21 Aug, 2015 @ 2:33am 
I'm berber and we are not black... there are a minority of slaves'descendants in the south, but none of them are berber. Majority are white and brown. However, it's true that a lot have european mixtures, but majority are indigenous ( Northe Africa is a mediterranean area, nothing like subsaharian country, so white skin is normal).
Cataph  [author] 16 Aug, 2015 @ 1:24pm 
I assume not, DeI has its own balance. You may try and see if the stats aren't too weird.
AZ Reaper 16 Aug, 2015 @ 12:11pm 
@cataph is this DeI compatible, because I absolutley love the mod
Cataph  [author] 18 Jul, 2015 @ 7:21am 
I recommend Drake's CAI mod if you want some further challenge. My ongoing VH/VH campaign with the Gaetuli offered me some surprises.

Other than that, I expect to be uploading some stat fixes and new variants on monday.
Ermanarich 11 Jun, 2015 @ 1:24pm 
Awesome mod!! ;)
Cataph  [author] 9 Jun, 2015 @ 4:20am 
@Sun Tzu: yes, I admit I had smelled that.

@Toto: then sing.
A Mallard Duck 8 Jun, 2015 @ 7:24pm 
That song sounds familiar...
Sun Tzu 8 Jun, 2015 @ 9:58am 
BTW this Askia is a troll who drag on a race issue in the forum for several pages repeating the same mantra until the moderator finaly shut all his pages down. So don't watse your time. I remember his issue was that african factions are not respresented clearly and claim Hannibal is black
Sun Tzu 8 Jun, 2015 @ 9:52am 
Ignorance is bliss sometimes, so author keep working on it and don't wory about skin color, you have every right to make it white, yellow, black, tan or pink. A modder do whatever he wants with his mod
Askia *AK* 8 Jun, 2015 @ 7:33am 
Cataph please explain, what are you talking about? this argument is bound to end if we are both reasonable.
Boscogn 8 Jun, 2015 @ 2:55am 
@ William, Askia, vonVince
Well guys, your arguments wheter if it is a good representation of berbers are interesting. In my opinion, I see in this mod the work of a man who tried to give us a better representation of these factions. For this, thank you Cataph.
I think a much more serious mistake is the one that made CA in Attila Total War with there representation of people of aethiopia and some north africa factions...it's like if they represented the Danes as people with dark skin. That's a shame for a society that developps its games basing on history.
Xangelo7 6 Jun, 2015 @ 8:27am 
can you do the same with axum change there generals
sergwarr 6 Jun, 2015 @ 12:16am 
I understood you.Thank you for elucidation.Successes to you!But it was laid up.