Garry's Mod

Garry's Mod

Fear 3 Enemy Forces (Playermodels/NPCs)
39 Comments
Bosch Biscuits 31 Jul, 2024 @ 7:39pm 
Mini Phase Commander
Rōnin  [author] 10 Jan, 2018 @ 6:48pm 
They reuse combine hands since I don't know how to make them, so yes and no.
grandpahidekitakashithetwelfth 10 Jan, 2018 @ 11:26am 
this PM (and NPC) have c_hands? (First Person Hands)
kitsu chiri gaming 21 Jul, 2017 @ 8:20pm 
thank
kitsu chiri gaming 21 Jul, 2017 @ 3:22am 
Map?
V.O.I.D. 13 Sep, 2016 @ 10:52am 
The "ATC MERCS" (Lat Pic Far Left [Yellow Visor] and Far Right [Red Visor]) Aren't ATC Mercs at all. In the FIRST Game (No Idea about second One, havn't Played it Yet, even after Playing 1 and 3 XD) Their Psy-Ops Replicant Soldiers. Or REPLICAS to be Blunt. and are Hostile to ATC, FEAR, and Civilians. At least to My Knowledge.
DREADNAUGHT323 19 Aug, 2016 @ 7:38am 
idk if you have already been told this but the Phase Commander T poses on darkrp servers and i really hope there is a fix for that cause i love the player model
MISTERAMD 19 Jul, 2016 @ 10:34am 
These are models right, still they walk after me, smashing me to the ground. They hold no weapons, but they are holding "something". They are also easy killable, which I don't like. I'm looking for some combat NPC which are hard to kill. :)
Pagan Min 8 Apr, 2016 @ 12:34pm 
Is it possible to do Alma please?
Rōnin  [author] 30 Mar, 2016 @ 8:35am 
It's hard to say, there's friendly versions of them on the workshop uploaded by someone else, by overriding the animations, it would cause a conflict between addons. Sooner or later though I may change them to normal.
Kuuga 29 Mar, 2016 @ 7:24pm 
Hope I'm not being rude, but is there a chance of the mecernary animations being fixed?
Sir Boogulus Of Woogulus 31 Jan, 2016 @ 9:50am 
How exactly did you get these guys to form squads? I'd love to know how to add that to other addons, because I love to hear NPC's talking in battle.
Rōnin  [author] 21 Nov, 2015 @ 7:39pm 
rp_v_terminal. Should still be on the workshop
Rias 21 Nov, 2015 @ 4:32pm 
What map is that in the Back Ground?
SatyrToon 2 Oct, 2015 @ 8:52pm 
And yet the actual main characters of F.3.A.R. still have no playermodels or even ragdolls. (Don't tell me about becket. I know about his model.)
Rōnin  [author] 19 Sep, 2015 @ 7:31pm 
That was a personal model from some random content pack I found on a server long time ago. I can't release it because it is property of that server.
Wrench Gear 19 Sep, 2015 @ 7:16pm 
were did the green robot thing come from in the last picture?
Rōnin  [author] 19 Sep, 2015 @ 5:39pm 
Look up Gmad extractor, should appear on facepunch or someplace like that.
Rōnin  [author] 19 Sep, 2015 @ 5:16pm 
Not really, that would require you editing the bones of the model itself, which requires you to decompile the .gma the addon is stored in. They were made with Jelly bones in order to allow full fledged posing of any kind.
Wrench Gear 18 Sep, 2015 @ 5:11pm 
they not soldier they jelly soldiers
Rōnin  [author] 6 Sep, 2015 @ 5:04am 
He. 6 Sep, 2015 @ 12:03am 
where do i get those other npc's in the last picture?
C'mere Sweetheart 23 Jul, 2015 @ 6:26pm 
ah i see,that was a very minor thought i had to this amazing addon
Rōnin  [author] 23 Jul, 2015 @ 6:07pm 
It was rigged like that normally, the modeler gave them Jelly bones because it allows more free unrestricted movement for poses of all kind.
C'mere Sweetheart 23 Jul, 2015 @ 5:27pm 
great addon very well made,but i wonder when i use one of them as my playermodel or i spawn one of them as enemy npc,when they die they fall down like they dont have a skeleton is there like an addon to fix it or is it like that normaly?
Black Dynamite 16 Jun, 2015 @ 9:54pm 
Highly recommend downloading , great addon!
Rōnin  [author] 15 Jun, 2015 @ 4:31pm 
Thank you, mind linking me to the spotlight please?
deltaalpha05 15 Jun, 2015 @ 4:04pm 
I love these mods! They are fun to look at and the customization is swwwweeeeeet! Keep it uP! Even included it in my latest mod spotlight!
Lieutenant Kara Thrace 11 Jun, 2015 @ 4:14pm 
I know nothing about F3AR.
Rōnin  [author] 11 Jun, 2015 @ 3:56pm 
If you mean why i included my previous npcs from the other addons I've made, it was kind of made to show what they'd look like together, and the photo with the replica Soldier kind of shows how the concept changes. This also conflicts with SRGT. Shotup's addons (as they use the same exact models) so that'll cause them to vanish.
Lieutenant Kara Thrace 11 Jun, 2015 @ 3:15pm 
Why most of the NPCs on the last pack do not appear on the addon?
Rōnin  [author] 11 Jun, 2015 @ 6:31am 
The ghosts models you linked me SEEM to have the valve biped, But I'll have to run a test before I can confirm it.
ViperGuardian 10 Jun, 2015 @ 10:12am 
can you make friendly ones me and a friend need some for roleplay
Rōnin  [author] 10 Jun, 2015 @ 4:33am 
I mistakenly added rebel animations to the Mercenaries when I was adding animations to the models, it's not too deterimental but I'll fix it if it really bothers people.
Zuckerwasser 10 Jun, 2015 @ 3:59am 
good work but why do the Mercenarys go in this sort of attack position if you go around them the other 3 NPC's stay in the default combine position is it fixable ?
Prosecutor Lurker 9 Jun, 2015 @ 7:25pm 
ヽ༼ຈل͜ຈ༽ノ ヽ༼ຈل͜ຈ༽ノ ヽ༼ຈل͜ຈ༽ノヽ༼ຈل͜ຈ༽ノ Mor Combine Npc's ヽ༼ຈل͜ຈ༽ノ ヽ༼ຈل͜ຈ༽ノ ヽ༼ຈل͜ຈ༽ノ ヽ༼ຈل͜ຈ༽ノ
Lieutenant Kara Thrace 9 Jun, 2015 @ 4:39pm 
Nice, very