Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Maybourne's Armoured Romans
178 Comments
King of Heaven 15 Apr @ 4:40pm 
Please can someone tell me how I put it for the DLC too?
FriendlySeamus1 6 Jan @ 5:42am 
Idea, if you feel like doing some work on this in the future. Armoured Fighters / Gladiators and War Dogs... could be a fun addition to these Heavy Armoured ranks :)
fearless1649292 20 Nov, 2024 @ 2:03pm 
yo my roman archers have missile damage at 180 and range at 420
Sain 17 Mar, 2024 @ 12:17am 
Hello,Maybourne, can your work be used in other mods?
Phantom_53-7 11 Jan, 2024 @ 7:44pm 
bearhiderug - how do you remove the "engine" column in PFM?
rudedude14 1 Jul, 2023 @ 11:58am 
Unit availability isn't showing up in custom or main campaign. Have unsubbed, deleted downloaded files, re-subbed, and downloaded again to try and fix issue. Any suggestions or advice on how to make these units recruitable?
Chuck Noris on bathsalts 18 Jan, 2023 @ 12:35pm 
can someone help explain to me how to make unit size bigger through console commands or whatever they are called? I have my units set to ultra yet they still seem really small.
bearhiderug 7 Jan, 2023 @ 9:10am 
I actualy just removed there artillery capacity with PFM
SubParPenguin16 7 Jan, 2023 @ 12:10am 
Great mod. The Praetorians and any other unit shooting artillery needs fixing, that crap is way too op. I think the archers could use a make-over, perhaps go with more of a legionary style look, instead of that Italian ninja thing going on. Other than that, I love the look of the legionaries with the manica and greaves. Def going to save this one for now.
PANTSMAN 6 Sep, 2022 @ 3:20am 
nice
DJ BUSTANUT 30 Aug, 2022 @ 6:07pm 
it doesnt
bearhiderug 24 Jul, 2022 @ 9:54pm 
yes
kmbd 24 Jul, 2022 @ 8:43pm 
does it work with Imperator Campaign?
bearhiderug 4 Feb, 2022 @ 6:54am 
It is, was giveing the workshop folder too. idk when downloaded mods get put into the data folder. after download or after activateing the mod.
Anubis Corporation 4 Feb, 2022 @ 5:54am 
wy not in C:\Program Files (x86)\Steam\steamapps\common\Total War Rome II\data?
bearhiderug 3 Feb, 2022 @ 10:20pm 
D:\Program Files (x86)\Steam\steamapps\workshop\content\214950\466171911

maybournes_arm_romans.pack
Anubis Corporation 3 Feb, 2022 @ 12:11pm 
whats the name of the pack file?
dvancoille 16 Jan, 2022 @ 12:57am 
whats the name of the pack file?
Liopleuroden 21 Dec, 2021 @ 4:31am 
@bearhiderug,
Okay, but when I am the defender in a coastal siege for example, these units just use their artillery option to kill 80% of my army and destroy the walls from their boats lol.
Liopleuroden 20 Dec, 2021 @ 7:56am 
Yes can you please fix the units shooting cannonballs lol
Dr. Kleiner 12 Dec, 2021 @ 7:22am 
good mod its a shame why some units become mobile artillery XD
-AS HE- 3 Oct, 2021 @ 8:18am 
mod is good but can you put a variety of face and body size because it looks like a star wars clone army
Eziles Rameis 15 Aug, 2021 @ 1:14pm 
I love this mod, but i have one complain; why the hell do some infantry units have the ability to be siege weapons? Eagle Cohort literally threw rocks at enemy walls and it destroyed, then i realised that bringing in the ballistae was a waste of time cuz i didn't even need to use to it. I don't know if this was intended but can you please remove this ability from infantry units? Its way too OP!
SenC 28 Jul, 2021 @ 4:50am 
bug report: units are set as artillery, can't change arrow types.
888 9 Jul, 2021 @ 7:48am 
@Captain Vaughn:
Ther is something wrong with the Royal Archers... they have range 420 and missile-damage 150 ingame
Mingles 21 May, 2021 @ 12:20pm 
any chance the unit sizes can be bummed up to triple the size?
SébastienZ88 3 May, 2021 @ 7:34pm 
Update pls
Philosopher of Aesthetics 3 Apr, 2021 @ 7:26am 
Great mod. Please update.
rikaldridge1983 9 Mar, 2021 @ 2:50pm 
pls, pls can you update this?. Pretty please?
LAYUM 18 Dec, 2020 @ 3:19pm 
Love the units but unfortunately they don't seem to be available on the campaign :(
deadmeat 10 Dec, 2020 @ 3:00pm 
update please
Captain Vaughn 15 May, 2020 @ 6:00pm 
lmao as if the greatest empire in the game was not op enough cant argue though love Rome
B4U2012 13 Jan, 2020 @ 7:39am 
This mod was awesome, all units have the siege issue now (as mentioned in all the below comments...)
dwolf 28 Nov, 2019 @ 8:40am 
" legionaires threw stones to.makes it to easy to take settlements" Same with me. Only way I found to stop this was to mix with same units in vanilla. I looked in the mod file and noticed all the new units have a siege engine with them and if I try to change that it just crashes my game. NOt sure how to fix this
BiochemEdward 8 Oct, 2019 @ 12:46pm 
The units look amazing but please add them to the campaign
Pavlos 22 Sep, 2019 @ 3:50am 
is this mod only for custom battles? i can see the units in custom battles but not in campaign
jonathonmiller2014 20 Sep, 2019 @ 6:15pm 
can you fix that part
jonathonmiller2014 20 Sep, 2019 @ 6:15pm 
truth my legionaires threw stones to.makes it to easy to take settlements
煌薩斯 24 Aug, 2019 @ 3:12pm 
Thankyou for the update!
非常好用,根本就是無敵軍團,打片天下無敵手,不用將軍技能也能征戰天下
FUPs 22 Jun, 2019 @ 7:29pm 
armoured praetorians act as skirmishers. throw pilums until they are out of ammo
Flayedflesh 13 Jun, 2019 @ 8:11am 
yes
Flayedflesh 11 Jun, 2019 @ 4:01pm 
all my legionaires throw catapult stones for some reason
BENNI.RoR 5 May, 2019 @ 4:01pm 
I have a weird bug that the Armoured Praetorians throw freakin catapult stones instead of their Pila. I have never witnessed so much destruction in a siege battle, but it's a unrealistic. Is this a known issue?
ß円ðµ 22 Apr, 2019 @ 11:26pm 
Oh you update your mod yay but anyway ive tested, used, tweaked and compiled your mod to my unit collection (self use) as a workaround to mod limit of this game and as far as i can see even the old one still work.
But out of curiosity and if you dont mind telling me what are the changes/differences from the update that you did on 22 April versus the one in 2018?
Maybourne  [author] 21 Apr, 2019 @ 11:31am 
I've updated the mod, sorry for the long absence. Much to do, but now I've had a little time on my hands.
So hopefully the mod works now for everyone (again).
If there are some issues, please report them into the comments - I'll do my best to address them as soon as possible.
Blooming 27 Feb, 2019 @ 6:20am 
update please
Dread 9 Feb, 2019 @ 9:27am 
Nice mod but pls update it sow we can use it.
Dread 8 Feb, 2019 @ 9:57am 
Great! The mod i was looking for Romans and nice to see unit names from total war arena.
D.S.S 20 Jan, 2019 @ 9:48am 
update please
milfncookies 3 Oct, 2018 @ 6:56pm 
i cant find them in the recruitment tab