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Although I suspect because of the use of spin-blocks, the ground collision physics still wouldn't be the best anyways.
May your work flourish as it did before, good person!
- Systematic_Error
Hint: I'm the guy who's name is in wingdings.
Major future projects are postponed until major game engine bugs are fixed, however many months that takes. Also when badmin weeb BunneHikari gets out of everyone else's business.
I think maybe first we should focus on getting previously-working basic game functions back or this will just be the Unity5 bug trainwreck all over again.)
Tempted to just give up on my own awful designs and just use these for a full playthrough.
You might notice there have not been as many boats recently. This is because of the progress being made on the LSS Victory to utterly destroy Nick's engine bottlenecks.
i use alot of these to make big battles
:D
I could try something with an accurate APS weapon.
https://steamhost.cn/steamcommunity_com/id/Coconut219/screenshot/929297160989815418
'Sir, i would like to report a bug!'
Thanks for the suggestion. Having just finished the Tatsuya , I don't have many other projects already planned so I might have time for some other things here and there.
As an interesting DIY solution, I'm sure a large fuselage such as an EK-802 or 838C could be retrofitted to a mobile engineering task force. Something like that would be highly mobile and able to serve wherever it is needed in a fleet.
The negotiations were short!"
just dont expect a ton,im not amazing like yas is XD
-for being egotistical bastards... AGAIN *
The Twilight Guard doesn't pay me enough for this.