ARK: Survival Evolved

ARK: Survival Evolved

TorchBoost
댓글 427
Thunder 2019년 10월 9일 오후 4시 22분 
@Morry They aren't accepting scrap metal. Also, the smoke and bigger range effects from torch stop working after a server restart.
@Drathek could you open the source of this mod and allow the community to fix/publish it? I'll really like to try to fix these problems, it's a great mod!
Morry 2019년 7월 9일 오후 12시 31분 
Am I doing something wrong or aren't forges accepting scrap metal at the moment?
Perkins 2018년 11월 20일 오전 2시 58분 
steam://connect/88.198.43.217:27026
PvE extinction server with this mod installed
He1nrich 2018년 6월 22일 오후 2시 22분 
This mod is beautifull, i love collision based smoke. if only it affected other things that involved a fire, like the forge or the industrial grill.
Alendi Istari 2018년 2월 23일 오후 4시 25분 
Good mod. I second the motion for the ability to adjust the brightness and light radius in an ini file.
Kashiwa_XR 2018년 1월 5일 오전 1시 30분 
this mod prevent cook ramb to ramb chop.
woodsguide 2017년 5월 14일 오후 8시 59분 
is there a way to adjust teh radius of the light given off from the sources?

ie ini settings we can tweek?

;o)
Vas 2017년 4월 23일 오후 8시 14분 
@Joe78man; Technically, charcoal produced properly lasts longer than wood does and may burn brighter too. However, charcoal obtained in the game, is not that. Its just used up fuel that is good for drawing on walls and leaving black dust all over your hands and pissing off your friends by filling their pockets with it so you can slow them down. Or make bullets out of it.

Charcoal produced properly, burns away 100% of all the useless material inside like the moisture and sappy stuff without harming the pure stuff that would make it a great fuel source. Ever barbecued over those black charcoal things you get in bags? Now those are great for fuel.
longyoc 2017년 2월 19일 오전 6시 14분 
dead mod broken
Manu 2016년 11월 18일 오후 1시 27분 
I don't think charcoal is a propper fuel source for light. It burns no fire or very small flame if the amount is high enough for the heat to produce a flame. Either is not a valid fuel source at all or the light produced should be very dim, usefull to cook and heat source, but there is no way charcoal serves for ilumination purposes
Vas 2016년 11월 16일 오전 5시 06분 
Oh, I actually like this idea for infinite torches better because it lets you choose your fuel type:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729356471
But I'd rather not mix torch mods up.
Vas 2016년 11월 15일 오전 10시 53분 
Just a thought but, what about an infinite angler gel torch? With boosted range.
TomberWolf 2016년 10월 21일 오전 9시 27분 
:-(
TomberWolf 2016년 10월 4일 오전 1시 38분 
Any news about the Admin Wall Torches?
Krysta 2016년 8월 14일 오전 5시 57분 
Everything about this is awesome. Thank you very much for your hard work.
⛧CatWeb⛧ 2016년 7월 11일 오전 9시 30분 
something like mod bright torches
⛧CatWeb⛧ 2016년 7월 11일 오전 9시 29분 
Also every time and enter the game the normal torch engram goes last
⛧CatWeb⛧ 2016년 7월 11일 오전 7시 27분 
I believe the point is that held torches give off almost 2x as much light as any other torch/fire in the game. It doesn't make sense that a standing torch would give off less light that when you're holding it in your hand..
⛧CatWeb⛧ 2016년 7월 11일 오전 7시 25분 
All of them have * . With gasoline it really brights lighter. I ask you about that because the simple torch have better radius than all of them and it is not very balanced because of that(my opinion).
⛧CatWeb⛧ 2016년 7월 11일 오전 5시 35분 
i use charcoal and wood. charcoal i take from campfire and put to torchlight. Thank i'll see if there is a *
Drathek  [작성자] 2016년 7월 10일 오후 8시 20분 
M4STER-ALEXX, I'm back from a 4th of July vacation now, so I can see what I can do about your bug, though it will be trickier to debug since it involves a save and reload. Currently the important variables should be serialized and the server should update the client with the correct value for them, but there may be something different ARK is doing for UE4 regarding serialization and rep notify from a relaunch.
Drathek  [작성자] 2016년 7월 10일 오후 8시 16분 
Warfare, if the standing torch you are placing does not have an * at the end of its name, then you have a mod that is conflicting with this mod. Also, take note that as of a recent update the type of fuel matters for light radius. Currently the 4x light radius is achieved with gasoline fuel.
⛧CatWeb⛧ 2016년 7월 7일 오후 2시 31분 
It is not like the screenshot of standing torchlight.hand torchlight works with more radius
⛧CatWeb⛧ 2016년 7월 7일 오후 1시 45분 
Hi, I have a problem with standing torch, it does not light the 4x radius. I'm using it with mod MorEndGame which add engram points and does not have any intersection with your mod. any advises?
Tartor82 2016년 7월 5일 오전 9시 43분 
Super endlich Licht
Vas 2016년 7월 4일 오후 10시 51분 
Your mod be mentioned and shown in my video! https://www.youtube.com/watch?v=DSgu-eXdudo
I just wish I could see these from further out, even with the game on max settings, the torches disappear and light disappears when I'm on the island and looking at the coast line of the Ark island. Like, trying to see Herbivore Island from Ark Island or Ark from Herb Island. I know its an issue with the game and not the mod though.
FlyByPi 2016년 6월 30일 오전 3시 01분 
Hi Drathek, there is still a little problem with the light radius when restarting the server. It seems all torches are reseted to normal light radius after restarting the server. I have to pick them up and place them again. After this they run as they should, until restarting again.
LCs_Smokey888 2016년 6월 24일 오전 7시 07분 
thanks its always worked before till you updated. but since the ark update they're back again thanks
Drathek  [작성자] 2016년 6월 22일 오후 7시 11분 
LCs_Smokey888, with how the developers implemented structures for crafting outside of your inventory, you need to pickup/destroy that crafting station (the smithy in this case) and place it back down to get new engrams added to it. Your smithy likely still has the original engram for the wall torch and this mod replaces that engram. I will double check regardless whether I'm able to craft them still since I am just about to push out a bugfix update right now.
LCs_Smokey888 2016년 6월 22일 오후 2시 50분 
since the update my wall torches are no longer available to craft. anyone have this problem or have a solution?
Drathek  [작성자] 2016년 6월 21일 오전 5시 09분 
M4STER-ALEXX, I'm sure that has to do with the particle system resetting when you launch again or get too far away; but that should be a easy enough fix to handle. Though I still need to confirm this happens, I'm sure it does. Thanks for reporting it. I'll see about getting you a fix later today. :)
FlyByPi 2016년 6월 21일 오전 4시 03분 
Ok, tested a bit more ...

It's not triggered by time!

When I light a torch with charcoal (other ressources not tested) everything goes fine.
I waited a hole night-day-cycle (24h) and nothing happened. A bit confused I walked around the map and after I came back to my base, the light was reseted to normal standard light radius.

So, I built a new torch, lighted with charcoal, everything was ok. Light radius raised as it should.
Now I walked away from my base (a run of 2 minutes straight in one direction) and back again. The light was reseted to normal standard light radius. I reproduced it 2 times.

Can you or anyone confim this issue?
Any idea to solve this problem?
FlyByPi 2016년 6월 21일 오전 2시 10분 
Because of your answer, I have tested a little bit.
I used charcoal in my torches. All torches I placed yesterday burns with low radius.
So I picked up one torch and placed it again with charcoal. After this I waited a few seconds and saw, that the light radias raised as it should. Perfect! But at the next night, the light radius was decreased again to low level. The torch was burning the hole day til the next night. So I did the same as the night before, picked up the torch and placed it again with charcoal. After this I waited a few seconds again and saw that the light radius raised again as it should.

So basically it works, but it seems there is something going wrong with the night-day-night-cycle or after a while the light radius gets a reset to normal.
Drathek  [작성자] 2016년 6월 21일 오전 12시 57분 
M4STER-ALEXX, what fuel are you putting into the torches? The most recent set of updates have implemented the differences between fuel types, so unless you are using an admin torch a gasoline burning torch should have the largest light radius. Also worth mentioning it won't reach its maximum insulation and light radius until 25-26 seconds after ignition.
FlyByPi 2016년 6월 20일 오전 6시 58분 
Hi Drathek, I have a little problem. Everything went right with your mod until I installed a second and third mod (Homing Pigeon / Pipes-n-cables). After installing these mods the light boost didn't work anymore. I could built all items and they worked as they should, but without the bigger light radius. So, I cleaned up the ark mod folder and steam download folder (no mods installed) and it worked as it should with the vanilla torch, campfire, etc. After this I installed your mod again, learned new engrams, built torches and campfires, but I still haven't the bigger light radius. At this moment your mod is the only one on my server. Hopefully, you have an idea?
Drathek  [작성자] 2016년 6월 19일 오전 5시 03분 
lordzile, I do not know what mods TorchBoost may be incompatible with, although there is a high possibility that total conversion mods may cause problems. What exactly isn't working for you at this point? With TorchBoost as the highest priority, you should see its name in the "pause" menu. If it is not there, then it is not actually loaded (or is not highest priority). Note that TorchBoost only uses remap arrays so it does not need to be the primary mod.
LordZile 2016년 6월 19일 오전 2시 36분 
is there any known mod that this does not work with? it was working fine then i picked up some and now it is not working. i tryed to move it to the top of teh list ans its still not working for some reason.
NotLazyTurtle 2016년 6월 19일 오전 1시 45분 
y after i made some i knew that
Drathek  [작성자] 2016년 6월 19일 오전 1시 44분 
Gasoline is made in a forge, and only thatch, wood, and charcoal are used as fuel in my forge.
NotLazyTurtle 2016년 6월 19일 오전 1시 32분 
ok nvmd its just some smoke and i can perfacly still make gasoline
Drathek  [작성자] 2016년 6월 18일 오후 6시 58분 
smokescreen, That is an odd issue that may best fixed with a full reset of the mod folder. I did reset the GUID though which should have prevented any old files from being used. You can use entity ids (to include structures) in the destroy all command so you will be able to remove those torches from them.
NotLazyTurtle 2016년 6월 18일 오전 12시 43분 
i havent played the mod but how do you make gasoliene if you can burn think with oil???
FlyByPi 2016년 6월 16일 오전 12시 29분 
Great Mod, good job! Thanks!
⛧CatWeb⛧ 2016년 6월 15일 오후 3시 46분 
Yes,yes,yes the cooking of fish is working in campfire, no more errors encountered , thank you man for the best mod.
⛧CatWeb⛧ 2016년 6월 15일 오후 1시 05분 
How about cooking fish ? I'll try anyway the mod is awesome . Thank you for mod
Drathek  [작성자] 2016년 6월 15일 오전 8시 52분 
Warfare, it is intended that sparkpowder does not work as fuel when using this mod. Currently it is only used in preserving bins. Let me know if you have any problems at this point since the mod has finally gotten a long overdue update to the latest devkit version. ;)
⛧CatWeb⛧ 2016년 6월 13일 오전 9시 35분 
I can't cook raw fish meat on campfire. I does not work.+ the sparkpowder can not be use as fuel for campfire . The industrial grill is working for me and all the rest is also ok
☼Misunderstood☼ 2016년 6월 9일 오후 2시 54분 
Can't cook in cooking pots. I hope there will be a fix someday.
TinchoX 2016년 6월 6일 오후 10시 08분 
Alright Drathek! Please do so I loved the mod but it got messy quickly, hopefully you can throw some life to it soon~

Keep at it man.
Drathek  [작성자] 2016년 6월 4일 오후 9시 36분 
TinchoX I still lurk around and hopefully will get some time soon to give it some love within a week or so (finals week currently). :)