Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
As far as the other assets you;ve updated - they all seem to be working fine. Very happy to get them back again, and thank you for your hard work!
The illumination has also been updated with a more realistic look. Let me know if all is OK.
I hope you find a fix.
https://drive.google.com/open?id=0B50huybxn5l-M2RlN1FuOHN2X0U
This happens on all the assets - with the exception of UK Semi-detached #2 L2 (2x3)
System.IO.InvalidDataException: Loading custom asset failed:['UK Semi-detached #1 L3 (3x3)' [CustomAssetMetaData, 415be393d16048495ae13370cedf8f93, in package ''488568470' [/home/tony/.steam/steamapps/workshop/content/255710/488568470/UK Semi-detached #1 L3 (3x3).crp]' (2430844, 4096)]]
Unknown type to deserialize NohealforuSimulationOverhaul.NohealforuResidentialBuildingAI, NohealforuSimulationOverhaul, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [Modding]
System.IO.InvalidDataException: Loading custom asset failed:['UK Semi-detached #1 L3 (3x3)' [CustomAssetMetaData, 415be393d16048495ae13370cedf8f93, in package ''488568470' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\488568470\UK Semi-detached #1 L3 (3x3).crp]' (2430844, 4096)]]
Unknown type to deserialize NohealforuSimulationOverhaul.NohealforuResidentialBuildingAI, NohealforuSimulationOverhaul, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [Modding]