Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We've been using this asset for a long time, can you please reflect on this patch?
There is also a mod to fix them!
Can you help me figure out how to fix this?
Or your metro line might not be very popular and it is working but the citizens are not using it.
There are couple of problems that prevent this from working correctly, first, the connection paths have to align at one single exact point in order to work, so precise work is necessary, second, there is no game feature supporting stations designed in this way for interchange passengers, and third, pedestrians always use the fastest way and therefore crossing the street is most of the times a better way for people to go.
I've done some tests in this direction for myself trying to release a modular station-system, but I didn't solve the second and third problem in a acceptable way. If you want, I can send you my work
The idea is to put one on the each side of a road, and pedestrian can reach the track of the main one by the second.. (the second only use pedestrian connection underground)
I'll keep trying..
Has never been requested since I made those assets, but now I'm not really able to create new ones since the game isnt running corrently for me any more (mostly because of my pc)
As you can read in the item-descriptions you don't need Traffic++, you just need a mod that supports multi-track stations (e.g. like Multi-track Station Enabler)
To edit existing paths you require an Hex-Editor (google 'manipulate networks with hex editor', you will find the required informations).
If you like you can modify, update or add any form of Fishbus' stations and I will add them to this collection if you leave a comment just to make them become more popular :)
Appreciate the 135 and 45 degree track stations! I've been asking that for a long time now. Thanks!
That's right, every asset-model is it's own in the game-engine's eyes. Implementing references to the same model for more than one asset may need mods or a game-update and both could slow down the game more than loading the same model more times. Furthermore I don't think that the game makes a difference whether there are 10 same buildings or just 10 different buildings with different models it's always the same loading-process
(Software is dumb, normally)
I don't know about pointing to other asset's models, if you have any further information about this (Steam-Guide, forum-post etc.) I would appreciate it if you could leave a link in a comment :)
In the moment I don't see any problems with using copies, this shouldn't decrease performance too much
Do you really have to put the whole model in each single asset?
Can't you just point to them like to props?