Space Engineers

Space Engineers

Modified Stone Crusher
216 Comments
anden93dk 1 Sep, 2023 @ 10:38am 
it needed to be opdate
taftr_2000 14 Aug, 2022 @ 7:16pm 
Unfortunately loading this mod causes my game to crash out with an error. Have to ding into the logs to see whats happening. I can say that the original version of this by de Hex is fully operational. And Yes I did remove that mod first before trying this one...
MisterMann 24 Apr, 2022 @ 1:20pm 
Anyone know if there's a up to date on model wise? It sometimes doesn't want to load in so it's invisible until reloading the game.
ParGellen 22 Aug, 2021 @ 3:02am 
@[TAG] kaldien Cool. I've only used it single player and I can never get it to pull materials into itself.
[TAG] kaldien 21 Aug, 2021 @ 4:55pm 
@ParGellen I restarted my server and the mods are both working again. =) I can confirm that the mods are still working.
[TAG] kaldien 21 Aug, 2021 @ 4:50pm 
@ParGellen Thank you for letting me know. Time to redo my entire industry. How long has it been broken? It hasnt been long.
ParGellen 21 Aug, 2021 @ 3:42pm 
@[TAG] kaldien Unfortunately it's broken and looks like it's been abandoned. :(
[TAG] kaldien 21 Aug, 2021 @ 3:32pm 
This mod and the gravel extractor has seemed to stop working. Is it still working for everyone else? They are powered, they accept the stone and gravel however nothing happens. They are powered.
3DPrintandGame 19 Jan, 2021 @ 5:00am 
You guys could use, to solve your Conveyor Problems, Talendens Inventory Manager with the tag [TIM FORCE:Ore/Stone:p1]
SlackAlloy 30 Nov, 2020 @ 12:18am 
I am using it right now inn my game and it's pulling stone in through the conveyor system just fine.
Joelfett 27 Oct, 2020 @ 6:25pm 
I wish this was able to pull rock from the conveyor system
Paco420 7 Aug, 2019 @ 1:49pm 
I see people complain about this mod, yet the only real issue I have had is that it refuses to use the conveyor system to pull stone from cargo containers. I know the system is setup right as the Gravel Manick works just fine.
Eagle☣Cat.exe 8 May, 2019 @ 7:51pm 
This mod is not up to date with the current version of the game, please do not use with newer game versions until updated or you will have problems
RuusBotan 8 May, 2019 @ 6:56pm 
This mod blocked the new progression system for me, preventing building of tier 3-4 hand tools. It also for some reason made interior light hit boxes much larger than they were supposed to for some reason. Removing it seemed to work, anyone else confirm they had the same problem/fix?
TheAussieNinja8 21 Apr, 2019 @ 3:53pm 
I play on a server that has star gates any chance of making this produce really small amounts of naquadah

I mean maybe the same amount or even less than Uranium
Bluewave101 4 Apr, 2019 @ 7:42pm 
iam love your mod. plz update mod.. i see last Updated Jun 11, 2016
ParGellen 21 Mar, 2019 @ 7:40am 
Judging by the last time the author was online and the date of the mod I think it has been abandoned.
Thetaprime 21 Mar, 2019 @ 6:11am 
Any chance of a small block version of this? Along with the new survival kit, this and a gravel sifter small block mod compliments a good landing craft for small blocks. You can expand a vehicle to include a small block refinery and assembler and you have a small starter base. Thanks!
Chris Mars 23 Jul, 2018 @ 8:25am 
Hello, I would like to adapt your mod to the economy system for our dedicated server. Players would need credits to build the modblocks. Would you allow me and my modder LeXx le Cryce to modyfi it please. We would mention you in the credentials and link your original mod as well. I will ask the author of the original mod for permission too. Kind regards Chris
Muuhu 19 Jul, 2018 @ 12:02pm 
Does Efficiency modules work on the crushers?
ParGellen 9 Jun, 2018 @ 10:58pm 
Awesome thanks!
Ancient Demon 9 Jun, 2018 @ 11:26am 
It does show up ingame now, yes
ParGellen 9 Jun, 2018 @ 6:36am 
So nobody using this mod can answer my question? Is the model for this thing still invisible or has it been fixed and does it show up in game now?
Eagle☣Cat.exe 8 Jun, 2018 @ 6:52pm 
better idea, to help solve the issue those of us who think 1:1 ratio, could you add in the discription something like - 500 unusable material and dust - ? then change it as the resources are changed respectively
edited to fix a typo I had made and just noticed
GuyMonkey 4 Apr, 2018 @ 1:51am 
Crohagen, you could use the mod 'Industrial Centrifuge'. It slowly converts gravel to small amounts of ore. So players need a refinery to crumble stone to gravel and can then slowly get small amounts of ore from it.
Praeceptor 3 Feb, 2018 @ 4:07pm 
Essentially, I want this to be almost useless for real production needs.
Praeceptor 3 Feb, 2018 @ 4:04pm 
Is there a way to reduce the amount of ore this produces? I want to use this for a planet side survival server but it seems to give out way to much ore. Paydirt is rarely this rich. I want the group of players to use this at start to find ores but not so much that actual ore deposits are useless to look for.
ParGellen 23 Jan, 2018 @ 12:13pm 
Has this been fixed? Does the model show up now?
Mabs 20 Jan, 2018 @ 10:14pm 
I don't really care about ratios and efficiency I just want something to do with all the rock I gather. I'm too obsessive about not wasting anything that I can't let even rock roll away so I collect it all and otherwise it would just sit in the hold of my ships forever. This gives me an actual use for it.
WereSlug 20 Jan, 2018 @ 5:46am 
I disagree with those that think it should be even close to 1:1 ratio. That's just not how it works.
If you take 1kg of iron ore with a purity of, let's say 80% (this is super pure by the way) and lets say it is only rock and iron in it, you would get 70-80% Iron, the usable gravel (that isn't dust) is usually not even 50% of the volume.
This mod is not realistic either, but it is also alot more balanced than what is suggested :P
Eagle☣Cat.exe 14 Oct, 2017 @ 3:21pm 
I agree wtih Tyrian, the Law of conversation of mass, would require you to double the output numbers or increase some output ores including gravel until total input equals output
This is not inputing energy and outputing work were you would not be wrong
Iamus 15 Aug, 2017 @ 11:27pm 
Tyrian what about waste? Even melting ore down, you don't get a 1:1 irl. Some of the mass evaporates away.
MrFox 17 Jun, 2017 @ 12:40pm 
can we get a stupid fast version of this?
Tyrian 6 Jun, 2017 @ 5:23am 
all things together , gives 500

where have u studied laws of physic bro ?
go back to school

1000 things = 1000 things

also gravel need to be proccessed futher to metals where 1 equal to 1 and not 1 equal to thin air
Greystar 25 May, 2017 @ 3:04pm 
Since Wolf has become pretty much MIA. I made a version of the mod, the only thing it doesn't have is the mesh he used to make it say Extractor instead of Assembler so mine all say Assembler, has both Small and large ship variants and the small ship block is 1x3x1 instead of the large ship block that was mountable on a small ship (thanks to SEModder4 for the Small ship assembler model I borrowed).
Whisperer 6 Apr, 2017 @ 10:33am 
yea, construction models are visible, but once it's done, it disappears, became invisible, regarless it is in the space and works. Would be nice to have it fixed but it seems to less likely to happen. As I'm also using XL Industries and Avantgarde Synthetizer pack then I'm moving towards pulverizer-to-synth stone processing instead of this stonecrusher-refinery workflow.
Alivo 27 Mar, 2017 @ 12:52am 
Last update of this mod was done on 11 Jun, 2016. Mod is not updated anymore....
Ancient Demon 26 Mar, 2017 @ 10:04pm 
Well yea it works, i use it but its invisible which can be annoying sometimes.
[942] Aaron C. 26 Mar, 2017 @ 1:42pm 
@wolf4243 Your mod still works BUT it appears invisible ingame due to the update SE made to the objects changing the models which caused it to be invisible. In order to fix just take the new model and put it on the stone crusher. No additional script repairing or nothing. Just replace the model so we can see the Stone Crusher.
General Bradley 25 Mar, 2017 @ 12:50pm 
please fix
Phoenix23 16 Mar, 2017 @ 4:41pm 
please fix...
Ancient Demon 23 Feb, 2017 @ 2:05am 
Please fix it so you can see it
EvilNecroid 13 Feb, 2017 @ 1:08am 
its invisable for me :(
can u fix this please?
SkyeRise 10 Feb, 2017 @ 4:11am 
The visual model is there while building and totally transparent when finished. As it is, this mod is dead.
Mi6 Cobra 2 Feb, 2017 @ 3:49pm 
hey guys try out the Stone Sifter Mod its like the stone crusher i really miss this mod but this one does the same thing it works and i havent seen any issuses with it
ᚻᚱᚩᚦᚷᚪᚱ - Hrothgar 29 Jan, 2017 @ 5:21pm 
the mod needs updating, since it used the old modle for the assembeler it now shows up invisible and sometime makes it really hard to use and place since you cant see the conveyor ports
DCvinyou2day 20 Jan, 2017 @ 2:50am 
@oldiron75 I am in the same boat just now went to load another mod and bam its gone. Really wish there was a mod that worked just as well as Orfos that I didnt get invisible objects or have to manually load them. I cant stand the issue with invisible objects...
Nukk 19 Jan, 2017 @ 10:04pm 
ach seems Orfos pulled his version today...no longer seems to exist 0.0....went to log on and seen red in the mod column but didnt relize which it was till a few mins ago
saddist1337 10 Jan, 2017 @ 2:45am 
one of my favourite mods, sadly once i finish making it it goes invisable. its still interactable, just invisible
Orfos 31 Dec, 2016 @ 12:43pm 
I modiefied Erelaszum version of this mod to use the vanilla assembler model.
Erelaszum's version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=676112124

My Version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=831204082