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⭐非常謝謝作者/二次創作者的創作,沒有你們就沒有辦法整理成這些收藏合集,歡迎下載⭐
╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬
❤️Thank you very much to the authors / secondary creators of the creation, without you would not be able to organize these collections, welcome to download❤️
╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬
❤️DST超實用新手萌新老手必備【伺服器端】全面模組推薦合集MOD (๑╹ω╹๑ )❤️
@爱我中华:这个mod没有问题的
Either route would help me maintain my base without wasting my life waiting for the gui to pop up on each one of my thousand walls and wait to see if it's full hp or not.... *sigh*
Thank-you.
Leave the hamer function default so you can destroy walls you've built as normal.
I have a metric but-ton of stone walls, fences, & gates (in a solo world) & it's become impractical to maintain them. I'd like to keep them full hp but it's difficult to see whether a wall's been damaged or not until it reaches a lower stage.
Does this addon included fences? What about gates? (I have been using a different addon with unbreakable fences and gates but I was thinking of just using this one if it did indeed work for those.)
Thanks!
had better expectations from this creator. not hoping for it to be fixed anymore and unsubscribing. i recommend all to do the same
LUA ERROR stack traceback:
../mods/workshop-509723993/modmain.lua:12 in (field) fn (Lua) <11-16>
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
scripts/update.lua:166 in () ? (Lua) <150-223>