Space Engineers

Space Engineers

Camel Truck
80 Comments
LeonserGT  [author] 16 Mar, 2019 @ 2:11am 
probably
akeean 15 Mar, 2019 @ 11:07pm 
Does this need an update?
JBM2005 17 Feb, 2019 @ 12:19pm 
get on space engineers with me
JBM2005 17 Feb, 2019 @ 12:09pm 
i like your truck
RabbiConduit 4 Feb, 2019 @ 5:32pm 
how do you turn off the hand break?
Zóar 9 Sep, 2017 @ 6:32am 
Best Truck / Vehicle in workshop.
SuperPresident-Elect O. Tocrat 7 Jun, 2017 @ 1:24pm 
Hey, NASA/ Parker Brother's Concepts took your design and decided to run with it.
derHodrig 1 Jul, 2016 @ 11:30am 
Cant build it... Some parts dont get build because the block behind will block them -.-
Donald 25 Apr, 2016 @ 3:37am 
It doesnt work very well it flips very often and its hard to turn around a corner
TactiClaus 10 Apr, 2016 @ 12:31pm 
Doesnt drive
Blackstaff 22 Mar, 2016 @ 1:26am 
I don't know why, but this looks like something that might be used in Halo. btw, cool design.
Spartan 20 Mar, 2016 @ 6:31am 
oh shit, i was thinking the spacebar releases the handbrake :S mistake !
LeonserGT  [author] 20 Mar, 2016 @ 1:33am 
Because HAAAAAND BRAAAAAAAAAKE! Seriously, that became annoying already =/
Spartan 19 Mar, 2016 @ 9:21pm 
not working for me... :( wheels seems not able to pull the truck forward for itself, always need the trusters, not what i spected for a "truck"
LeonserGT  [author] 3 Jan, 2016 @ 6:11am 
Oh, of course then, it was said when blueprints were added and now there's a warning, that multiple grids are not supported. So, build your own door and rocket launchers, that's very easy and rotor already adjusted.
Sermy666 3 Jan, 2016 @ 1:59am 
Missing If you build from plan, Truck missing ramp/door Buggy missing missles.yours isnt the only blueprint.

Everything is as it should be if i admin spawn them.
LeonserGT  [author] 2 Jan, 2016 @ 5:56pm 
Omg, are they missing then you spawned it? Or after some time? If second, it's bad trash cleaner settings, it consider rotored parts as trash
Sermy666 2 Jan, 2016 @ 5:33pm 
also noticed that anything attached to rotors seem to be missing, i.e the door in this one, and the missiles on the buggy.
Sermy666 2 Jan, 2016 @ 5:30pm 
yeah to get the wheels to build, well there hit box seems to extend above them for a fair distance, easiest way i found was to build a thin chassis strip down and basically only have a block connecting them, do the wheels then fill in the rest.

Repairing a wheel.. well that involves cutting a heap of body away first.
LeonserGT  [author] 28 Dec, 2015 @ 1:35am 
Ugh, that's weird collision box in survival, which somehow is different in creative =/
Try to build it from very beginning, placing only wheels and armor between them, then the rest...
Same problem I had with most of cars, built in creative, when I wanted them in survival. At the end, space master just pasted me vehicle and removed that non-wheeled body, considered it as a bug...
Sully 27 Dec, 2015 @ 7:56pm 
For some reason, i actually can't build the rear wheels. I can build the wheel suspension but that's all. I play in survival. Any tips ?
Trace_Solphyte 25 Dec, 2015 @ 1:44pm 
cant draive
DigiKitty 13 Dec, 2015 @ 7:56am 
Looks like an ifrit from Arma 3.
Doctercorgi 8 Dec, 2015 @ 5:37pm 
nvm i had handbreak on.
Black_Scythe 8 Dec, 2015 @ 5:06pm 
Oh i ommited a part my apoligize but i may need to rebrand it under a different name i will take no credit accept for putting the pack together if you have a problem with that then just ler me know and it wont happen and i mean rebrand like call it some thing else but that prolly wont happen the name you gave it suits it quite well i may just ad a company name in front like General atomics from fallout for example or SCAF from dead space a name like that
LeonserGT  [author] 8 Dec, 2015 @ 5:03pm 
Of course. use it as you wish :)
Black_Scythe 8 Dec, 2015 @ 4:00pm 
Yo man i am making a planetary invasion mod pack and i need your truck to be dropped from shuttles mind if i include it?
Doctercorgi 5 Dec, 2015 @ 11:22am 
it goes very slow for me.
Essedus 29 Nov, 2015 @ 9:11am 
Log doesn't report anything, sorry. 16gb of RAM on 64bit windows 7. Spawning it in creative works for me but I'll go back and try playing with it some more to see if I can find the cause.
LeonserGT  [author] 29 Nov, 2015 @ 12:36am 
Look in the log file to figure out what caused that. May be not enough RAM
Essedus 29 Nov, 2015 @ 12:23am 
A crash to desktop, nothing in error logs though. I managed to work around it by swapping my game over to creative and copy pasting the vehicle, no crash when doing that.
LeonserGT  [author] 29 Nov, 2015 @ 12:10am 
You get what?
Essedus 28 Nov, 2015 @ 8:52am 
I really would like to use this in my survival game but every time I try and build it from blueprint I get a CTD. Always happens when it's just a few blocks from being complete.
Jones 27 21 Nov, 2015 @ 5:42pm 
looks nice
Zankar 15 Nov, 2015 @ 7:13am 
No I wasn't trying to figure out how to build the Camel Truck in survival. I was reffering to trying to figure out how much thrust and power a ship would need to be able to lift the truck in atmosphere.
LeonserGT  [author] 15 Nov, 2015 @ 5:44am 
About building in survival - you'll have to figure out, what to do with rotored door :)
Build similar one by yourself or replace rotor with some static ramp may be...
VikkelEekhorn 15 Nov, 2015 @ 5:43am 
This is, hands down, and officially, the greatest truck I've seen yet. I just took it for a spin over some very, very rough terrain. It flipped, it rolled. It even was dragged along the ground by it's own momentum, on it's side. It collided with the ground at high speed after catching some serious air . . .

It didn't take a lick of damage when I ran through an accident.

Oh sure, it still dies to trees as well as everything else. But I had to actually stop and make sure that it would, that you hadn't made some magical, indestructible truck.

This isn't just being subscribed to. It's being favorited.
Zankar 15 Nov, 2015 @ 5:30am 
Cool, even if the fancy electronics didn't work I still love the truck so far out of the land vehicles me and my friends have tested it is the best I think. Works great with speed limited to 40-60 I did drive it at 300-400 at one point in mostly open plains with a few hills on the "Mars" planet, flipped it a few time mostly never damaged it just couldn't right itself. but on the "Earth" at 40-60 I went climbing through the valleys and mountains without any issue at all. Only thing now is to figure out if I can realistically in survival build a ship that can clamp on and lift it without needing to be extremly large and fuel hungry, so far im not optimistic.
LeonserGT  [author] 15 Nov, 2015 @ 2:12am 
Following ability was restored. But autopilot still can't drive vehicles, so it still can't ride by GPS coords =/
LeonserGT  [author] 14 Nov, 2015 @ 9:42am 
Yeah, because following was based on ion thrusters, which are not working on planets. I need to rebuild it, and I already working on it, I began from smaller vehicles. For now, it's only for personal driving :P
Zankar 14 Nov, 2015 @ 9:17am 
I couldn't get it to follow me in another camel truck. It would face me but it would never drive.
Southern-bear 14 Oct, 2015 @ 2:39am 
looks so cool i've subed but could you make a drop ship like craft the fly and drop this on a planet?
Fish Salad 14 Sep, 2015 @ 3:44pm 
So they are going to make planets. OK.
LeonserGT  [author] 14 Sep, 2015 @ 3:29am 
@Commander Tasun, no, it will just add more to general mass number, but mass center will not be moved to back, afaik
Dude Man Kirk Guy 9 Sep, 2015 @ 4:10am 
I just realized that this looks similar to the Arma 3 Ifrit XD
cjmx21 8 Sep, 2015 @ 9:12pm 
@Telluric, right now, if you mess with the source code (modding), you can get access to planets as they are right now. but, no, planets have not been released
Fish Salad 8 Sep, 2015 @ 3:46pm 
They added planets!?
Практологоанатом 8 Sep, 2015 @ 7:54am 
One if the best, mod free, craft
Teizan 7 Sep, 2015 @ 9:31pm 
Thought of an issue: Full Capacity Containers will make this thing extremely back heavy, I think? (Don't know. Tested?)