Garry's Mod

Garry's Mod

TTT_Experiment2 Beta
27 Comments
WackyBrightx 3 May, 2020 @ 3:36am 
gm version ply
sunburn 13 Oct, 2018 @ 12:46am 
Ебактеры?
xRedFalconx 27 Dec, 2017 @ 12:44pm 
do you have to have and use trouble in terrorist town for this map??
xRedFalconx 27 Dec, 2017 @ 12:42pm 
i got the counterstike source from online and put it in the files it told me to but i still see tons of errors and purple and black checkered spots. if you have any insight on what i should do i would greatly appreciate it, thank you.
craZy_y0™ 20 Dec, 2017 @ 2:00pm 
Still no gm version?? It's been like 2 years though :(
Solidare 10 Sep, 2017 @ 4:11am 
!xMAGNETIC, look at a website with CS:S materials, or look at youtube for CS:S materials.
OldManHan (タオ) 3 Mar, 2017 @ 3:31pm 
Once destroyed (in sandbox) the reactor hallucinations and meltdown sounds continue in that room, even after a Clean Up Everything. Is there an alternative to restarting the map?
Thermodynamic Bag Chaser 9 Feb, 2017 @ 5:56pm 
This make looks great but i don't have Counter Strike Source.
codytest 22 Jun, 2016 @ 1:46pm 
HOW DO I GET IN THE FACILITY!? (In sandbox mode)
Commander-LVJ 30 Nov, 2015 @ 12:55pm 
(I am trying to incorage people to post screenshots with\for their maps so...) Thank you for all the screenshots you posted for this map..!
Vizzys 24 Oct, 2015 @ 6:51pm 
I like the caves area, more maps should have caves
=CrazyChicken=  [author] 24 Oct, 2015 @ 10:58am 
That would be awesome! I'm in the process of improving the map greatly too. Large changes are coming but they'll be a part of Experiment3, so for player who like this version can still play it. More updates coming in a few weeks I'm away from my PC for work.
Joshbr32 23 Oct, 2015 @ 5:53pm 
Heyo! I am from GC (one of the servers you suggested to host your map) And i see you have trimmed it down a lot, would you still like us to add it to our map change?
DT466TURBODIESEL 4 Oct, 2015 @ 6:53pm 
Goes great with Paranoia SNPCs [BETA] [Just saying im not advertising]
Yashirmare 12 Sep, 2015 @ 4:53am 
God damn this is a beautiful map. The easter egg reminds me of the new rooftops' easter egg.
zuzu!! 12 Sep, 2015 @ 4:51am 
The trailer was probably one of the best Garry's Mod videos I've seen in a long time, not counting anything by PixelTail. I really hope this map turns out better than bank did.
Doom [GGaming] 8 Sep, 2015 @ 8:50am 
1 thing, how can i activate those radioactive bastards?!
iserit 7 Sep, 2015 @ 8:39am 
can some one make a guide for this map?
iserit 7 Sep, 2015 @ 8:06am 
this could be a roleplay map with certina changes
=CrazyChicken=  [author] 6 Sep, 2015 @ 2:57pm 
See bellow.
Cpt. Hazama 5 Sep, 2015 @ 4:09pm 
Ai nodes?
Lieutenant Kara Thrace 4 Sep, 2015 @ 4:49pm 
Thanks, that's nice!
=CrazyChicken=  [author] 4 Sep, 2015 @ 2:24pm 
There are NPC nodes in the cave because of the summonable zombie. It is not setup for Sandbox. I'll release gm_Experiment2 once this comes out of beta. That version will have the NPC nodes for days.
Lieutenant Kara Thrace 4 Sep, 2015 @ 2:04pm 
Npc Nodes?
bombs++ 4 Sep, 2015 @ 1:39pm 
This map looks absolutely incredible. Sooooo much crazy stuff in here
Delta7x 4 Sep, 2015 @ 11:52am 
Can see where you're coming from, but the problem is that for CrazyChicken to add them as a contributor he/she would have to go through and pester each and every one of the people listed, some of which may not even use Steam anymore if at all.

It's far more of a hassle to do that than to say "Hey, this guy/girl is awesome! They provided [resource] which made this project possible".
=CrazyChicken=  [author] 4 Sep, 2015 @ 10:23am 
There's a whole section of credits at the bottom. I am not making any money from this map. If a person whose content I have used in the map is unhappy with how the credits are handled. They are more then welcome to message me about it. Sorry if I come off as harsh I've been up for hours finishing up this version, video, getting the workshop to work, and constantly testing everything in between.