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Rapporter et oversættelsesproblem
Warning: It's an early pre-release and might break your saves, so backup your saves before using!
More info: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1806963141
I was getting Array Index is Out of Range errors that are infinite unless you manage to pause. Have to return to an earlier save. After choosing to try investigating the issue, only a full reinstall of the game with careful re-subbing of mods worked. So it seemed that simply unsubbing the mod at fault was NOT enough for my issue.
Output_log shows the errors details relating to TransferManager, GarbageTruckAI, VehicleManager, SimulationManager, and probably some others. Paradox support said these are normal, stock game items that mods may modify. I did some searching in the files on GitHub for this mod, and "coincidentally," I found at least 3 of these such items.
This doesn't necessarily say it was CSD, as other mods surely use or modify those items too and I did have some old and broken mods to cleanup. But CSD accesses/modifies values for MOST of what showed up in my error. Haven't had the error again.
"Limit Building Ranges" disabled
"Dispatch Hearses" enabled (blue radial button)
"Pass Through Hearses" enabled
Send out Spare Hearses is set to "Building is Closer"
Hearse Dispatch Strategy set to "Custom"
Closest services to use when ignoring range is set to 3
Custom dispatch strategy is the vanilla that's in there: ForgottenInRange, ForgottenIgnoreRange, etc
"Dispatch Garbage Trucks" enabled
"Prioritize Assigned Buildings" enabled
Send out Spare GTs is set to "Building is Closer"
GT Dispatch strategy set to custom (same as with Hearses)
Garbage Patrol Limit set at 200
Garbage Dispatch Limit set at 1000
I'm using President's traffic mod thingy, plus a shit-ton of other mods (I have a small addiction...) :P.
What am I doing wrong?
Additionally the mod spawns much more hearses (maybe bacause of the behaviour described above). If I play vanilla around 110 of my 197 hearses are spawned. The moment I activate CSD it goes up to maximum and the described behaviour.
My settings are:
By District (No)
By Range (No)
Path Through (Yes)
Spawn new: When none are free
Custom Strategy (ForgottenInRange, ForgottenIgnoreRange, VeryProblIR, VeryProblIgnoR, ProblemIR, ProblemIgnoR, InRange)
Do I cause this through this settings?
When "Restrict transfer manager" is enabled, and "Send out spare" is not set to "Game decides", numbers spinning between 0 and 1 is usually an indication of a path finding problem in the City.
The setting will only affect dispatching when range is ignored. When set to only dispatch to building in range (or in the same district), the "Closest servcies" setting will have no effect. Somfor the "In range" setting, this means that only buldings that haven't been servcied for a long time will be affected.
From what I understand, this means that the game checks a building for problems and if there are any it begins to search the closest buildings until it finds one with a spare vehicle and then spawns that. Does this number then simply mean that if it can't find a building within the given number, then it will stop searching for a spare vehicle and not solve the problem?
It is absolutely possible to have a big city without this mod, but it does give more control to those who wants it (like me).
I've also tried to make it so that features you don't use should have little impact on the game. When you turn of the garbage and hearse dispatchers, a lot of the mod is completely inactivated, lowering the risk of incompatibilities as well as resource usage.
That is fixed now, but the fix means the dispatcher will see manually emptying buildings as auto-emptying after a reload.
To fix it in a batter way, I'll need to start saving some states in the save-file, which I'm starting to look at.
Being able to have separate settings on global level, map, district and specific building (where only global is required) would be nice, so I'll put in the todo, but not I'm sure when (or if) I'll look at it.
There was a bug in how the Send out spare hearses setting was saved and loaded from the configuration. This resulted in that specific setting being saved incorrectly, so you might have been playing with a different setting than intended.
That bug has now been fixed, but that means the setting might not be what you expect, so you might want to check that the Send out spare hearses setting is how you want it to be.
I'm guessing you can ask other users for help on the official forum [forum.paradoxplaza.com] as well, and in the Steam discussions , but I generally find Reddit easier to use.
I suggest asking in the Cities: Skylines subreddit instead.