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-remove the bottom area of where the payload starts, its not connected to any important flanks, only the 2 buildings on the side and where the payload will go. you can remove the spawn exits there if you want to keep it.
-make the big electric tower a little before first a little higher so sentrys have a larger range but sniper can get them a little easier.
-second is a bit open. maybe add another flank or move the point back a little bit.
-add a middle bridge through the top layer of last. maybe add a small gap so you have to jump.
-add a non-spawnable spawn room (like the basement spawn on 2fort) on the other side of the bunker on the bottom, but add a big ramp going down so the engie can't camp by the spawn.
If you meant map name to load in console, it's pl_hydropower_rc4.bsp
!!!!!!!!!
I might make a event version that will include infinite pits etc.