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Favourite food, new strings on character select and so on?
Soon™, kidding, gonna do it, when I feel like, probably this month since I'm excited for Woodie Rework.
If I can help you with testing stuff, I am always glad to help.
This character has unique idea, and he kinda seems like the one to work with Wolfgang.
Nowadays you can even add custom skins for this fella.
But It's all up to you :3
It will be updated again to work with the new game, this mod is old af.
Yet I may finish it in 2 months since I'm busy
I am thinking of making a mod compilation called "DST Extended: Balanced and Lore-Friendly Characters" on the steam workshop featuring about 10 of the best character mods. I will give credit and link the creator and original page, as well as make balance tweaks to each character.
Will you be interested to participate in this compilation for the community on the steam workshop?
https://steamhost.cn/steamcommunity_com/groups/dontstarvetogetherextended
To be honest, The mod is working fine, I'd rather update it but I didn't requested permission of the real creator.
Mighty Form
Maximum health 600 (instead of 300)
Hunger rate x2 (instead of 3)
Attack mult x5 - x8 (instead of x1.25 - x2)
mighty thresh 200 (instead of 220)
Regular Form
health 400 (instead of 200)
Attack mult x4 (instead of x1)
Hunger rate x1.5
Wimpy Form
health 200
Attack mult x3 - x2 (instead of x0.5 - x0.75)
Hunger rate x1
speed 75%faster.
I really want it,but i dont konw how to make mode,could you help me? thank you very very much!
[string "../mods/workshop-519565609/scripts/prefabs/..."]:73: attempt to index global 'ThePlayer' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-519565609/scripts/prefabs/wolfram.lua:73 in (field) fn (Lua) <72-74>
scripts/scheduler.lua:187 in (method) OnTick (Lua) <161-217>
scripts/scheduler.lua:398 in (global) RunScheduler (Lua) <396-404>
scripts/update.lua:162 in () ? (Lua) <146-219>
Also, you should consider showing some stat numbers, such as his core stats as well as his damage mod based on his sanity.
While the spoiled foodstuff is a pretty decent debuff that synergizes with his other strength, it not being 100% original makes me feel a little sad. Though it fits too well for me to really be upset about it. Though it would be the one thing I believe could use some adjustment.
I don't know how to make that, sorry :s
If you want i can remove the amulet restrictions, but i won't change the staff restrictions.
I will add it soon :P