Counter-Strike 2

Counter-Strike 2

de_italy
5 Comments
joji 25 Mar, 2017 @ 5:51pm 
Yea why i have added you. Did you try out the game with players ? I need a reference. in my opinion the rotate time should be quicker by adding a new hallway but i dont got any idea. so i wanted to ask for your suggestions.
99  [author] 25 Mar, 2017 @ 5:47pm 
@Joji, I don't play Counter Strike anymore. This was a quick project on an old laptop while I was abroad.
joji 25 Mar, 2017 @ 5:18pm 
i have a de_italy project too. I just dont gonna upload to the workshop. to be honest, there are no marks where the spots are. The func_bombtargets are placed not very well. The movement of the box at underbridge destroys the maps balance. I just edited the clip for the doublebarrles under the bridge, moved the car a little bit adjusted the boxed behind the car so a new peek spot is done. On your map B spot is okay but its still to CT sided. I'll really intressted how you will advance this map. I hope you like some critical feedback :)
Мамина Радость 26 Jan, 2016 @ 3:33am 
not bad;)
99  [author] 4 Jan, 2016 @ 1:10pm 
@Doggydog08 - This was made so long ago. I tried to adjust timings and whatnot, and I realise it's not a defuse map at heart. I'm an amateur mapmaker. This was one of my first jobs converting one of my all time favourite maps into a de map. I'm not going to update it as I lost the files and it took a century to compile. Thanks for the comment, though!