Source Filmmaker

Source Filmmaker

Dark Souls - O&S Boss Room
28 Comments
[PAN] Dj Frasse 29 Nov, 2020 @ 5:31am 
need this in gmod
skullskaterlol 31 May, 2020 @ 1:54pm 
cheers for the update man!
KillerSpring  [author] 31 Mar, 2020 @ 12:28pm 
This will soon be outdated, I am working to release anor londo as a whole with collision and bumpmaps. I'm not sure about lighting though but I'll try my best
Alright 14 Apr, 2018 @ 1:35pm 
u sure this isn't sans boss room? (͠≖ ͜ʖ͠≖)
Yaoki 28 Dec, 2017 @ 10:28am 
By the way, you cannot see the map through glass.
Yaoki 28 Dec, 2017 @ 10:27am 
Seem that most particle cannot work in that map, you can see than in some specific direction.
Please improve it!!!!!!!!!:steamfacepalm:
skullskaterlol 24 Jan, 2017 @ 9:06am 
any new maps planned, like the new londo ruins? or is that idea scrapped?
R-tik 4 Sep, 2016 @ 3:52pm 
Particles don't work due to the map not having a hitbox. That's kinda a big drawback
Shad0takU 8 Aug, 2016 @ 5:58pm 
Okay, so, when I load this map, trying to lock the character to the floor makes them fall through it and go appear in the black void below. Is there something I'm doing wrong, here?
Koldraxon 14 Feb, 2016 @ 11:14am 
Now that I look back, this map actually would make sense for the Burning Legion.
Lilpappaknox 4 Jan, 2016 @ 7:45am 
@Secrios If a map is made using models rather than a world builder like Hammer, then Source won't be able to put decals on a lot of objects due to them not technically existing according to the Engine.
Secrios 9 Dec, 2015 @ 10:15pm 
Is there a reason alot of the tf2 impact effects don't work on this map?
Teh D Cat 26 Nov, 2015 @ 9:34am 
You really are quite impressive.
CogsFixmore 19 Nov, 2015 @ 1:32am 
People will use this for Undertale no dout!
:sans:
Stick Of Bubblegum 18 Nov, 2015 @ 2:27pm 
Close enough to the judgment hall.
KillerSpring  [author] 14 Nov, 2015 @ 2:38pm 
Probably not, the map doesn't have hitboxes and I don't know how to export it to gmod
Cosmic Piranha 14 Nov, 2015 @ 1:31pm 
gmod?
KillerSpring  [author] 7 Oct, 2015 @ 5:36pm 
Yeah
The Mad Demoknight 7 Oct, 2015 @ 5:35pm 
Pretty sweet that you got the boss room ripped. Can we expect more DS maps in the future?
TheBloodMaster 25 Sep, 2015 @ 7:55am 
Yes, fucking yes.
Jabbo 22 Sep, 2015 @ 5:34pm 
Thanks for this dude, can't wait for the improved lighting.
Fullcaber 21 Sep, 2015 @ 10:01am 
lalliihoooooo:steamhappy:
Rayko 21 Sep, 2015 @ 1:54am 
It's a port or a remake? Just asking (:
Piki 20 Sep, 2015 @ 12:18pm 
THANKE
Pruld 20 Sep, 2015 @ 12:03pm 
OH MY FUCkING GODNESS
KillerSpring  [author] 20 Sep, 2015 @ 12:02pm 
Yes, I compiled the whole map as one static prop .mdl and added lightning and skybox in hammer
BlueFlytrap 20 Sep, 2015 @ 11:54am 
Looks like you have some smoothing errors going on.

The room itself is a model I assume?
Tinkaton Enjoyer 20 Sep, 2015 @ 10:50am 
[FANBOY SCREAM INTENSIFIES]