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0.6 - 0.5 = 0.1G for soft descend
0.6 - 0.6 = -0.1G for soft ascend
http://x3tc.net/x3_img_ship/d2aef4f97c165sc.jpg
Anyway, have a screenshot of the little turret who could... store things.
http://images.akamai.steamusercontent.com/ugc/576818217915204777/E2E8D91EF139B55E2E731BB47B18334C3893F0AF/
That's not the entire story though.. Even with it removed, components now go straight into a storage, without stopping in the "Deposit Main" container. If I place things in that manually, it works flawlessly.
It might just be that the patch broke something intrinsic about inventory sorting.
About turret - that's can't be, only ammo could be placed in turret O_o
By cheating and resetting all ownerships, I can see that the uranium goes straight from the collector into the ships reactor. Any clues if I'm doing something wrong?
The wierdest thing is that I got it to work, once. And I have no clue if I did anything different, I don't think I did.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=533579903
I think main problem for now - is BlueG's radar mod requirement
Anyway, that's very cool :D
And after some time, it leaving station and start flying in nowhere again, until it'll find new station?
Hopefully kswh will give us vanilla radar functionality soon, so that I don't have to use a radar mod for this to work, but yeah. I'll be refining this a bit more and playing around with it, and then I'll probably see how well the Dromedary likes a modified version of the script I wrote up.