Don't Starve Together

Don't Starve Together

Flint for Everyone
14 Comments
Kain Morgen 2 Mar, 2019 @ 5:39am 
Hello BarnyardOwl.

Not sure if you'll be reading this since all your mods date back to like 2015.
But the configuration option message_players is never used in any if statements after its declaration in modmain, so you actually can't turn off the messages.

I could fix this myself obviously. It's just a condition check in say().
But I would like to use a 'silent' version of this in my dedicated server since I already have a welcome message there and then I would have to upload a fork of your mod on my own.
Demonology 1 Jan, 2018 @ 3:33pm 
flowers dont spawn - only petals. and petals dont restore sanity. was it meant to work like this?
BarnyardOwl  [author] 25 Nov, 2015 @ 1:09pm 
@NZLGingernuts: Thanks for reporting the bug! I'm surprised such a significant bug went unnoticed for so long.
Gingernuts 25 Nov, 2015 @ 12:38pm 
Cheers buddy, the mod is brilliant
BarnyardOwl  [author] 25 Nov, 2015 @ 10:40am 
@NZLGingernuts: Bug confirmed & fix confirmed working. Update pushed.
BarnyardOwl  [author] 25 Nov, 2015 @ 10:25am 
@NZLGingernuts: Well damn, I see what happened. I'll push out a fix shortly. In the meantime, enabling the "owner_only" config option will remove the bug.

I always had this option on, so I never got the bug.
Gingernuts 25 Nov, 2015 @ 12:26am 
Bug still exists, entire flint stack just disappeared, settings are all default.
Gingernuts 24 Nov, 2015 @ 10:29pm 
I've had the mod turned off for a week, it may have been fixed in the latest update? I'll test it out, if it's still bugged I'll comment
BarnyardOwl  [author] 24 Nov, 2015 @ 1:27pm 
@NZLGingernuts: Weird. I know this was an issue in a previous version, although I'm pretty sure it's been fixed for at least the last month.

Items that are on the ground get removed after 8 minutes if they haven't been picked up. You can change it in the config though (expire_time / Item Removal).
Gingernuts 24 Nov, 2015 @ 1:20pm 
Mod is a brilliant idea, it's unfortunate that it is bugged pretty badly. The items you pick up disappear from your inventory after 5 minutes or so, and it takes the entire stack with it. I spawned in 2 grass and 2 twigs for everyone, after x amount of time the players entire stack of grass/twigs would disappear. Please fix this.
BarnyardOwl  [author] 27 Sep, 2015 @ 8:35am 
@star
Hmm, I dunno if that's possible based on the way the mod works now. It basically just picks a spot at random around the portal to spawn it.
star 27 Sep, 2015 @ 6:50am 
Nice. But add an option to set minimum distance between spawned items.
BarnyardOwl  [author] 25 Sep, 2015 @ 4:26pm 
@*Yuki*:

If you want items to spawn in your inventory, use a starting item mod.

This mod was specifically created because I thought that approach was rather cheap. If you think it's spawning so much flint that it will allow farming, just decrease the amount.

Flint amount -> 2
Portal distance -> 5

I'd be shocked if people would farm spawn for 2 flint per person who joins.
*Yuki* 25 Sep, 2015 @ 4:24pm 
And then everyone will farm flints near spawn. Maybe better add this in inventory? (like starting item)