Team Fortress 2

Team Fortress 2

cp_alamo_event
16 Comments
Ethosaur  [author] 2 Jun, 2022 @ 1:18am 
I dont remember if I made a navmesh for this one, so first you would need to build a navmesh, then you just spawn the bots in console.
ME GUSTA! 1 Jun, 2022 @ 10:47pm 
what do we need to type in console to playtest?
Ethosaur  [author] 18 Mar, 2018 @ 11:11pm 
Try hitting the subscribe button, restart tf2 and open either console and write "map alamo_event" or make new server with the map from the list. If you cant find the map from the list or open via console, search on google "how to open maps downloaded from steam workshop for tf2." Good luck
c.qcumber funny mix 18 Mar, 2018 @ 8:02pm 
how do i make it work? plz reply
Rotom Wash 5 Sep, 2017 @ 6:09pm 
Want to play this map ? 72.204.87.176:27015 connect to our server! We have it in our rotation, just type !nominate and select the map you want to play on!
Go touch stinging nettle 17 Sep, 2016 @ 1:23pm 
This just looks way to open and flat. Just get a bit of a tillt in the ground to rebalance this and also give it more texture and feel.
epic nhoj 29 Oct, 2015 @ 5:18pm 
There's no Alamo? That's because Redmond and blutarch flew it into the middle of the desert. For a meeting
S.S.Dragon™ 7 Oct, 2015 @ 10:43pm 
i agree it needs some work. the blu control point on the 5th picture is an example. only a couple rocks other than outside walls/edge. and the surrounding edge is short. its not tall overlooking buildings. im not saying all maps need huge tall buildings to make it look good.

but it adds the fact that theres something than a few small buildings there. we may be used to these huge buildings overlooking the warzone. so it is nice to be in a smaller map like this. just feels empty cause of it.

since its a halloween map you can add some of the pits from previous events. looks like theres a pit under the middle control point? thats great and helps the looks.

i saw a few pumpkin bombs, but you could add a few more maybe. maybe a saw or 2?

overall looks great and has some potental
Ethosaur  [author] 3 Oct, 2015 @ 11:15pm 
Well thats helpful... Maybe elaborate instead of just saying it needs work and walking away?
-[FF]- | Birdmanicus 3 Oct, 2015 @ 10:11pm 
well... its ok............. not the best tho.... needs work
ebg 2 Oct, 2015 @ 8:27pm 
Oh sorry, from some of the pics it looked spread out. :steamfacepalm:
Ethosaur  [author] 2 Oct, 2015 @ 12:19am 
Its a small map, how can it be big? Its even used in 4v4 competative now (none halloween one) But its my first real tf2 map too, so its not a good as my others
ebg 1 Oct, 2015 @ 7:11pm 
This map honestly.. kind of lacks in well... general stuff ...ness no offence I like your maps but this one looks very empty and too big for a map that would look better small. With all respect..:steamsad:
Ethosaur  [author] 30 Sep, 2015 @ 5:36am 
He became a ghost
ChoSo the Victo 30 Sep, 2015 @ 5:21am 
Wait, where's James Bowie?
(G.E.W.H.) Dragon146 (#FixTF2) 29 Sep, 2015 @ 3:47pm 
MERASMUS, STOP TRICKING US INTO EERIE BUMPER CAR RIDES!