Space Engineers

Space Engineers

S.S.Crossbow - Small Ship Transport
30 Comments
Illegal Poptart 1 Jun, 2019 @ 4:25pm 
This is like, my second favorite ship. Very good.
Kara Rose 17 Jun, 2016 @ 7:19am 
it's definatly a good way to start a world
HIGH_buddy 6 Feb, 2016 @ 6:40pm 
great design, gave me inspirations, thanks!
Iron 4 Jan, 2016 @ 2:26am 
this remindss me of the prydwen from fallout 4 because thats where the brotherhood of steel launch ships from except its more futuristic
Despair 16 Dec, 2015 @ 8:08pm 
Can someone help explain to me why a lot of mods aren't showing up in workshop?
Sir Cluff Halbarté 13 Nov, 2015 @ 12:08pm 
Ithink of the argon transport from the X universe
jetsetsoaper 3 Nov, 2015 @ 9:52pm 
so cool, reminds me of covenant drop ships in halo XP
OG Torrent 13 Oct, 2015 @ 11:35am 
looks great! Thanks for the build!
Goldshell  [author] 9 Oct, 2015 @ 3:11pm 
Drones coming soon with my new Carrier
Cytrix Drakani 9 Oct, 2015 @ 3:04pm 
could you add a mining fighter/drone? i like to take ships like this, copy them in, and go from there
ViccyQ 7 Oct, 2015 @ 11:18am 
This gives me so really cool ideas. I will play around with it and let you know what I think.
Goldshell  [author] 6 Oct, 2015 @ 1:38pm 
:) Thank You
TwistedMist 6 Oct, 2015 @ 1:35pm 
ABSOLUTLY EPIC
SnappsiSnappes 6 Oct, 2015 @ 8:21am 
omg that ship ... i do it just for friends it s not better than your)
Goldshell  [author] 6 Oct, 2015 @ 7:43am 
and i would like to test your ship encounter mod thats sounds fantastic :)
Goldshell  [author] 6 Oct, 2015 @ 7:41am 
yes you need to adjust gyroscopes for different load i didnt use landing gear because of the bug
and connetors can reattach in high maneuverability
SnappsiSnappes 6 Oct, 2015 @ 6:34am 
hey i am subscribe it. Do something like it bro!
LeonserGT 6 Oct, 2015 @ 5:38am 
Oh dammit, I testes it - it turned so fast (when trying to flee) that it smashed all fighters, which was not far enough :O
Lol, need to increase flee delay and decrease gyros...
LeonserGT 6 Oct, 2015 @ 5:32am 
@Goldshell, yeah, those was smallships. I removed all ot them and replaced by three custom Asps, now it appear as cargo ship, which will release and toggle AI mode on those fighters for protection, if player will try to attack it :D
(ship itself will flee)
WongLeeSang 6 Oct, 2015 @ 5:30am 
Beautiful ship and wolderful design! If only it could build its own ships, it would be perfect!
Goldshell  [author] 6 Oct, 2015 @ 2:56am 
I'm going to make a bounty Hunter ship with 2 small fighters attach to it , hmm...
Goldshell  [author] 6 Oct, 2015 @ 2:34am 
Its not lagy on my pc it very small ship , maybe because it have 7 small ship on it , try to delete 3 of them see if its helps
helps
LeonserGT 6 Oct, 2015 @ 1:57am 
Dammit. I wanted to add it in exploration mod as random encounter or cargoship, but why the hell it's so laggy? O_o
It's not so big and not modded, wtf? Sometimes I completely can't understand this game.
Goldshell  [author] 5 Oct, 2015 @ 2:43am 
Thank you
Sharky 4 Oct, 2015 @ 6:06pm 
beautiful design. 11/10
LeonserGT 4 Oct, 2015 @ 3:06am 
I spent in x3 a much more time, what steam shows :D
I still have a jewel-box with "x3 reunion"...
Goldshell  [author] 4 Oct, 2015 @ 2:57am 
Heh thats looks like my ship , nice memory u got
LeonserGT 4 Oct, 2015 @ 2:52am 
Mercury is an argon transport (TS) and there was TM (little fighter-carrier) which has Mercury-based design - Magnetar: http://x3tc.net/x3_img_ship/91243cfa2e9sc.jpg
Goldshell  [author] 4 Oct, 2015 @ 2:47am 
i played abit X3 and no i dont know you ... yet :)
LeonserGT 4 Oct, 2015 @ 2:01am 
Reminds me TM transport in X3: Terran Conflict...
And... Mercury, is it you? :D