Sid Meier's Civilization V

Sid Meier's Civilization V

Super Civs - Batman
6 Comments
Ñaught 1 Apr, 2018 @ 1:44am 
The Bat-Soldier unit should have a bonus to attacking Gotham, Batman does know the city like the back of his hand lol
Tiger Knight 7 Aug, 2016 @ 11:54am 
Yeah he went from pikemen to horses. Attacked 3 times before the second age, and always seemed to be head and shoulders offense above the rest in sharpest sticks even when he was knocked down to just 2 cities. I was Cap'n A, with Wonder Woman and Ironman to finish the tiny map set.
luei333  [author] 4 Aug, 2016 @ 2:49am 
@Tiger Knight, that's really odd. I have his war flavors set pretty neutral pretty much across the board. He should be more about defense and science, but the AI plays civs really weird sometimes :/ The only real control I have over it is the flavors I can set, and it might be some weird combination of those flavors causing odd behaviors? I dunno, really. I'll see if there's anything that needs tweaking.
Tiger Knight 4 Aug, 2016 @ 1:08am 
Just played against this mod and he did not seem right.

First Batman mod is super aggressive. Like Attila the hun agressive. Is he supposed to be?

Second he has an affinity for pikemen. I don't think this is correct either. He constantly attacked with armies of them.

Third... Rough terrain bonuses up the bat cave. +30% boost in rough terrain before he advanced past the first age is a bit much.

Great mod but needs tweeking.
luei333  [author] 9 Jan, 2016 @ 3:49pm 
@tyrena14 If you've used other mods, it should work the same exact way as them. If you haven't, you just subscribe to the mod on this page, then in Civ 5 go to the Mods menu option, wait for the game's mod browser to download and install the mods you subscribed to, then activate whichever ones you want, and start a game through the mod browser.
BunnyAma 9 Jan, 2016 @ 2:14pm 
im just wondering how to make this work??