Cities: Skylines

Cities: Skylines

Stairs (Sorry. You get a new file)
48 kommentarer
vic.foras 9. juli 2016 kl. 8.34 
Why you don't delete this file ?
Breeze  [skaper] 17. nov. 2015 kl. 5.59 
@I'm sorry. It now has a problem.
I had to re-upload the stairs.
The download link is below. (And I have an update.)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=556735687
Breeze  [skaper] 13. nov. 2015 kl. 18.42 
Its a true color lut. And I've used some photoshop.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=455960803
Breeze  [skaper] 13. nov. 2015 kl. 18.37 
x is nothing. You can safely ignore.
bltzn 13. nov. 2015 kl. 17.38 
What LUT are you using?

Also what's happening in the last set of picture's with the X's? Not sure what it's trying to say.
Breeze  [skaper] 12. nov. 2015 kl. 1.26 
@Vexcarius
It's the default cliff texture. :)
Meteor Daddy 12. nov. 2015 kl. 1.02 
Hi Breeze where did you get your cliff terrain texture? :D
mrfdot 11. nov. 2015 kl. 19.05 
Alright thanks!
Breeze  [skaper] 11. nov. 2015 kl. 18.58 
@boformer
Thanks for reply.
I hope the developer created the template.
Breeze  [skaper] 11. nov. 2015 kl. 18.55 
@MrFDOTRBLX
Yes i'll make it. But wait a little.
boformer 11. nov. 2015 kl. 18.54 
@Breeze that's the only way to do it.
mrfdot 11. nov. 2015 kl. 18.22 
Breeze, since there is a no water check tool, can you make some swamp plants like in the Everglades?
Breeze  [skaper] 11. nov. 2015 kl. 18.02 
If it is possible, no props are needed. I can make a stairs or whatever without a prop.
Breeze  [skaper] 11. nov. 2015 kl. 17.51 
i made it before
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=438583218

I made it using the Sunken Plaza templates.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=410150158&searchtext=sunken+plaza

However, this template changes the building shape. As the earth turns

I want to make the sunken series.

boformer 11. nov. 2015 kl. 17.31 
why do you want to texture the basement? The basement of what?
Breeze  [skaper] 11. nov. 2015 kl. 16.45 
@boformer
right. I really wonder. I want to show the texture in the basement. I do not want to create a prop. I use the Sunken Plaza (the only basement texture template. Or I made a prop.
Sunken Plaza has a problem. When you transform the ground, the building also changes shape.
Breeze  [skaper] 11. nov. 2015 kl. 16.39 
Hi, nice to meet you. I admire your ability.

I used invisible path before
Sample screenshots
http://images.akamai.steamusercontent.com/ugc/580197096176676862/65568A3B58B618E6DA2E63DC7AE5FF2BAB8C31CB/

I do not know for sure how to use.(Pink path it really works? I had a test on a flat surface.)
I'm going to create a pedestrian bridge in the future. Yes. It's the same way with stairs.
Sample screenshots
http://images.akamai.steamusercontent.com/ugc/580197461339560055/772E64423DF588EE8B62431286D839AC8E215629/

Send a the stairs files. Please show us. A better way.
Thank you.
https://drive.google.com/folderview?id=0B7z1OQQsiD_4dUVqa3J5NDY2aVE&usp=sharing
Breeze  [skaper] 11. nov. 2015 kl. 16.36 
@Populous , @Vexcarius
Thanks friends :)
boformer 11. nov. 2015 kl. 14.00 
I think I know a better way to do this. You can replace the shader of the stair asset so that it follows the terrain, and add an integrated invisible pedestrian path (so that you don't have to place down the extra path). basically you would just place it instead of a pedestrian path.

If you want, I can show you how.
Populous 11. nov. 2015 kl. 9.03 
Absolutely Fantastic!
Meteor Daddy 9. nov. 2015 kl. 20.29 
WOOOOOOOOOOOOW
Breeze  [skaper] 9. nov. 2015 kl. 17.38 
@Everyone
This is how to create a pedestrian path.
It is possible to know the system of the game.

http://images.akamai.steamusercontent.com/ugc/580197461339560055/772E64423DF588EE8B62431286D839AC8E215629/
Breeze  [skaper] 9. nov. 2015 kl. 6.46 
Thanks for your help. And thanks also information on garbage
GCVos 9. nov. 2015 kl. 6.43 
This way nobody will 'enter' the asset (no visitors). But a path through it will work fine.
Breeze  [skaper] 9. nov. 2015 kl. 6.42 
reconfirm

low weatlh tourists 0
medium weatlh tourists 0
high weatlh tourists 0

My settings. This setting does bring tourists? Or do not come? I do not know all of the assets editor. (However, there are a lot of thinking.)
GCVos 9. nov. 2015 kl. 6.35 
Yeah it should be correct
Breeze  [skaper] 9. nov. 2015 kl. 6.30 
Change the tourists were set to zero in assets. It does not call for tourists. My words is that right? A little confused
Breeze  [skaper] 9. nov. 2015 kl. 6.25 
My stairs there is no tourists. I made zero. Tourists trapped on the stairs.
GCVos 9. nov. 2015 kl. 6.22 
It should work yes if there's no tourism or garbage. :)
Breeze  [skaper] 9. nov. 2015 kl. 6.18 
This is a good way.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=543611237

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=438295472&searchtext=bridge

I had a variety of thoughts when creating the stairs. Of course, it'll be even better way.
No? I hope the other way.
GCVos 9. nov. 2015 kl. 4.42 
Did you consider making it ploppable anywhere? I can imagine situations where you might not want to attach it to a road (for example when you want to put multiple ones beneath each other).
Breeze  [skaper] 9. nov. 2015 kl. 4.08 
I did a lot of testing to do this. It was tested on Sunday all day. I wanted a better way to install and convenient way. But this is the best.
GCVos 9. nov. 2015 kl. 3.59 
Cool idea! Definitely will try :D
Breeze  [skaper] 9. nov. 2015 kl. 0.27 
@Spec. Tater
Do you want a variety of lengths? free?
The stairs need a pedestrian path. The slope of the terrain is important. The free length is possible. But surely we need a road. High road and the low road. It is possible to height and distance of the road.
what? slope.

It does not change the shape of stairs. The slope of the terrain changes according to the height

Is a bit cumbersome? What are your thoughts?
Spec. Tater 8. nov. 2015 kl. 23.27 
Will you be making additional lengths? These look to be 12m deep.
Breeze  [skaper] 8. nov. 2015 kl. 19.07 
My next plan is a pedestrian bridge.
It'll probably possible. :)
Jones 27 8. nov. 2015 kl. 18.11 
nice mod!
Breeze  [skaper] 8. nov. 2015 kl. 15.56 
@MouttonNoir
Modeling is easy. But it is complicated to implement. I had to study a variety of methods. This is a good way.
MouttonNoir 8. nov. 2015 kl. 15.33 
Long overdue! Thanks for this!
Breeze  [skaper] 8. nov. 2015 kl. 8.28 
@agusingnavy
Thanks. It's Sunken stairs. :)
agusingnavy 8. nov. 2015 kl. 8.21 
Amazing @Breeze. Thanks so much :)
Breeze  [skaper] 8. nov. 2015 kl. 8.00 
@Mas71
I have updated it.'On' 'off' it is not necessary.
Breeze  [skaper] 8. nov. 2015 kl. 7.56 
@miguelcervera
Please refer to the screenshot. A little complicated.
miguelcervera 8. nov. 2015 kl. 6.59 
Do citizens actually use them?
Mas71 8. nov. 2015 kl. 6.21 
Oh sorry, I understand well now, solved it X)
I could not notice that be OFF to On/Off check box in popup-window in a game ;)
Thanks
Mas71 8. nov. 2015 kl. 5.41 
Nice work Breeze ;)
but Check it out again Illumination-map for PROP please ;)
LOD of it is right, but main model of one is missed, All of stair lighting up at night ;)
afazuniverse 8. nov. 2015 kl. 5.29 
This is the most wanted asset. I've been looking for these since modders made seawalls and canals. thank you bro.
Londsw 8. nov. 2015 kl. 4.31 
awesome