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These ALMOST fit. I need an odd-order compatible version (lets say 15^2) I'd want the front cap trimmed by one block, the forward plate thinned to 1 block thick, then the middle section to 15 blocks long, the aft plate and engine bells are fine.. I would like the weight/density to be no worse than the stock large thruster per unit volume. I would like the efficiency to be somewhere between 10 and 20%. Not too particular about the thrust, but don't want it to be more than 50% worse than stock ion thrusters relative to mass or volume.
1. Open/create a creative world
2. Place thruster in empty space
3. Look at it, hit Ctrl+C
4. Hit F10 (blueprint menu) and create blueprint from clipboard
5. Open world you want to build thruster in
6. Use projector block to position thruster, and build...
It's centred around the rear.
Here it is https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=882845490
You can change your thruster flame? All in model beside it will shake.
As far as I am aware, there's not much of anything I can do in terms of improving the placement of a large object. The best I could think of at the moment would be to put the far corner, instead of the center as the placement location. This won't really improve placement but, it MIGHT make it a little bit more possible for survival. Creative builders would find this change more unsatisfactory. You can plead to the devs to make it more possible to place giant blocks like this on the forums.
Lots of catch up and other stuff to work on.
@FloppyDolphin. I had the same problem, but figured out a temporary workaround: Place the engine in creative using "Ctrl+ mouse wheel" to move the block away. Copy that engine as a blueprint (ctrl+b). If you want to place it in survival (or any other block that's too large since the patch) then build a projector, and move the projection to where you want the block. Weld it.
Thanks for the update Shao, amd ofc SE will wait for real life, heck it will wait for pretty much everyone not SE. :p I hope everything goes well for you.
Linear scaling is the easiest thing to do, as it keeps things in balance with vanilla stuff, as long as they don't alter them again and again..
I've been here in FL since the 2nd, he had his surgery on the 8th... I have no idea when I'll be returning home at this point. It could be a week from now or 2-12 months from now. It's whenever he's able to return to work and doesn't need me around any more.
As I said before, thank you very much for your work on all of these mods. I greatly appreciate your attention to detail and balance where so many others just invent stats randomly.