Space Engineers

Space Engineers

[Retired] Leviathan
98 Comments
Shaostoul  [author] 11 Apr, 2019 @ 12:00pm 
You'll have to design it yourself or find someone to design it for you. I'm not longer modding SE. I'm developing my own game now with the community I gained through modding.
agrimes 11 Apr, 2019 @ 11:20am 
was working on a Pillar of Autumn ( https://images2.alphacoders.com/240/240872.jpg )

These ALMOST fit. I need an odd-order compatible version (lets say 15^2) I'd want the front cap trimmed by one block, the forward plate thinned to 1 block thick, then the middle section to 15 blocks long, the aft plate and engine bells are fine.. I would like the weight/density to be no worse than the stock large thruster per unit volume. I would like the efficiency to be somewhere between 10 and 20%. Not too particular about the thrust, but don't want it to be more than 50% worse than stock ion thrusters relative to mass or volume.
Shaostoul  [author] 18 Sep, 2018 @ 10:29am 
I'm not sure how I might be able to fix it for this mod. I don't have the source file so, it'll be tricky to fix. It comes down to something on the actual FBX file, unless they added something to the SBCs. I won't know till I can look at stuff again. IRL is hectic right now.
agrimes 18 Sep, 2018 @ 12:57am 
Yeah, i was calling that a "cookie cutter" issue...
Sebforce116 18 Sep, 2018 @ 12:56am 
The thrust damage hitbox is weird, it burns anything beside it. Anyone else?
Shaostoul  [author] 3 Apr, 2018 @ 11:22am 
This was made by Embershard. It's unlikely I'll make more stuff he made. On my workshop I have some Tiered Reactors that are up to 5x5x5 right now. I know my stuff is more closely balanced to vanilla. I don't know about what agrimes is talking about.
agrimes 3 Apr, 2018 @ 11:14am 
power plants and reactors mod has some good parts, up to 9^3, one of those can power 4 of these.
Riko 3 Apr, 2018 @ 11:07am 
Hi, I looked at your fashion, very impressive. Especially Leviathan Thruster. And what about the Leviathan generator?
Royale, Alastair 1 Apr, 2018 @ 7:05pm 
In case anyone else is interested in how to place the thruster in Survival:
1. Open/create a creative world
2. Place thruster in empty space
3. Look at it, hit Ctrl+C
4. Hit F10 (blueprint menu) and create blueprint from clipboard
5. Open world you want to build thruster in
6. Use projector block to position thruster, and build...
Shaostoul  [author] 1 Apr, 2018 @ 6:03pm 
uhmmmmmmmm, there's no easy way. I'm not 100% sure it still works and/or is balanced to vanilla still. There is a couple suggestions in this comments section, might be a couple pages back though.
Royale, Alastair 1 Apr, 2018 @ 5:51pm 
Is there a recommended way to place this thruster (in survival)..? I seem to be incompetent.
Royale, Alastair 1 Apr, 2018 @ 5:06pm 
Hey good buddy, old pal; I see you made a thruster big enough for my tastes...
agrimes 19 Nov, 2017 @ 10:28pm 
I have an old hexi-core phenom II here, quite old, maybe 85% compatible with the motherboard it's sitting on, has 16gb of ram, maybe 20gb if I include some spares... Has some issues with the interrupt controller, the CPU is much older than the motherboard it's sitting on and has issues.
Shaostoul  [author] 19 Nov, 2017 @ 9:42pm 
Thank you for the report. Nothing I can do until I can raise enough donations to replace my dead PC. I'm presently waiting until Black Friday to save some money in buying the new PC. I haven't the slightest clue when I'll be able to fix anything.
agrimes 19 Nov, 2017 @ 9:17pm 
Hey, the new thruster dammage code has a "cookie cutter" issue with surrounding armor veils... also the mass is far far less than it was in previous. My WiP ship used to be about 330k tons, now about 150k tons. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1206212778
APasz 23 Aug, 2017 @ 12:03pm 
I'm also getting the camera shake 人族狙击手 is talking about.
It's centred around the rear.
Nyan 25 Apr, 2017 @ 9:56am 
@atllan It depends, if your playing in a world with thruster damage thats how it should work if your not then its a bug.
Shaostoul  [author] 22 Apr, 2017 @ 1:28pm 
I'd assume a bug
atllan 22 Apr, 2017 @ 6:22am 
Hi! Engine dont damage blocks behind him. There is a reason, or its a bag?
Shaostoul  [author] 3 Apr, 2017 @ 8:20pm 
Maybe eventually when I'm able to get my life in order. Right now things are 'not good', so I'm working on that.
TangerineSpaceRaptor 3 Apr, 2017 @ 6:41pm 
Will you add a sound for these engines?
人族狙击手 2 Apr, 2017 @ 6:40pm 
HI。HI. My graphics card is 1070.Your MOD propeller tailitis will cause the game image to shake.
Shaostoul  [author] 13 Mar, 2017 @ 1:27pm 
Thank you for the report, I'll check it out when I have time.
atllan 13 Mar, 2017 @ 4:45am 
Hi! I build an "engine" part for my ship and noticed that thrusters receiving damage when they thrust.
Here it is https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=882845490
人族狙击手 30 Jan, 2017 @ 9:39pm 
If necessary. I can give you a short video.
Shaostoul  [author] 30 Jan, 2017 @ 3:36pm 
I will look into it. It will be a while before I can. I have a lot of stuff to do right now. :)
人族狙击手 30 Jan, 2017 @ 2:23pm 
HI. My graphics card is 1070. Around your thruster load for graphics is very big, My video card in the scream.
You can change your thruster flame? All in model beside it will shake.
Shaostoul  [author] 30 Jan, 2017 @ 1:39pm 
That is a known problem, I'm not very sure of a good way to fix it any more. I'll see if I can find a way to fix it.
人族狙击手 30 Jan, 2017 @ 11:14am 
HI. You of the propeller I like it very much. But now can't build in the game. Every time my role in the middle of the model. Can't stand on the edge of the model.
Shaostoul  [author] 24 Nov, 2016 @ 12:34am 
It used to be real easy to place giant things like this, as the distance was relative to your character and the size of the object. Eventually a survival mode patch came out and messed up the build range and as a result made tons of large objects very difficult to use.
detheagle666 23 Nov, 2016 @ 11:32pm 
Meh, to be honest, as someone how generally plays offline survival, it would take me forever to build a ship large enough to justify this thing lol makes me a little sad though, to have it and not be able to use it
Shaostoul  [author] 23 Nov, 2016 @ 6:32am 
(New description notice, it was needed to clarify things.)

As far as I am aware, there's not much of anything I can do in terms of improving the placement of a large object. The best I could think of at the moment would be to put the far corner, instead of the center as the placement location. This won't really improve placement but, it MIGHT make it a little bit more possible for survival. Creative builders would find this change more unsatisfactory. You can plead to the devs to make it more possible to place giant blocks like this on the forums.
detheagle666 23 Nov, 2016 @ 1:58am 
I'm still having an issue placing this, what with the build distance being so close. I don't know if you've had a chance to do anything at all yet, but just letting you know. I hope everything goes well with your cousin, that's gotta be a hard thing
Shaostoul  [author] 7 Nov, 2016 @ 3:12pm 
Okie doke
TangerineSpaceRaptor 7 Nov, 2016 @ 2:34pm 
Ok. If you do decide to add a sound it would be great to have this engine sound like a solid rocket or the titan engine. It needs to be heard from far though.
Shaostoul  [author] 6 Nov, 2016 @ 1:13pm 
Possibly?
TangerineSpaceRaptor 6 Nov, 2016 @ 12:24pm 
Shaostoul, can you add a sound to this engine please?
Incanatus 22 Oct, 2016 @ 2:30pm 
ok take your time i can wait
Shaostoul  [author] 22 Oct, 2016 @ 10:52am 
I have no idea. I have yet to get around to actually booting up Space Engineers since I got home on the 12th. (See description)

Lots of catch up and other stuff to work on.
Incanatus 21 Oct, 2016 @ 4:49pm 
i cant place the leviathan engine because of the new SE building update where it shortens your build distance know how this can be fixed?
Shaostoul  [author] 5 Sep, 2016 @ 7:40pm 
It will quite possibly be long while before I'm able to mod for SE again. I'm out of state and don't have money to chance shipping my desktop or renting a nice laptop to be able to.
Epi-Fan 5 Sep, 2016 @ 2:13pm 
I am sorry for my Google translation!) I zashol to a standstill when he wanted to put it! Since the block size is 16x16! At its center are not put! I would like to have such an engine with an odd number of blocs eg 15x15 or 17x17! If it is possible to alter or make a new one! I will be very grateful!
TangerineSpaceRaptor 26 Aug, 2016 @ 5:20pm 
THANK YOU!!! :D
Chuck 25 Aug, 2016 @ 8:40pm 
Understood argimes. Yes I agree, its an excellent engine. Our server is now gearing up our production to make the ludicrous amount of components for this - in survival it's quite a task and is great fun for everyone involved.

@FloppyDolphin. I had the same problem, but figured out a temporary workaround: Place the engine in creative using "Ctrl+ mouse wheel" to move the block away. Copy that engine as a blueprint (ctrl+b). If you want to place it in survival (or any other block that's too large since the patch) then build a projector, and move the projection to where you want the block. Weld it.

Thanks for the update Shao, amd ofc SE will wait for real life, heck it will wait for pretty much everyone not SE. :p I hope everything goes well for you.
Shaostoul  [author] 23 Aug, 2016 @ 5:20pm 
Thank you guys for taking the time to provide input. I'm still in Florida and have no clue at this point when I'll be able to return home to my PC to fix anything.

Linear scaling is the easiest thing to do, as it keeps things in balance with vanilla stuff, as long as they don't alter them again and again..

I've been here in FL since the 2nd, he had his surgery on the 8th... I have no idea when I'll be returning home at this point. It could be a week from now or 2-12 months from now. It's whenever he's able to return to work and doesn't need me around any more.
TangerineSpaceRaptor 23 Aug, 2016 @ 7:24am 
I cannot place this engine anymore after the latest update. The game wont let me place it far enough away to get my character out of the hitbox and thus the block is not usable.
agrimes 11 Aug, 2016 @ 6:23am 
All things considered, the engine is very good, excelent colliders, excellent model, all specs except mass are pretty well balanced...
agrimes 11 Aug, 2016 @ 6:20am 
I'm using "fluffyness" as slang for density as computed by the mass of one single block. So something with a density of 1.8 would weigh much less than something with a density of 4... When I worked the spreadsheet, the number that really jumped out at me was the mass, which should be adjusted to put the density between 1.7 and 2.25 for stock balance.
Chuck 11 Aug, 2016 @ 1:38am 
BTW, I'm not suggesting the components have to be linearly scaled, or that thrust has to be balanced a certain way. That is of course, your option. But I thought I'd mention it anyway, since you commented on linear scaling. Again, thanks for your efforts!
Chuck 11 Aug, 2016 @ 1:34am 
So it might need another look to balance correctly thrust vs mass. I have no idea what he is speaking of with regards to 'fluffiness'. That's not even english.

As I said before, thank you very much for your work on all of these mods. I greatly appreciate your attention to detail and balance where so many others just invent stats randomly.