Space Engineers

Space Engineers

[Retired] Fusion Reactor
25 Comments
Shaostoul  [author] 23 Nov, 2016 @ 6:56am 
To those of you wondering why updates and changes are taking so long. Please take the time to read the new blue wall-o-text in the description. If you don't care to read it, just know it could take a long time for everything to get the updated but, they'll hopefully happen eventually.
Pez 23 Oct, 2016 @ 9:22pm 
I woulda figured you'd have hydrogen as the fuel. Germany's stellerator is intended to use hydrogen to achieve fusion when creating plasma. Also fusion should be like 10X the amount of energy a fission reactor produces. Any case cool mod.
Meric 16 Oct, 2016 @ 10:58am 
How about a you add a machine that splits Ice in to a fuel which can be used to power the Fusion Reactor ?
Anach 19 Aug, 2016 @ 11:44pm 
Was also hoping it was going to be deuterium.
Shaostoul  [author] 10 Jun, 2016 @ 2:10pm 
Eventually I may convert it, but for now, it's just uranium.
Enaro Asna 10 Jun, 2016 @ 1:43pm 
Ah. Thats bad. We got no uranium anywhere around :D
Thx anyway
Shaostoul  [author] 10 Jun, 2016 @ 1:24pm 
It should be uranium, not deuterium... it's a standard reactor.
Enaro Asna 10 Jun, 2016 @ 1:11pm 
Hello there - i cant power up the reactor. Its connected but i cant put deuterium inside. Even if i remove the connection and try to put it in by hand, the reactors inventory is grey. Any help?
Shaostoul  [author] 8 Mar, 2016 @ 5:11pm 
UPDATE:
Balance has been reworked to more closely be akin to vanilla blocks.
Master Pack added at the end of all the updates.
More info to be added to the workshop descriptions after updates are done uploading.
Guffyfish 27 Feb, 2016 @ 4:17pm 
one thing ive seen done is just make ice refine into duetereum and have that used for the fuel
PantsAreAnOption 19 Dec, 2015 @ 5:47am 
if you figure out a way to make it use hydrogen maybe make it another mod? so everyone can decide for them self? :D
Shaostoul  [author] 18 Dec, 2015 @ 7:23pm 
True, hmmm, let me think it over.
Visentinel 18 Dec, 2015 @ 6:22pm 
thus far it doesnt appear to be possible to get a reactor to use gas's
i am happy to throw this reactor into the hydrogen mod if u want ? be best not change the fuel since any uranium sitting in peoples inventories will get deleted when it is no longer a valid inventory item in the built reactors of worlds.
daemonreaver 18 Dec, 2015 @ 5:23pm 
Yup. Would be really inline with the general tech theme of SE thus far.
Shaostoul  [author] 18 Dec, 2015 @ 2:37pm 
@daemon, at the moment it does not. Seeing as Ember has it listed as a fusion reactor, it might be a good idea to change it over to that.
daemonreaver 18 Dec, 2015 @ 9:19am 
Any chance this goodie uses existing Hydrogen game fuel?
Visentinel 16 Dec, 2015 @ 4:20pm 
I bet :P

but Thankyou for taking onboard Embers mods, its nice to see modders who can like you and Witch reviving all the old content.
Shaostoul  [author] 16 Dec, 2015 @ 2:27pm 
Thank you, I'll see about making sure it's updated. I have to do a lot of balancing anyways :/
Visentinel 16 Dec, 2015 @ 8:43am 
Hi Shaostoul

these are missing the following 3 lines in the block info

<ResourceSourceGroup>Reactors</ResourceSourceGroup>
<DamageEffectId>214</DamageEffectId>
<DamagedSound>ParticleElectrical</DamagedSound>
Braxion Starfall 13 Dec, 2015 @ 7:15pm 
It's old info, but better than nothing at the moment. Not your fault at all. RL always trumps game life mate. I run an Org in SC that encompases several other games. Trust me things get busy and add that to 4 teenagers it adds up. lol
Shaostoul  [author] 13 Dec, 2015 @ 1:42pm 
@Roeda, I'm lucky I was able to get these up. I've been working with what time I have to get these up. Give me some more time to get some specs and what not. Right now the project is trying to get together a master pack for hammerman and one for embershard.

@guardianstorm, I don't think he has any useful information on there. I was actually some what lucky I found Embershard's stuff still on my hard-drive. I thought I had lost them all. So, in essence, getting them up has a double benefit, people can test them and in case of computer issues, there's a backup online.
Braxion Starfall 13 Dec, 2015 @ 5:59am 
Thanks Shaostoul for the updates mate.
Braxion Starfall 13 Dec, 2015 @ 5:58am 
Ok ignore the best best part I haven't had coffee yet.
Braxion Starfall 13 Dec, 2015 @ 5:58am 
I've been playing this game since it's beginning. I can tell you that, as far as I know. None of Embershards old mods currently exist on the workshop. Your best best is to go to here. http://forums.keenswh.com/threads/embershard-industries-research-and-fabrication-division-mods.6975995/
RoedaTomten 13 Dec, 2015 @ 2:51am 
A small description of what this does or a link to the old version would be helpful so we can see if this is something we want to use. (That goes for all these new uppdated mods)