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Maybe return the game at some previous version ?
Finally out.
Thanks
My negativity is because I know you can make something extra amazing! Overall I liked the map. The puzzles get harder in a good way and they are long enough. I especially liked the indoor parts. None of the puzzles felt useless or redundant. If this map has any fault its that it is trying too hard to show off neat coding. I think if you step back from the coding a little and give each level some more attention in the next installment, you could make something really really good! Viel Glück!
For the first area, it is a little hard to tell how to end the level (walking to the right of the terminal). A hallway with some faint light might help.
The jump pads, while a neat idea, are only used as ladders. The jump pads with limited jumps, again technically impressive, but for gameplay they are not good. Platforming with the jump pads is already kind of frustrating and putting a game-over condition on top makes it worse. I also don't know if it's a bug but stepping onto a jump pad will sometimes make you drop an item you are holding, sometimes not.
The green field puzzle and the snowy puzzle both feel empty. I do not know how to put it better. Maybe more scenery or distant places would make them feel nicer. I think part of it is also the invisible walls make it feel more fake, but I understand why they are there. Making me alt-tab out to solve the "easiest decryption" wasn't very nice.
Nice game and it's appreciated that people are prepared to put in the effort.
Many thanks.
Who's going to be the first to do a total conversion?