Space Engineers

Space Engineers

[AAi] HS Shingen - 3010 - OUTDATED
21 Comments
Loxachi 6 Jan, 2016 @ 11:07am 
@Officer Joe Balogna That was it, THANKS!
CONS  [author] 6 Jan, 2016 @ 1:01am 
@Tristavius thanks! I'm open at any collaboration in video's of SE: I like that part even if at the end it still as complex as developing a new ship from scratch :D
Tristavius 5 Jan, 2016 @ 9:47pm 
She's a beauty! Turns out I've been a fan for a while without realizing it! Seen several of your ships in isolation but never connected the dots till I looked through the workshop just now. Superbly presented as well; I really need to get my act together on the videos front!
Joe Balogna 5 Jan, 2016 @ 5:27pm 
@[AWG]Archangel(Архангл) Aaaaah I remember now! "Time" by Hans Zimmer, it's the song they play kinda briefly in the movie Inception
Joe Balogna 5 Jan, 2016 @ 5:23pm 
I definitely crafted the missile (I'm not THAT dumb). And in-game scripts are definitely enabled in that world, the issue seems to be something else
CONS  [author] 5 Jan, 2016 @ 3:31pm 
I just grabbed a mp3 by a video from youtube. Sorry, I don't know what song it is. It was a collection of different songs.
Loxachi 5 Jan, 2016 @ 2:46pm 
BTW whats the song used in the video? I'm almost certain its Hans Zimmer but i cannot find it, it sound very similar to "Tennese" from the pearl harbor movie.
CONS  [author] 4 Jan, 2016 @ 8:44am 
Ok thanks for the info :)
Alysius 4 Jan, 2016 @ 5:22am 
@Trozzo You can update to the latest. Not sure if you have customized the script names like the V_MID etc... so maybe just updating the line is less troublesome.
CONS  [author] 4 Jan, 2016 @ 5:03am 
Oh great Alysius. Shall I change the script line or just update your script to latest version in the programmable block?
Alysius 4 Jan, 2016 @ 3:53am 
@Trozzo Realized one script issue for the Active Radar Homing Script:

Change Line: 1077 , From:

if (naturalGravity.Sum < 0.01)

To:

if (naturalGravity.Length() < 0.01)

Reason is because I "shortcutted" when detecting non gravity situations (To prevent NaN for missile designs with planet to space transitions)
CONS  [author] 3 Jan, 2016 @ 11:24am 
@Officer Joe Balogna Follow first the hint suggested by MegaByte. And don't forget that before shooting the missile, you have to craft it. Once, they are loaded you can shoot them.

kaskoby 3 Jan, 2016 @ 8:55am 
@Officier Joe Balogna , did you enable scripts in world settings? if not, its probably the problem.
Joe Balogna 3 Jan, 2016 @ 8:22am 
Hello, this is my first using any kind of ship with programmable blocks and scripts. I downloaded the scripts, then pasted the blueprint, but when I try to fire a homing missile it won't work. Seems no programmable blocks on the ship do anything for me at all
CONS  [author] 31 Dec, 2015 @ 2:32am 
@[AWG]Archangel(Архангл) Our engineers are amazed by your intentions and will give al the support needed for the modifications listed. No compensation is needed, spreading variants of our ship's always are welcome by AAi. R&D is vital for our company, and finding affiliates that does the same based on our project are privileges we wont miss.

(And since I'm courious put me a link when it's done :D)
Loxachi 31 Dec, 2015 @ 12:06am 
After seeing the awe inspiring capabilities of the HS-Shingen 3010 the Black Comet Aerospace corporation (BCA) would like to issue an RFI proposal to AD Astra Industries (AAi) for a variant of this vessel; work modifications to possibly include use of shields, use of the aerodynamic wings mod, advanced armor mod, defensive turrets mounted on the dorsal and ventral sides and flush mounted merge block and connector on ventral side. Compensation is negotiable.
BlastKami 30 Dec, 2015 @ 11:47am 
and i thought the flint was good,this ship is just BOSS
can't wait to try it out
HAP426 30 Dec, 2015 @ 10:17am 
best ship ever brooooos
Stratus 30 Dec, 2015 @ 6:33am 
I usually don't read the description. I just like looking at the ships. :)
CONS  [author] 30 Dec, 2015 @ 5:59am 
Hey, I'm updating the description! Come back in 1h to check :D
Stratus 30 Dec, 2015 @ 5:39am 
*Sound of angels singing* :O