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Rapporter et oversættelsesproblem
BTW, as an almost year-old design, the Shanxi is in the queue for an update to Mark II. It'll be getting a new main gun, among other things.
I have learned well, and what I am building will hopefully bring you joy.
I assume that that applies for the main gravity shot as well then?
The problem can be fixed; as he explains, you'll need to create a blueprint of the projectiles that are giving you trouble -- but before you create those blueprints, make sure the ownership of the blocks is the same as the ownership of the ship itself. Then turn the relevant projectors on, and replace the old blueprint with your new one (you may need to realign things). Then switch the projector off.
It's an imperfect situation, but until they fix blueprint ownership we're stuck with it. :/ And I'm really glad you enjoy the ship!
The issue is a bug with block ownership, not the ship itself. The entire ship and its blueprints are owned by the player in the world but when you paste it in a new world, the projections "forget" their ownership. The only ways to fix this are to unown everything, make a blueprint of all the projectiles with the ownership set to you, or possibly to unown just the merges and the firing program
Also, when I saved a blueprint to mess around with it in my other creative world, the ASM/ECM tubes will not fabricate the ships properly. The merge blocks get built and are immediately disconnected so the bays fill up with merge blocks.