Garry's Mod

Garry's Mod

Gm_Keep
56 Comments
jaimezj728 29 Dec, 2023 @ 2:28pm 
uhuhuui
jaimezj728 29 Dec, 2023 @ 2:28pm 
grrrr
jaimezj728 29 Dec, 2023 @ 2:28pm 
hehe haha
Hsaelt 24 Jan, 2023 @ 3:43pm 
Damn Heavy Knight used to be a freaking beast holding the choke point in that tower.
hoovy 24 Oct, 2022 @ 2:47pm 
Awesome map!
Bloðbrand 18 Nov, 2018 @ 4:21pm 
But maybe if it was something like Spartans instead of vikings, we'd have three TRULY unique teams here.
Lord Trilobite  [author] 18 Nov, 2018 @ 2:58pm 
Exactly, different groups.
Bloðbrand 18 Nov, 2018 @ 12:58pm 
I know that, but two of the teams, as I've pointed out, are two different groups of Pirates.
Lord Trilobite  [author] 18 Nov, 2018 @ 12:06am 
It's very simple. There's three teams. One with carribean pirates, one with norse vikings and one with european knights.
Bloðbrand 17 Nov, 2018 @ 3:45pm 
I never understood why it was called pirates, vikings and knights. Truthfully, vikings and pirates are one in the same, as víkingr, the root word for viking, is the Old Norse word for pirate; consequently, this mod game could legitimetly just be called Pirates and Knights, as it's really just got two different groups of pirates in it.
76561198073631778 9 Jan, 2018 @ 2:33am 
this is good
Gene Worm 19 Dec, 2017 @ 5:32pm 
Looks like a decent map. I take it this doesn't have NPC nodes nor will they be added later, will they?
Lord Trilobite  [author] 19 Dec, 2017 @ 1:41pm 
This is a really old map. I'm not going to change it.
Kalleskutt 19 Dec, 2017 @ 1:02pm 
A thing you should fix is making the merlons (the teeth on the walls) a bit higher and removing 3 of the gates for more realism :) :steamsalty:
Lord Trilobite  [author] 8 Apr, 2017 @ 4:10pm 
This is a port of a map I made for PVKII years ago. So it's never going to get expanded. I might fix a few things if needed though.
lucfle97 8 Apr, 2017 @ 4:07pm 
Say, are you planning on expanding this map in the future? This has actually been out for over a year now, time went by
Bandit 29 Mar, 2017 @ 5:25pm 
Awesome! The other map that need spawn fixes would also be gm_boarded
Lord Trilobite  [author] 29 Mar, 2017 @ 2:57pm 
That's not that hard to add. I kinda have to update the map due to missing stuff anyway so I might as well add terrorist and counter terrorist spawns while Im at it.
Bandit 29 Mar, 2017 @ 1:22pm 
i believe its just standard deathmatch or somethin spawns, like counter terrorist and terrorist
Lord Trilobite  [author] 29 Mar, 2017 @ 11:02am 
Never heard of that. I assume that's a game mode. What are the requirements?
Bandit 28 Mar, 2017 @ 3:48pm 
yo, these P.V.K maps would be perfect for the gamemode "Pirates Versus Boners" but the spawns are a bit borked for em.. any chance anyone could possibly make these maps compatible?
HyperVexed 12 Feb, 2017 @ 8:18am 
Damn, i don't have CSS.
Lord Trilobite  [author] 12 Feb, 2017 @ 2:01am 
Yes, have CS:s loaded.
HyperVexed 11 Feb, 2017 @ 8:17pm 
Is there a way to fix the errors?
ArrowTheFerret 15 May, 2016 @ 10:47am 
Sorry, can't spelling LOL.
ArrowTheFerret 27 Feb, 2016 @ 9:42am 
Actualy, there are plenty of gm maps that requer CSS and/or HL.
Lord Trilobite  [author] 6 Feb, 2016 @ 2:24am 
@ Kylo Ren
That's because it was a mistake and I will fix it.
@ Legendary
Sorry, but no.
Klee (UwU) 5 Feb, 2016 @ 11:10pm 
Hey, I have a question. Can I make a zombie survival version of this map, with credits to yours?

It looks like a potentially good map for zombie survival gamemode.
Jeeves 5 Feb, 2016 @ 7:03pm 
u shouldnt name it gm if it requires more than just garrys mod
Lord Trilobite  [author] 4 Feb, 2016 @ 2:16am 
Rather a response to both.
Skorz 3 Feb, 2016 @ 9:13pm 
Oh yea, respond to his request instead of mine... -_- or did you need a certain number of people to request it?
Lord Trilobite  [author] 3 Feb, 2016 @ 1:22pm 
Well, since I forgot to add some files CS:s is needed, I want to fix that anyway, so I might as well also add AI nodes.
Skorz 31 Jan, 2016 @ 11:53pm 
AI nodes would be epic. Like soldiers defending the walls against an army of attacking zombies.
jericho 30 Jan, 2016 @ 6:59am 
Thank you. I would realy like this map in ttt.. :)
Lord Trilobite  [author] 30 Jan, 2016 @ 5:47am 
Aight, looking into TTT map making. Doesn't seem to hard. I don't think I'm gonna add much fancy stuff like a traitor tester. But I'll make sure it works in TTT and has a good selection of weapons.
jericho 30 Jan, 2016 @ 5:34am 
Sound great, thanks for the reply. :)
Lord Trilobite  [author] 30 Jan, 2016 @ 4:50am 
I was thinking of maybe making some different versions for several game modes. I haven't made a TTT map before so I'll have to look into it. It's a small map, but it may be just big enough with some hiding spots that it could work in TTT.
jericho 29 Jan, 2016 @ 8:05am 
I would love a TTT version of this.
3dpropan 29 Jan, 2016 @ 7:34am 
k thanks for help
qubeman 29 Jan, 2016 @ 6:26am 
I'll download anything you upload, my lord.
Lord Trilobite  [author] 29 Jan, 2016 @ 4:15am 
Woops, yeah it seems I've made a mistake. I haven't included those barrels, and they are from Counter Strike: Source. So until I've fixed that, you'll have to mount Counter Strike: Source to fix the errors.
Lord Trilobite  [author] 29 Jan, 2016 @ 4:09am 
Hm, those are the barrels. I will look into it. Are any others having troubles with the same errors?
3dpropan 28 Jan, 2016 @ 10:51pm 
Posted
3dpropan 28 Jan, 2016 @ 10:43pm 
k
Lord Trilobite  [author] 28 Jan, 2016 @ 3:52pm 
If you post screens I can look into it to see which props are coming up as errors for you.
3dpropan 28 Jan, 2016 @ 2:54pm 
I have some errors at houses, wft?
tic tic boom 28 Jan, 2016 @ 12:58pm 
ok thanks!
Lord Trilobite  [author] 28 Jan, 2016 @ 12:34pm 
Everything is included in the map so there are no errors unless you have an addon that breaks it. So yeah, there should not be any errors.
tic tic boom 28 Jan, 2016 @ 12:21pm 
what do you need to get rid of the errors?
XCaliZa 28 Jan, 2016 @ 10:25am 
Thank you so much for this wonderfull map :D