Total War: ATTILA

Total War: ATTILA

Avetis' "Sveta Huna" - white huns overhaul
80 Comments
IrishBandito 7 Feb, 2024 @ 11:11am 
Hi lads, fantastic work on these models, i'm in the process of making my very first mod which will be a hun reskin for rome 2, would it be possible for me to use some of your assets like some of the helmets etc in my mod? i will give full credits in the desc of course
Giovanille 24 Oct, 2022 @ 3:33am 
@Mukhan Khagan : Very good details, especially on the percentages (30-90% and 40-90%)... The Huns peoples were indeed of Turco-Mongolian, Turkish, Iranian, Afgan and even Slavic origins. But the percentage of Asians was much higher than that of other ethnicities.
V_assassin 28 Dec, 2021 @ 6:33am 
can you plz make another mod that can recruit both units in the campaign?
Bagatur Darğa 11 Oct, 2021 @ 7:50am 
kidarites = kızıllı they were turkic Uar-huno= Uar Kun they were turkic xionites xion=kun=hun They were turkic too and White Huns & Al Huns as a phenotype Are Turanid & gobid = Mongoloid, Mongolo-kafkasoid Kafkaso-mongoloid just like Turkic peoples genetically, when we remove the native slaves, they are 30-90% mongoloids. just like other turks of that period.
The Kun in the Xiong-nu state are 40-90% mongoloids.
BodyBagguh 5 Sep, 2018 @ 8:16pm 
is there anyway to get just the reskin stuff from this mod? or could you update your hun,whitehun and alani reskin mod with whitehun skin from this mod? (Mainly the guardian of hindukush and the cataphract lancer's full neck guard armor, they look gorgeous)
Mceffe 3 Apr, 2018 @ 7:54am 
Is this a bug or can i simply not recruit the vanilla units of the white huns??
THE STATE 3 Oct, 2017 @ 7:25am 
sorry to ask again but how do i recriut the pike warriors, the Badakhshan warriors? pls respond thanks
ILGN 10 Mar, 2017 @ 1:59am 
does this work wid radious??
The Purple Menace 6 Feb, 2017 @ 3:05pm 
Really nice, the only thing that i kind of object to is that they no longer have any common units with the other nomadic factions but neither do the Alans so it isn't so bad.
lordraven 27 Dec, 2016 @ 12:03pm 
no matter what they say: great work, avetis!:steammocking:
Samuël 20 Oct, 2016 @ 9:00pm 
Is it compatible with FOTE?
Imperial_Taizu 24 Jul, 2016 @ 11:51am 
The cost for the infantry is way too much
STR0NG PR1CK 13 Jun, 2016 @ 3:07pm 
thank you dude. I cant tell you how pissed I was to find they were all full kung fu armies
Apis in Memphis 9 Apr, 2016 @ 6:35pm 
Avetis@ Привет Аветис, скажи, а русскую локализацию н данный мод ты делал? а то что бы сто раз не переводить я бы с твоего позволения залил бы в свой русификатор так как люди просят.
Avetis  [author] 25 Feb, 2016 @ 1:23pm 
couple of days
dassh99 25 Feb, 2016 @ 1:13pm 
update please
DramaBelli 25 Feb, 2016 @ 3:02am 
Even if I can't use it in campaign, this mod is still a clear example of how a faction dlc pack should be made. An official game with each faction made in this way would be a masterpiece.
Ghostface 25 Feb, 2016 @ 2:44am 
:(((
Avetis  [author] 25 Feb, 2016 @ 2:33am 
sure, but it will take some time ofc. a lot of work
Ghostface 25 Feb, 2016 @ 1:47am 
Today the new patch coming . Mode will you update ? :)
Avetis  [author] 14 Feb, 2016 @ 11:55pm 
@The_Germans_are_coming: no, it's totally new roster
@Drama: thanks, man :)
Kraut 14 Feb, 2016 @ 6:25pm 
Is there a retexture only version?
DramaBelli 14 Feb, 2016 @ 5:39pm 
@Avetis: as promised, your new great units are now included in the UPC language packs http://www.twcenter.net/forums/showthread.php?680610-Unit-Pack-Compatibility-Attila-%28UPC-ATT%29-%28Released-20-2-2015%29 this means that non-english players now can read units' names
Avetis  [author] 11 Feb, 2016 @ 9:33am 
@Siegfried would be nice if you'd read the description:
"WARNING: DO NOT CHOSE WHITE HUNS AS A AI FACTION FOR CUSTOM BATTLES "

We had to do such way to make the mod as compatible with other unitpacks as possible, sorry
Siegfried 11 Feb, 2016 @ 9:23am 
There's something wrong with the auto troops generator in custom battle mode. The game keep crashing when it try to auto-gen the modded white Huns army. There would've been no problem with that if not for the fact that the game automatically do auto-gen for enemy's unit when you select any faction. This effectively means I can't fight against white Huns in custom battle mode :/
[RyA] Crack7170 9 Feb, 2016 @ 11:46am 
yes , and not normal , exemple with pikemen at 255 , they are not an elite , just basic. But good work
Avetis  [author] 8 Feb, 2016 @ 10:05pm 
too hard for you, ha? :)
[RyA] Crack7170 8 Feb, 2016 @ 11:49am 
please change the army upkeep please, 420 for the last general bodygard , just a joke
Prof*_7 6 Feb, 2016 @ 4:23am 
русификатор где найти?
Insurgent Korrah 5 Feb, 2016 @ 7:31am 
Спасибо, все работает
Avetis  [author] 5 Feb, 2016 @ 1:24am 
@Korrah
перекачайте локализацю, я не так давно её обновлял. Должно быть, тестировали
Insurgent Korrah 5 Feb, 2016 @ 1:09am 
Пустое окно вместо русских названий и описаний войск. пробовал с и без модов исправленной локализации и @rus_that.pack. так же перезагружал сей мод отключал все остальные. подскажите, что делать
true.tryggvi  [author] 31 Jan, 2016 @ 11:05pm 
Аветис , мне кажется, стоит начинать все описания к модам с дисклеймера про Радиуса)
Ryly 31 Jan, 2016 @ 7:40pm 
Damn, thats unfortunate. I was really hoping it would be compatible. Still you're units look amazing and I hope I get the chance to play around with them! Seriously top notch work mate!
Avetis  [author] 31 Jan, 2016 @ 2:55pm 
nooooooooooooooooooooooooo ))
Ryly 31 Jan, 2016 @ 2:15pm 
Is this mod compatible with Radious total war?
RIP AND TEAR 30 Jan, 2016 @ 9:19am 
Thanks for the explanation Avetis, I hadn't tried them in campaign yet!
Don Mufi 30 Jan, 2016 @ 7:01am 
I know why there aren't any onagers in the roster, coz they are absent from some tables in the mod. I'm trying to add onagers back into the roster but sadly I didn't do a good job...guess I'm not a modder type.:steamsad:
Dance Commander 30 Jan, 2016 @ 5:36am 
@Charlemagne King of Franks Fall of the Eagles
snakeluke 30 Jan, 2016 @ 4:44am 
@bigsur Cool! i'm looking forward to it!
Avetis  [author] 29 Jan, 2016 @ 10:19pm 
@beefybon you can use them both but not neccesary. White Huns will have only new units in campaign. But you will see both new and vanilla units at custom battles, this issue is not very nice but it makes this mod much more compatible with other unitpacks
RIP AND TEAR 29 Jan, 2016 @ 9:24pm 
Should I have both this and your Hun/White Hun/Alan overhaul installed? I noticed when I have both activated there are unit repeats (such as Sogdian Warriors, Sun Kindred). Also, keep up the great work once again. Any plans on doing the Eastern Kingdom factions? I would absolutely love to see what you could do with Aksum.
The Running Man 29 Jan, 2016 @ 2:15pm 
Is their any chance? even the samllest that the custom battle crash will be fixed? I really wanted to fight the white huns in custom
The Running Man 29 Jan, 2016 @ 2:08pm 
Sorry what is the FOTE?
Avetis  [author] 29 Jan, 2016 @ 12:52pm 
@Dance Commander
this mod will be included to the next FOTE update
Dance Commander 29 Jan, 2016 @ 12:31pm 
Is this faction included with FOTE? I thought you were working with them now
Avetis  [author] 29 Jan, 2016 @ 9:36am 
yes it is
Mano 29 Jan, 2016 @ 9:34am 
Is this compatible with your other mod "Avetis' White Huns, Huns and Alani reskin" ?