Insurgency

Insurgency

ps7n insurgency-2 (Nacht Version)
15 Comments
=Freddy=  [author] 21 Aug, 2018 @ 1:19pm 
Version: 2.0 releast

- Diverse Textur / Modell Fehler behoben die nach dem Insurgency Update auftraten

Wenn jetzt keine größeren Fehler auftreten ist das die letzte Version der Map

- Fixed some texture / model bugs after the insurgency update

If no major errors occur now, this is the last version of the map

Viel Spass / Have fun

[FRS]=Freddy=
=Freddy=  [author] 28 Aug, 2016 @ 8:06am 
Version: 1.5 Beta releast

- Textur Fehler behoben


Version: 1.5 Beta releast

- Fixed texture issues

Have fun

[FRS]=Freddy=
=Freddy=  [author] 27 Aug, 2016 @ 3:26am 
Hi,

I think I found your problem.

If you don´t have install the Day of Infamy mod you missing textures, my fault

Will soon fixed.

Thanks for the feedback.
=Freddy=  [author] 23 Aug, 2016 @ 10:32am 
Hmm. Sry, unfortunately, I have no clue, because the error does not occur to me.
Tested with two different PCs
As already mentioned since the last Insurgency update some players have problems with various maps. Another error are purple textures
Burns ! Lt 21 23 Aug, 2016 @ 7:01am 
No fix planned?
=Freddy=  [author] 23 Aug, 2016 @ 1:15am 
Hi,
since the last Insurgency update some (not all) players have this problem.

This also applies to Insurgency and D.O.I. Mod. Maps.

I have observed that the error occurs when previously another complex map ran.

Whatever helps is to restart the game and to reconnect to the server.


It is also related to the Map size (object number)
Burns ! Lt 21 22 Aug, 2016 @ 7:21am 
All the undergound tunnels seem to have white floors and ceilings.
=Freddy=  [author] 8 Jun, 2016 @ 1:10pm 
Version: 1.4 Beta releast

- Fixed Displacements errors

- Adjusted soundscapes

Have fun

[FRS]=Freddy=


Version: 1.4 Beta releast

- Displacements Fehler behoben

- Soundscapes angepasst

Viel Spass

[FRS]=Freddy=
=Freddy=  [author] 5 Jun, 2016 @ 2:27pm 
Release version: 1.3 Beta

- Minefield added

- Adjusted various waypoints (minefield)

- Different textures added

- Adjusted PVP secure spawn points

- Adjusted various waypoints (minefield)

- New tunnel entrance to the basement

- Fixed elevator sound bug

- Add two Elevators

- Adjust PVP Blockzones

Add WW2 models
- searchlightspot
moroes - be-moroes@hotmail.com - www.bidoulmarc.be

-antenna, radar
Cpt Ukulele - theuke2@gmail.com - www.theuke.net

- V2 rocket replaced by a model
ProgSys - http://www.gaming-models.de

- added 3D SkyBox

- add 2 new checkpoints "I-ndia" + "J-uliett"

- added additional Hint / Skip / Aera portals for performance increase

- fixed spawn bug checkpoint "C-harlie"

- fixed re-supply bug checkpoint "D-elta"

- Adjusted security spawnzone3

- Adjusted security spawnzone6

- Added Soundscapes

- Fixed Custom Sounds Problem :) :) :)
Sparkie951 18 Feb, 2016 @ 5:02am 
Thanks for the update... Will get mine updated.
=Freddy=  [author] 17 Feb, 2016 @ 3:06pm 
Please note the hint in the description !

Bitte beachtet den Hinweis in der Beschreibung !
Davidof 12 Feb, 2016 @ 4:37am 
Thx man looks amazing ! night maps are the underplayed. will test it asap on steam://connect/163.172.19.115:28015
=Freddy=  [author] 7 Feb, 2016 @ 6:53am 
Hi Sparkie,

i do not understand what you mean.

Perhaps because I have changed the release text ? Sry. :steamfacepalm:

The current version for both maps (ps7 / ps7n) is 1.2.

I integrate the in nightly coop map "ps7z_coop" the pvp gametyps: push, firefight, skirmish, occupy, hunt and renamed it to "ps7n".

So the coop nightly map "ps7z_coop" is no longer needed.

In the pvp day map "ps7" i integrate the coop gametyps: checkpoint, hunt.

So the coop day map "ps7_coop" is no longer needed.

Easy right? :)
Sparkie951 7 Feb, 2016 @ 5:20am 
How does this differ from the other PS7N that has been out for quite some time.
=Freddy=  [author] 7 Feb, 2016 @ 2:55am 
Release version: 1.2 Beta

- ps7z_coop -> ps7n

- Fixed several errors

- Add pvp game type: push, firefight, skirmish, occupy and hunt

- Add A4 (V2) camouflage paint

- Remove Rain

Hint:

Map ps7z_coop is deprecated / no longer needed

Notice:

Pruefstand 7 (ps 7) [www.level0soft.com] was originally developed (by me) for COD5 WaW.

So it is a WW2 Map.
It is currently being adapted to Day of Infamy (DOI)

Stay tuned :)