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- Diverse Textur / Modell Fehler behoben die nach dem Insurgency Update auftraten
Wenn jetzt keine größeren Fehler auftreten ist das die letzte Version der Map
- Fixed some texture / model bugs after the insurgency update
If no major errors occur now, this is the last version of the map
Viel Spass / Have fun
[FRS]=Freddy=
- Textur Fehler behoben
Version: 1.5 Beta releast
- Fixed texture issues
Have fun
[FRS]=Freddy=
I think I found your problem.
If you don´t have install the Day of Infamy mod you missing textures, my fault
Will soon fixed.
Thanks for the feedback.
Tested with two different PCs
As already mentioned since the last Insurgency update some players have problems with various maps. Another error are purple textures
since the last Insurgency update some (not all) players have this problem.
This also applies to Insurgency and D.O.I. Mod. Maps.
I have observed that the error occurs when previously another complex map ran.
Whatever helps is to restart the game and to reconnect to the server.
It is also related to the Map size (object number)
- Fixed Displacements errors
- Adjusted soundscapes
Have fun
[FRS]=Freddy=
Version: 1.4 Beta releast
- Displacements Fehler behoben
- Soundscapes angepasst
Viel Spass
[FRS]=Freddy=
- Minefield added
- Adjusted various waypoints (minefield)
- Different textures added
- Adjusted PVP secure spawn points
- Adjusted various waypoints (minefield)
- New tunnel entrance to the basement
- Fixed elevator sound bug
- Add two Elevators
- Adjust PVP Blockzones
Add WW2 models
- searchlightspot
moroes - be-moroes@hotmail.com - www.bidoulmarc.be
-antenna, radar
Cpt Ukulele - theuke2@gmail.com - www.theuke.net
- V2 rocket replaced by a model
ProgSys - http://www.gaming-models.de
- added 3D SkyBox
- add 2 new checkpoints "I-ndia" + "J-uliett"
- added additional Hint / Skip / Aera portals for performance increase
- fixed spawn bug checkpoint "C-harlie"
- fixed re-supply bug checkpoint "D-elta"
- Adjusted security spawnzone3
- Adjusted security spawnzone6
- Added Soundscapes
- Fixed Custom Sounds Problem :) :) :)
Bitte beachtet den Hinweis in der Beschreibung !
i do not understand what you mean.
Perhaps because I have changed the release text ? Sry.
The current version for both maps (ps7 / ps7n) is 1.2.
I integrate the in nightly coop map "ps7z_coop" the pvp gametyps: push, firefight, skirmish, occupy, hunt and renamed it to "ps7n".
So the coop nightly map "ps7z_coop" is no longer needed.
In the pvp day map "ps7" i integrate the coop gametyps: checkpoint, hunt.
So the coop day map "ps7_coop" is no longer needed.
Easy right? :)
- ps7z_coop -> ps7n
- Fixed several errors
- Add pvp game type: push, firefight, skirmish, occupy and hunt
- Add A4 (V2) camouflage paint
- Remove Rain
Hint:
Map ps7z_coop is deprecated / no longer needed
Notice:
Pruefstand 7 (ps 7) [www.level0soft.com] was originally developed (by me) for COD5 WaW.
So it is a WW2 Map.
It is currently being adapted to Day of Infamy (DOI)
Stay tuned :)