XCOM 2
Imperium of Man Alternate Flag (Warhammer 40K)
28 Comments
WildsGuard  [author] 8 Oct, 2017 @ 12:22am 
@NUKA COLA BOMB
As far as I know, flag mods are compatible across all versions of XCOM 2. So no need for WOTC version.
Keno 7 Oct, 2017 @ 12:24am 
Wotc?
LazyMacro 16 Mar, 2017 @ 4:14pm 
This planet is lost better call in the imperial navy for exterminatus :D
WildsGuard  [author] 25 Feb, 2016 @ 5:55am 
@SerWind
That's pretty good . I personally roleplay as the Imperium coming and purging the Xenos from Earth but thinking of this as the Unification Wars is also a nice touch. :D
SerWind 25 Feb, 2016 @ 5:32am 
I like to imagine that as the rebellion is growing I'm slowly laying the foundations for a future Empire. This is a nice touch. Get rid of all those pesky old world allegiances ;).
WildsGuard  [author] 25 Feb, 2016 @ 1:47am 
@DoorKicker
In the description I've outlined how users can edit the probability of nations appearing, it also applies to the default nations as well, follow those steps if you want to dial it back. But I'll probably dial back the weights for future flags regardless.
DoorKicker 25 Feb, 2016 @ 1:40am 
I like the flag, but definitely need to dial back the default frequency value to allow for a reasonable mix of nations. Let the individual user specify a higher rate of occurrence on demand, not as the norm.
Tech-Priest 19 Feb, 2016 @ 12:35pm 
Gereon Resists!
WildsGuard  [author] 19 Feb, 2016 @ 1:42am 
@White Glint
Sorry I lied, its 'AddImperiumWhite', forgot they were separate.
WildsGuard  [author] 19 Feb, 2016 @ 1:36am 
@White Glint
Oh yeah that's because of the unit weights I assigned.

To edit the probability of recruits having a certain flag go into Drive:\Games\Steam\steamapps\workshop\content\268500 and search 'Add', this mod is 'AddImperium' and in Config/XcomGameBoard.ini change the unit values to whatever you desire.

I just made them by default a really high number so that it wouldn't break the immersion of the Imperium coming to kill shit, some people will want that some people won't obviously.
WhiteGlint 19 Feb, 2016 @ 12:57am 
So, i think i found an issue with your mod. It overtakes any other nationality 90% of the time. Even looking at the troops i can recruit, 90% of them are Imperium of Man.
WildsGuard  [author] 17 Feb, 2016 @ 12:23am 
:combate:
MarbleTown 17 Feb, 2016 @ 12:19am 
FOR THE EMPEROR!!!!
WildsGuard  [author] 13 Feb, 2016 @ 5:06pm 
@SgtShultz314
Imperial Guard? Definitely, the Legions, Inquisition and main Imperial Guard were going to be the core flags I do, requests are for those individual Chapters and Regiments that people want to see, because I can't possibly do them all. (waaay too many) I'll get on it as soon as I can mate. :)
SgtShultz314 13 Feb, 2016 @ 11:01am 
Sorry to bother ya (I see you've got lots of requests lol) but any chance for an IG version? They are humanity's sheild, after all... :D
WildsGuard  [author] 13 Feb, 2016 @ 8:55am 
@kondzio1983
I'm going to be doing the Inquisition sooner or later and each of the Chamber Militant's so that will of course include the Grey Knights. :)
kondzios1983 13 Feb, 2016 @ 8:52am 
Any chances for Grey Knights???
WildsGuard  [author] 12 Feb, 2016 @ 8:29pm 
@Mad Monarch
Glad you like it. :)
Mad Monarch 12 Feb, 2016 @ 8:27pm 
THANK YOU, this will go perfect with my Tanith Gereon 12 team
WildsGuard  [author] 12 Feb, 2016 @ 4:48pm 
@Invisigoth
I planned to do them after the Legions so they'll be coming along for sure :)
Arkan 12 Feb, 2016 @ 1:37pm 
Add the Holy Sisters Flag please! :orb:
-[KSK]- Stahlhagel 12 Feb, 2016 @ 9:42am 
FOR THE EMPEROR
BURN HERETICS !
Maff 11 Feb, 2016 @ 3:04pm 
Insta download. Perfect.
Glorious Tachikoma Overlord 11 Feb, 2016 @ 2:38pm 
Only now... are we worthy.
The Emperor protects, well done Battle-Brother.
Fury Road Warrior 11 Feb, 2016 @ 2:20pm 
Perfect!
The One True God 11 Feb, 2016 @ 1:39pm 
Downloaded... this is perfecet
WildsGuard  [author] 11 Feb, 2016 @ 11:45am 
You're welcome.
Reiga 11 Feb, 2016 @ 11:32am 
Thanks for posting this version, much easier on the eyes.