XCOM 2
Stalwart Soldier Class Mod
6 Comments
Hunter 24 Apr, 2017 @ 12:26am 
Hummn... Maybe the Ability Entrench from the FavidsPerkPack? It seems coherent. ^^
Hero_Weasel  [author] 24 Feb, 2016 @ 3:39am 
Im pretty newb on this modding thing, but a "Gremlin Mimic" skill similar to the Mimic Beacon is a concept Im hoping to implement for this class. Im glad that you guys like the idea, I hope I can get enough understanding to do something truly unique with it.
Youmuu 24 Feb, 2016 @ 12:12am 
This idea sounds great! Having someone to draw fire away from the squad opens up so many more aggressive options and having more open engagements in XCOM is always fun (If you miss, at least this guy can take the shots)
Admiral Billy 23 Feb, 2016 @ 8:58pm 
Seems like a priority for custom abilities would be something that allows you to redirect fire to the soldier like a mimic beacon and something that works against the injury system as their squaddie ability to promote them being the tank. I definitely like the idea of a class that is supposed to be taking hits, as both EU and 2 have had the problem of wanting to completely avoid damage rather than minimize it. I'm looking forward to what you do with this!
Hero_Weasel  [author] 23 Feb, 2016 @ 5:59pm 
Thank you for your comments, I hope you enjoy it. Let me know what you think, how it works with your squad.
Arkan 23 Feb, 2016 @ 5:31pm 
Very Nice! Thank you so much for the Mod. I'm testing it now together with another mod called 'soldier class' and also the 'commando class'. I don't think they will conflict with each other because your class is quite unique and different! :scarecrow: