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Your 2 Recons and His Demolitionist & Advent Officer from ABA were responsible for total squad wipe. Your Recons flanked me to left and right , His officer threw a Flashbang stunning a large portion of my squad, followed by the demolitionist raining plasma grenades from range. It was -ugly- the best I can say was it was over quickly... except for the crying.
Using Ever Vigilant Fog Of War Fix and A Better ADVENT.
Not using Overwatch Mastery.
How can you tell if mods conflict?
I had 189+ mods active at the time. So it must be one of those mods that breaking Ever Vigilant.
https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/
If you have already, then just ignore my post :)
Most militaries don't operate on big clusters of the same unit. Mixed Unit Tactics has been a doctrine as far back as the Roman empire, so it'd make sense that a Captain would have standard infantry or heavy units to command and lighter recon units to support and relay information to the Captains.
Part of their scouting power is also to provide their squad with overwatch support.
From a balancing standpoint and logical standpoint this makes a lot more sense IMO. Though it is a moot point if there is no way to hide their map location. Bummer! This unit is almost a great addition for the enemy.
1. No way to fix the ever vigilant thing sorry.
2. They should be moving at least a bit, theres no real way to make them move as if they are already activated thought that I know of.
3. They are supposed to only show up with eachother, because it wouldnt make much sense for a scout unit to be mixed in with an assault and others right?