Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
youtube.com/watch?v=JIqqQEFOO3s
Probably two weeks from now. I'm taking a break this week.
Already solved that. I outright removed the ModShaderCache.upk.
The reason it's so big is because there are 20 different voices in this mod.
reddit link
He will be in the final wave.
Yeah, I got the problem sorted. You shouldn't have the shadercache issue.
Modbuddy affect voicepacks it seems.
These guys have been doing voice packs and maybe looking at these will help you to know:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=635982475
This quote being the main one: "Voicepacks have been plagued with this problem because of a bug in ModBuddy".
Apparently without the extra code and bits removed, they take up loads of memory and affect load times in a big way.
You might want to ask the author of this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=623911299
He's has been making voicepacks for the JA1 classic characters.
Almost done with the video!
He will be in the next wave.
Keep it up, E3245!